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A comprehensive set of vocabulary flashcards covering basic church design, site planning principles, architectural elements, proxemics, and universal design based on the lecture transcript.

Last updated 10:36 AM on 6/18/26
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108 Terms

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Chapel

A sacred space intended for worship where a priest visits to conduct services but does not reside.

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Church

A diocesan building that serves as a place of worship and a residence for the priest.

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Cathedral

A sacred building that serves as the official seat and residence of a bishop.

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Proper orientation of the Altar

- Altar is always facing the east – morning sun

- West – entrance, etc

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Inculturation

The adaptation of church architectural design to reflect and integrate with the local culture and context.

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Church architectural style

- Renaissance 1600s

tier

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Church architectural style

-Church architectural style

S-scroll

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Church architectural style

- Neo gothic 1850s to turn of century of 1900

The only steel temple ni asia – san Sebastian

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Juan nakpil

renovation of basilica of black Nazarene, quiapo church 1933

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Fernando Ocampo

post war manila cathedral 1954

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Jose-maria Zaragoza

santo domingo qc 1954

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Ceasar concio

redemptorist church 1958

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San Sebastian Church

The only steel temple in Asia, designed in the Neo-gothic style.

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Francisco manosa

edsa shrine 1989

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Leandro Locsin

The architect responsible for the Benedictine monastery of transfiguration in 1983.

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Vertical structure

- Soaring heights

  • outside and inside – to evoke the

heavenly and eternal

  • dapat pagpasok ng simbahan,

mapapaluhod ka

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Vertical structure

- catholic church

  • architecture should create an

atmosphere of catholic prayer and

worship

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Iconographic Architecture

A design approach where the building itself serves as a symbol of heavenly things and a visible sign of the divine presence.

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Permanence

Structure should be permanent, durable, should withstand the violence of man and brutality of nature.

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Nave

The central part of a church building where the congregation is seated.

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Narthex

The entrance or lobby area of a church, located at the end opposite the main altar.

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Sanctuary

The elevated area of the church containing the altar; it must be visible to all and usually consists of a minimum of 55 to 77 steps.

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Altar table

  • Solid stone top with 5 engraved

crosses – must be anchored to the

ground with stone or concrete

materials. Decorative cladding of

wood, metal, or other material is

allowed attached to concrete surface

along sides of table

  • Jesus is the symbol

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Ambo

A fixed lectern used for readings that should match the design and materials of the altar table.

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2 smaller lecterns, movable

  • Priest – used at the beginning of the

mass

  • Commentator – locate outside of the

main sanctuary at a lower level,

should be much smaller than the

ambo and more simple in design

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Crucifix

  • crucified Christ is a requirement

  • Resurrected Christ or cross alone

without corpus is not proper

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Sacristy

- Closets for priests (movable)

  • Vestments - Should be at least 0.70m depth w/ ventilation blades or holes w/ screen, cabinets for lectionaries and other books, sacred vessels, holy oil

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<p>Lynch's Site Planning Process (1984)</p>

Lynch's Site Planning Process (1984)

A standard design process followed by architects that reflects the diff. phases of the design process which includes problem definition, inventory, and analysis of the site and users.

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PROBLEM DEFINITION

Shows that even before you proceed with the

schematic design phase of the design

process, one must

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INVENTORY/ANALYSIS SITE USER

  • Define the problem with the analysis

of the site and its users

  • Once you’re done with this, you can

now go to the PROGRAM

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<p>Planning – Design Process (Starke &amp; Simonds, 2006)</p>

Planning – Design Process (Starke & Simonds, 2006)

  • Follow the ff phases of the design process

Research - Analysis - Synthesis

  • Emphasizes the linearity of the design process wherein one CANNOT proceed with the design development phase without first doing research and analyzing the site and its users.

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<p>Ovo urban analogy</p>

Ovo urban analogy

  • Shows how cities have evolved from walled defined centers to sprawling development in the recent years

  • As men multiply and comes to dominate the earth, the organization of land becomes more important to the quality of their lives

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<p>Space Planning</p>

Space Planning

The efficient and productive use of interior spaces, defining circulation paths, and identifying levels of privacy and inclusivity.

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Inclusivity of spaces

Identifying which ones are private and semi-public

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Efficient and productive use of spaces

  • Considering where the spaces are

accessed outside the property

  • How these spaces are affected by

natural elements; Wind and Solar path

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<p>Site Planning</p>

Site Planning

  • The artistic and functional arrangement of structures on the land and the shaping of the spaces between them to enhance everyday life.

  • Aim: moral and aesthetics: to make places which enhances everyday life

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Space planning

  • Shows the relationship of spaces inside 1 structure

  • Inside a building

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Site planning

  • Shows the relationship of bldgs. Inside a prop following a certain hierarchy and circulation pattern

  • Everything outside the bldg.

  • Developed thru multidimensional viewpoints from various stakeholders from diff sectors

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<p>Site analysis</p>

Site analysis

  • Must show all existing site conditions prior to your design

  • Shows a number of symbols that holistically defines the site

  • Different colored curved arrows

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1. Research (general activities of the planning-design process)

- Program development

- Site and context inventory

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2. Analysis (general activities of the planning-design process)

- Site analysis

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3. Synthesis (general activities of the planning-design process)

- Conceptual design

- Preliminary design

- Site plan/master plan

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Process

  • analyzing the data gathered about a particular site

  • Essentially about getting the right things in the right place

  • Being able to draw up detailed briefs to guide the designers and site managers

  • Interpretation of info is the most diff part of the site planning process

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Necessary for a good site analysis (russ, 2009)

1. Data gathering

2. Evaluating the site

3. Recognizing concerns

4. Understanding of the administrative

requirements

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<p>Site development plan</p>

Site development plan

  • Reflects the bldgs. That you are proposing

  • Corresponding improvements on the spaces between them.

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Bubble Diagram

A graphical tool used to show the circulation of users, vehicular traffic flow, and the arrangement of spaces based on natural elements.

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Site analysis – basic diagram composition

1. Boundaries

2. Solar path

3. Wind direction

4. True north orientation

5. Traffic and pedestrian flow

6. Adjacent structures

7. Views/viewsheds

8. Vegetation

9. Others

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Boundaries

roads, paths, access

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Solar path

morning and afternoon sun

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Amihan

The North East (NE) wind direction considered during site analysis.

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Habagat

The South West (SW) wind direction considered during site analysis.

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Adjacent structures

may have direct / indirect effect to your site

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Vegetation

existing landscape

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Attributes of site planning

1. Physical

  • ones reflected in the site analysis diagram

  • includes Soil, Topography, Hydrology, Geology and Climate

  • You should be wary of the different hazards, nuances, constraints of the different attributes of the site

<ul><li><p>ones reflected in the site analysis diagram</p></li><li><p>includes Soil, Topography, Hydrology, Geology and Climate</p></li><li><p>You should be wary of the different hazards, nuances, constraints of the different attributes of the site</p></li></ul><p></p>
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Attributes of site planning

2. Biological

Includes Vegetation, Wildlife, Flora and Fauna

<p>Includes Vegetation, Wildlife, Flora and Fauna</p>
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Attributes of site planning

3. Cultural

  • Data and information about the PEOPLE and who they are as stakeholders

  • Built environment is a manifestation of the people who built and are using it

<ul><li><p>Data and information about the PEOPLE and who they are as stakeholders</p></li></ul><ul><li><p>Built environment is a manifestation of the people who built and are using it</p></li></ul><p></p>
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Attributes of site planning

4. Land use suitability

– can also translate to political attributes

- Codes and legal reqs we follow when designing

<p>– can also translate to political attributes</p><p>- Codes and legal reqs we follow when designing</p>
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Survey

- Checklist of info or data pertaining to the site and its immediate context

- Would be drawn up after an initial analysis of the problem

- To guide the 1st survey, info would be gathered continuously as the problem develops

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Primary data

- Data from primary sources and other data gather firsthand for the purpose of your project or research

- Initial personal reconnaissance – when you familiarize yourself with the site and its immediate env

- Data gathered by allied professionals and consultants for your project

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Initial personal reconnaissance

– when you familiarize yourself with the site and its immediate env

o Notes

o Sketches

o Photographs

o Parang sa surveying

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Data gathered by allied professionals and consultants for your project

o Geodetic engineer

o Environmental planner

o Geologist

o Hydrologist

o Biologist

o And others

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Secondary data

Data gathered that have been collected and published for studies other than for your project or research

o Websites

o Government links

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<p>Evidence-Based Design</p>

Evidence-Based Design

A design approach that uses solid data and research results, such as history or innovation, to provide architectural solutions.

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ARCHITECTURE

That’s why u study HOA to have a lot of evidences of what kind of architecture works and does not.

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INNOVATION

As a designer, u should come up with research that could be injected into the project so it becomes an architectural solution proposal for SOMETHING THAT THE WORLD NEEDS TODAY & TOMORROW.

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Difference bet. Programming and design

Analysis of its parts so that it could become whole (synthesis)

<p>Analysis of its parts so that it could become whole (synthesis)</p>
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Analysis

Fundamental parts of the design problem are separated and identified

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Synthesis

Parts are put together to form a coherent solution

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Space program

- Tool that lists the spaces – what’s within it and its specific uses and function of each one in tabular form

- Info indicated are as such, but not limited to function, number of occupants, furniture / fixture / equipment and other critical factors

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Segmental planning

- Isolates a small part of a project in order to focus on how everything works on a smaller scale

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Adjacency/Space Matrix

A graphical tool used to represent and determine the relationship of spaces between each other during the design process.

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Cohousing / Shared Housing

A semi-communal housing arrangement consisting of private homes clustered around shared community spaces like kitchens or laundry facilities. First cohousing development – 1972, Denmark.

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Generation

- Group of indivs and living contemporaneously (existing, occurring, or originating during the same time)

- Every 10 years is a generation

- People born from 1980-1989: 80s generation

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Childhood

o Infant

o Toddler adolescent

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Adulthood

o Young adult

o Middle age

o Empty nester

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Elderhood

o People over 60

o “retired”

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Montessori Method

An educational approach reflected in design by providing children with autonomy, such as their own appropriately scaled sinks to encourage independence.

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Babies/kids

- A lot of Filipino fams – decision to try cohousing or shared housing is influenced by

children

- Le courbusier (towards a new architecture) – “... man looks at the creation of architecture with his eyes, which are 5 feet 6 inches from the ground.”

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Safety

- Being able to see the child ANYWHERE in the space

- Allowing the child to explore and learn without feeling “closed in”

- Allow adults to easily monitor

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Stability and durability

  • Furniture and fixture that wont topple over

  • Fixed > loose

  • Attached to the wall

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Play and creativity

  • Architectural solns that safely allow them autonomy in exploring and playing

  • Should allow them to see what is outside safely

  • No big cuts of windows

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Adaptability

- “Kids grow really fast”

- Still their room as they grow older

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Adulthood (working class)

- A lot of diff types of work setups u would have to consider such as family members who

  • Work outside the home

  • work at home but need a privat space

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Elderhood

  • more time to spend on leisure activities

  • will need indoor and outdoor spaces to fill their days with diff activities

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Proxemics

The study of how people unconsciously structure microspace, maintain territories, and manage distances between one another in daily life.

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Loudness of voice

  • Indicator of the distance bet. 2 people

  • Whisper: close

  • Shout: distant

  • (literally and figuratively)

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Social distancing

Came from the study of PROXEMICS

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Intimate Distance

A proxemic zone measuring 01.5 ft0-1.5 \text{ ft} (00.45 m0-0.45 \text{ m}), used for activities like protecting, comforting, or love-making. Speaking is minimal. There is a sense of discomfort when a

stranger enters one’s intimate space.

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Personal Distance

A proxemic zone measuring 1.54 ft1.5-4 \text{ ft} (0.451.2 m0.45-1.2 \text{ m}), often perceived as the limit of domination. Activities: holding hands, meeting with friends, and intimidation

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Social Distance

A proxemic zone measuring 412 ft4-12 \text{ ft} (1.23.6 m1.2-3.6 \text{ m}), used for business, casual social discourse, and classroom settings. Indiv can work independently without the need to interact (café, classroom). Voice is noticeably louder

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Public Distance

A proxemic zone measuring 1225 ft12-25 \text{ ft} (3.67.6 m3.6-7.6 \text{ m}), recognized as the point of fight or flight where vocal details are lost.

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Proxemics and cultural differences

- People from different nations, social classes, and upbringing have different perception of spaces

- Some require more space, while some require less

- Caused by various changes on environmental and social differences

- People from diff cultures not only speak diff languages but, what is possibly more important, inhabit different sensory worlds

- Social class

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Lower class

seated close to one another

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Upper class

each individual has ample space

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Proxemics and home furniture

- Understanding the concept of proxemics aids to more efficiently designed living spaces considering

1. Inclusivity

2. Exclusivity

3. Unique cultural context

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Seating areas

Dining table / meeting room

People choose their seats based on their intended involvement through control of eye contact

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Seating areas

Living room

3 seater sofa

  • Seat more people

  • most people choose to occupy the END of the sofa first – to use the arm rest

  • 2nd person – sits on the other end to set a comfortable distance from his/her companion

  • only user groups that are well acquainted are comfortable with the 3rd person sitting in the middle.

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Universal design

- Promotes safe and easy to use designs

- FOR ALL

- design of products, environments, programs and services to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design

- Evolved from accessible design (for disabled people)

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Equitable, flexible use & low physical effort

- Design that can be used comfortable by all with diverse abilities, which uses reasonable force to operate without the need for repetitive actions.

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Simple and intuitive use

- Learnable, you know how to use it easily

- Design elements that visually signals its purpose with ease

- Also considers the size of the space to show the approach of its utilization