Consumer Behavior Exam 1

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132 Terms

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What is motivation influenced by?

-Personal relevance (to self-concept, values, needs, goals, and self control)

-Perceived risk

-Moderate inconsistency with attitudes

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What is ability is influenced by?

-Financial, cognitive, emotional, physical, and social cultural resources

-Education and age

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What is opportunity influenced by?

-Time

-Distractions

-Complexity, amount, repetition, and control of information

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Outcomes of high MAO:

1. goal relevant behavior

2. high-effort information processing & decision making

3. felt involvement

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Motivation

an inner state of arousal that provides energy needed to achieve a goal

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Consumer Motivation

The needs, wants, drives, and desires of an individual that lead him or her toward the purchase of products or ideas. - --

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Characteristics of Consumer Motivation

-The motivations may be physiologically, psychologically, or environmentally driven

-High-effort behavior

-High-effort info processing

-High-effort decision making

-motivated reasoning

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Enduring Involvement

long-term interest in an offering, activity, or decision

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situational (temporary) involvement

temporary interest in an offering, activity, or decision, often caused by situational circumstances

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Cognitive Involvement

Interest in thinking about and learning information pertinent to an offering, an activity, or a decision

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Affective Involvement

interest in expending emotional energy and evoking deep feelings about an offering, activity, or decision

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Involvement can be characterized as:

1. Enduring

2. Situational

3. Cognitive

4. Affective

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Personal Relevance

something that has a direct bearing on the self and has potentially significant consequences or implications for our lives

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Consistency with Self-Concept:

our mental view of who we are

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Values

abstract, enduring beliefs about what is right/wrong, important, or good/bad

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Needs

An internal state of tension experienced when there is a discrepancy between the current and an ideal or desired physical or psychological state

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Goals

Outcomes that we would like to achieve

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Inconsistency with Attitudes

When inconsistency with attitudes occurs, we try to remove or at least understand the inconsistency.

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Functional Needs

-Safety

-Security

-Order

-Rest

-Food

-Control

-Autonomy

-Competence

-Health

-Energy

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Symbolic Needs

-Esteem

-Achievement

-Status

-Uniqueness

-Affiliation

-Belonging

-Purpose

-Morality

-Impact

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hedonic (experiential) needs

-Sensory Stimulation

-Cognitive Stimulation

-Relaxation

-Novelty

-Variety

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Perceived Risk also impacts Motivation

-Performance

-Financial

-Physical

-Social

-Psychological

-Time

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Ability

the extent to which consumers have the resources needed to make an outcome happen

-Financial resources

-Cognitive resources

-Emotional resources

-Physical resources

-Social and cultural resources

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Financial resources

-Often managed by a financial planner

-Lack of money constraints consumers who might otherwise have the motivation to engage in monetary exchanges with marketers

-Financial literacy - An expertise about financial matters, with major implications for consumer behavior

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Cognitive Resources

-Based on experience and knowledge

-Cognitive depletion can lead to inability to enjoy a product

-Cognitive Style - Individual preferences for ways information should be presented

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Emotional Resources

-The consumer's' ability to experience empathy and sympathy

-Affect the actions consumers take to participate in charitable events or donate to causes

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Physical Resources

-Body power can impact how, when, and where consumers make decisions

-Influences consumers' ability to use certain goods or services

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Social and cultural resources

-Who consumers know

-Cultural knowledge

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Consumer Ability - Resources to Act Marketing implications:

-Be sure that consumers have sufficient prior knowledge to process communications

-Be sensitive to different processing styles, education levels, and ages of each segment

-Facilitate first-time and repeat buying by providing monetary aid

-Provide education and information to help consumers process information, makes more informed decisions, and engage in consumption behaviors.

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Consumer Opportunity

The final factor affecting whether motivation results in action is consumers' opportunity to engage in a behavior.

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Three Key influences that may make someone not take an action or make a decision

-Lack of time

-Distraction

-The complexity, amount, repetition, and control of information (information load)

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Consumer Opportunity marketing implications

-Repetition to increase the likelihood that consumers will process

-Reduce time pressure to lessen distractions

-Reduce the time needed to buy, use, and learn about a product or service

-Allow consumers more opportunities to process information and act on their decisions

-Offer information when and where consumers choose to access it (and the right amount of information)

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Exposure to Marketing Stimuli throughout the consumer journey

-Selective Exposure

-Gaining Exposure

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Attention

-Limited

-Selective

-Can be divided

-Subject to habituation

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Perception (Sensory Memory)

-Sensory processing

-Perceptual thresholds

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Comprehension (Working Memory)

- Source identification

- Comprehension

- Inferences

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Exposure

-The process by which the consumer comes into contact with a stimulus

-Influenced by a position of an ad, product distribution, shelf placement

-Exposure is selective (zipping, zapping, cord cutting

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Attention and Consumer Behavior

-Attention: The amount of mental activity a consumer devotes to a stimulus

-Required for perception

-Allows for more efficient learning and more informed decisions

-85% of ads fail to reach "attention threshold"

-Marketers compete with one another for consumers' attention

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Four Characteristics of Attention

-Attention is limited

-Attention is selective

-Attention can be divided

-Attention is subject to habituation

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Habituation

The process by which a stimulus loses its attention - getting abilities by virtue of its familiarity

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Enhancing consumer attention - make it personally relevant

-Appeal to consumer needs, values, emotions, etc

-Show similar types of people in the ad

-Using narratives

-Rhetorical Questions

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Perception

The process of taking in (or encoding) a stimulus using vision, hearing, taste, smell, and touch. It requires all the senses working together.

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Sensory Memory

Input from one or more of the five senses stored temporarily in memory

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Echoic Memory

Sensory memory of things we hear

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Iconic Memory

Sensory of things we see

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Olfactory Memory

Sensory memory of things we smell

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Absolute Threshold

the lowest level of stimulation that a person can consciously detect a difference between something and nothing

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Differential threshold/just noticeable difference (jnd)

The intensity difference needed between two stimuli before they are perceived to be different

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Weber's Law

the stronger the initial stimulus, the greater the additional intensity needed for the second stimulus to be perceived as different

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Comprehension

the process of extracting higher-order meaning from what we have perceived in the context of what we already know

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objective comprehension

the extent to which consumers accurately understand the message a sender intended to communicate

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Subjective comprehension

What the consumer understands from the message, regardless of whether this understanding is accurate

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Miscomprehension

inaccurate understanding of a message

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Inferences

Conclusions consumers draw or interpretations they form

-Price (high cost=high quality)

-Retail atmospherics/display

-Pictures (can help consumers form inferences)

-Language (comparisons, implied superiority)

-Ethical issues (careful not to mislead)

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Prior Knowlege

The information that we have learned in the past and stores in memory

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Knowledge content

reflects the information we have already learned and stored in memory about brands, companies, stores, people, how to shop, and so on.

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Knowledge Structure

describes how knowledge is organized in memory

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Schema

the set of associations linked to a concept in memory

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Spreading of activation

The process by which retrieving a concept or association spreads to the retrieval of related concepts or assosiations

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Priming

the increased sensitivity to certain concepts and associations due to prior experience based on implicit memory.

-Occurs when a concept is activated by a stimulus and this activation influences consumers' associations, positively or negatively, outside of conscious awareness.

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Brand Image

Specific type of schema that captures what a brand stands for and how favorably it is viewed

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Brand Personality

the set of associations included in a schema that reflect a brand's personification

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Creating new schemas includes:

-Brand extension

-Licensing

-Brand alliance

-Protecting brand images

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Cocreation

Consumers collaborating with companies to develop new products and shape brand personality

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Marketing Implications of Brand Personality

-Developing existing schemas, images, and personalities: brand extensions

-Changing schemas, images, and personalities

-Protecting brand images

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Taxonomic categories

how consumers classify a group of objects in memory in an orderly, often hierarchical way, based on their similarity to one another

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Prototype

the best example of a cognitive (mental) category

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Prototypically

the extent to which an object is representative of its category

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What affects prototypicality?

-Maximum shared associations within a category; minimum across categories

-Frequency of experienced membership

-Pioneer/first-mover

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Managerial Implications of developing brand identity

-Goal: Appeal to a broad segment of consumers

-Position your brand as close as possible to the category prototype

-Goal: Differentiate the brand

-Position away from the prototype

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Hierarchical Structure Levels

-Superordinate

-Basic

-Subordinate

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Superordinate

Objects share a few associations, still in same category

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Basic

A level of organization below super ordinate - more refined categories

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Subordinate

The level of organization below basic - very finely differentiated categories

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Goal-derived category

things viewed as belonging in the same category because they serve the same goals

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Sensory memory

-Stored in sensory format (you hear the word in your head as you hear it)

-Short-lived (1.4 of a second to a few seconds)

-If relevant, passes on to STM; if not, it is lost

-Very temporary

-Permits the storage of information we gather from our senses

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short term memory (working memory)

-Short lived (can be help for 18-30 seconds;unless processed and passed onto LTM)

-Limited (we can only hold a few things in STM - 7+/-2)

-Imagery processing (processing info in sensory form (visual, auditory, tactile, taste, smell format)

-Discursive processing (processing information as words

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Long term memory

-Retain information for a long period of time

-Autobiographical (episodic; knowledge about ourselves and our past experiences)

-Sematic (not tied to specific events; we know what a burger is)

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What can we do to enhance memory?

-Chunking (prevents lost from STM)

-Rehearsal (influences transfer from STM to LTM)

-Recirculation (In and out of LTM and from STM)

-Elaboration (relate new information to past experiences, prior knowledge)

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Retrieval

the process of remembering or accessing what was previously stored in long-term memory

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Recognition

the process of identifying whether we have previously encountered a stimulus when reexposed to it

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Recall

the ability to retrieve information about a stimulus from memory without being reexposed to it again

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What affects retrieval?

-Salience

-Prototypicality

-Redundant cues

-The medium in which the stimulus is processed

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Retrieval Cue

A stimulus that facilitates the activation and retrieval of information in long term memory

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Retrieval cue characteristics

-Can be generated internally or provided externally

-Effective cues may differ from culture to culture

-May include sounds, visuals, brand names, scents, etc.

-Can also be affected by what the stimulus is linked to in memory

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attitude

An overall evaluation that express how much we like or dislike an object issue, person, or action. Attitudes are learned and they persist

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What do attitudes influence:

-Our cognitive function (guide our thoughts)

-Affective function (influence our feelings)

-Conative function (affect our behavior)

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Dimensions of attitudes

-Favorability (The degree to which we like something)

-Accessibility (easily remembered)

-Confidence (how strongly the attitude is held)

-Persistence (how long the attitude lasts)

-Resistance (how difficult the attitude is to change)

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Cognitive Foundations of Attitudes

- Direct or imagined experience

- Reasoning by analogy or category

- Values-driven attitudes

- Social identity-based attitude

generation

- Analytic processes of attitude construction

-Influenced by source factors and message factors

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Affective Foundations of Attitudes

- emotional processing

- attitude toward the ad

- Influenced by source factors and message factors

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Direct or imagined experience

Elaborating on actual experience with a product or service (or even imagining what that experience could be like) can help consumers form positive or negative attitudes.

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Reasoning by Analogy or Category

consumers form attitudes by considering how similar a product is to other products or to a particular product category

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Values-Driven Attitudes

attitudes are generated or shaped based on individual values and authencity

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Social Identity-Based Attitude Generation

Consumers' own social identities can play a role in forming their attitudes.

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Analytical Processes of Attitude Formation Theory

Consumers sometimes use a more analytical process of attitude formation in which, after being exposed to marketing stimuli or other information, they form attitudes based on their cognitive responses.

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expectancy-value model

a widely used model that explains how attitudes form and change

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Theory of Reasoned Action (TORA)

An expectancy-value model that proposes how beliefs influence attitudes and norms, which in turn affect behavior

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Counterargument (CA)

thought that disagrees with the message

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Support argument (SA)

thought that agrees with the message

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source derogations (SD)

thought that discounts or attacks the source of the message