B. F. Skinner: Behavioral Analysis

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/66

flashcard set

Earn XP

Description and Tags

Comprehensive vocabulary-style flashcards covering B.F. Skinner's Behavioral Analysis and Albert Bandura's Social Cognitive Theory based on the provided lecture notes.

Last updated 5:25 PM on 5/17/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

67 Terms

1
New cards

John Watson and Ivan Pavlov

The two theorists whose works urged Skinner to enter the field of psychology.

2
New cards

Skinner Box

The experimental apparatus Skinner used in his study of rats.

3
New cards

Reinforcement

A term coined by Skinner that refers to the basis of developing and strengthening behavior.

4
New cards

Edward Thorndike

A behaviorist and learning theorist who was a major precursor to Skinner.

5
New cards

Law of Effect

Thorndike's concept involving behaviors followed by consequences that influence future responses.

6
New cards

John B. Watson

A behaviorist who argued that behaviors are learned and that those providing reinforcement control that learning.

7
New cards

Internal, subjective states

Psychological elements that Skinner avoided because they are unobservable and immeasurable.

8
New cards

Little Albert

A baby in Ivan Watson's experiment who was conditioned to fear hairy animals using a strange sound.

9
New cards

Hairy animals (white rat)

The stimulus paired with a strange sound to instill fear in Little Albert.

10
New cards

Pigeons and rats

The animals Skinner primarily used for his laboratory experiments.

11
New cards

Psychotherapy

A therapeutic application of Skinner's concepts used to modify behavior.

12
New cards

CBT and RBT

Therapeutic techniques (Cognitive Behavioral Therapy and Rational Behavior Therapy) that change irrational behaviors into rational ones.

13
New cards

Behavior

As defined by Skinner, this can be controlled by its consequences or what follows it.

14
New cards

Respondent Behavior

A response that is made to or elicited by a specific stimulus.

15
New cards

Reflexive Behavior

Types of behavior considered unlearned, occurring automatically and involuntarily.

16
New cards

Conditioning

A higher level of respondent behavior that is learned and involves substituting one stimulus for another.

17
New cards

Ivan Pavlov

The scientist associated with Classical Conditioning and the study of involuntary salivation in dogs.

18
New cards

Classical Conditioning

A learning process involving the pairing of a meaningful stimulus with a previously neutral stimulus.

19
New cards

Neutral Stimulus

A stimulus that initially has no meaning but gains meaning through pairing, such as Pavlov's bell.

20
New cards

Salivation

The dog's response in Pavlov's study that shifted from food to the sound of a bell.

21
New cards

Extinction

The process of eliminating a behavior by withholding the reinforcement that maintains it.

22
New cards

Operant Behavior

Behavior that is emitted spontaneously or voluntarily and operates on the environment to change it.

23
New cards

Nurture Side

The side of the nature-nurture debate to which Skinner primarily belonged.

24
New cards

Pellet Holder

The component in a Skinner Box that provides food rewards to the subject.

25
New cards

Lever

The object a rat must press in the Skinner Box to receive a pellet or avoid a shock.

26
New cards

Electric Grid

The source of the shock generator located in the ground of the Skinner Box.

27
New cards

Positive Reinforcement

The addition of a reinforcing stimulus following a behavior to make it more likely to occur again.

28
New cards

Negative Reinforcement

The strengthening of a response by removing an aversive or undesirable stimulus.

29
New cards

Aversive Stimulus

An undesirable thing or stimulus that is removed in negative reinforcement to reach a positive goal.

30
New cards

Punishment

The infliction of pain or negative consequences with the goal of preventing undesirable behavior.

31
New cards

Retaliation

A potential negative outcome of using punishment as a indicator of disciplining children.

32
New cards

Personality (Skinner's View)

Conceived as a pattern or collection of operant behaviors.

33
New cards

Neurotic or Abnormal Behavior

To Skinner, this was nothing more than the continued performance of undesirable behaviors that were reinforced.

34
New cards

Schedules of Reinforcement

Patterns or rates of providing or withholding reinforcers.

35
New cards

Fixed-ratio

A schedule where reinforcement is provided after a specific, set number of responses.

36
New cards

Variable-ratio

A schedule where reinforcement occurs after an unpredictable number of responses, typical of gambling casinos.

37
New cards

Fixed-Interval

A schedule where a response is rewarded only after an allotted, specific period of time has passed.

38
New cards

Variable-Interval

A schedule where reinforcement occurs after an unpredictable or varying amount of time.

39
New cards

Successive Approximation

A shaping method that reinforces responses similar to the desired behavior through trial and error.

40
New cards

Self-control

The ability to exert control over the variables that determine one's own behavior.

41
New cards

Superstitious Behavior

Behavior resulting from the accidental reinforcement of an action, leading the organism to repeat it.

42
New cards

Stimulus-Avoidance

A technique of self-control where a person removes themselves from an undesirable environment.

43
New cards

Self-administered satiation

A technique for controlling vices where one overdoes an activity until they are satisfied and used to it.

44
New cards

Aversive stimulation technique

A self-control method involving unpleasant or repugnant consequences.

45
New cards

Self-Reinforcement

The technique of providing a reward to oneself to encourage self-control.

46
New cards

Behavior Modification Technique

A therapy form applying reinforcement principles to bring about desired behavioral changes.

47
New cards

Token Economy

A system where tokens are earned for good behavior and then exchanged for valued objects.

48
New cards

Environment

The external factor that helps an individual identify whether to imitate a behavior based on outcomes.

49
New cards

Rational Thinking

A capacity possessed by human beings that makes reinforcement control applicable to them differently than animals.

50
New cards

Unpredictable amount of time

The defining characteristic of a Variable-Interval reinforcement schedule.

51
New cards

Fixed-ratio schedule example

A rat getting food pellets only after pushing a lever exactly three times.

52
New cards

Variable-ratio schedule example

A rat pressing a lever several times with food administered at random.

53
New cards

Variable-interval schedule example

A rewards given at 1515, then 2020, then 4040 second intervals.

54
New cards

Shaping

Another term for successive approximation used to develop operant behavior.

55
New cards

Unlearned behavior trait

Behavior that happens automatically and involuntarily, like a reflex.

56
New cards

Conditioned Response

A learned response to a stimulus that was previously neutral.

57
New cards

Reinforcing a response

The act of strengthening a behavior to increase the likelihood of it being repeated.

58
New cards

High and stable response rates

The specific behavioral outcome found by Skinner when using a variable-ratio schedule.

59
New cards

Gambling casinos

Commercial entities that make use of the variable-ratio schedule of reinforcement.

60
New cards

Frequency of response (Fixed-Interval)

This is higher when the interval between presentations of the reinforcer is shorter.

61
New cards

Decline in response rate

The result observed when the interval between reinforcements in a fixed-interval schedule lengthens.

62
New cards

Self-control variable

The ability to exert control over the factors that determine one's behavior.

63
New cards

Repugnant consequences

Unpleasant outcomes used in the aversive stimulation technique of self-control.

64
New cards

Modifying undesirable behaviors

The primary goal of behavior modification techniques like token economies.

65
New cards

Rational vs. Irrational

The conversion target of behaviors in therapeutic techniques like CBT and RBT.

66
New cards

Signal light and speaker

Two secondary components of the Skinner Box used to provide stimuli to the subject.

67
New cards

Substitution of one stimulus for another

The fundamental mechanism involved in the learning higher-level respondent behavior.