Chapter 4: Digital Marketing Design Flashcards

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A set of vocabulary flashcards covering the key concepts of digital marketing design, customer journey stages, and Thai consumer behavior as described in the lecture notes.

Last updated 12:28 PM on 7/23/26
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20 Terms

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Needs

An individual's basic requirement that must be fulfilled in order to survive.

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Wants

Goods and services which an individual likes to have as a part of his caprices, such as lifestyle drinking or beautiful packaging.

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Touchpoint

Any time a potential customer or customer comes in contact with your brand before, during, or after they purchase something.

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Awareness Stage

The initial phase of the customer journey where digital touchpoints include paid content, search, online display, PR, radio, and TV.

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Consideration Stage

The phase where Thai consumers search for information via search engines, video clips, customer reviews, chat applications, or posting questions on social media.

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Retention Stage

The phase focused on making consumers impressed through fast delivery, e-coupons for next purchases, thank you notes, and CRM strategies.

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Advocacy Stage

The stage where happy customers buy again, pass word-of-mouth messages (organic viral), and treat the brand as a first priority.

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Odd Number Pricing Strategy

A strategy using prices like 299baht299\,\text{baht} to signal that a price discount is being given.

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Even Number Pricing Strategy

A strategy using prices like 2500baht2500\,\text{baht} to signal a high quality product.

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Brand Evangelism

When someone is so in love with a product's quality, style, or service that they literally spread the good news about the brand every chance they get.

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Reach

A metric in Facebook Insights representing the number of people who have seen any content from your Page or about your Page.

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Impressions

A YouTube Analytics metric representing how many times your video thumbnails were shown to viewers.

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Click-through rate (CTR)

A metric in YouTube Analytics showing the percentage of impressions that turned into views.

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Returning Viewers

Viewers who had already watched your channel before and returned to watch in the selected time period.

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Unique Viewers

The estimated number of people who watched your content within the selected date range.

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The 4Cs (Lego Case Study)

A framework for customer experience consisting of Experience, Exchange, Everywhere, and Evangelism.

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SEM (Search Engine Marketing)

An online media tool used at the Awareness and Evolution stages of the customer journey, often involving Pay Per Click.

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User Generated Contents

Content created by users that serves as a tool for the Advocacy stage of the customer journey.

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CRM (Customer Relationship Management)

Strategies utilized at the retention stage to manage the relationship with the customer.

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Owned Media

Media channels that a brand controls, which require budget spending alongside paid and earned media to generate ROI.