Vocab for simulations (cont.)

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30 Terms

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Awareness:

The percentage of customers in a target audience that is aware of the products existence.

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cost per reach:

Advertising campaign / number of people reached.

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Market research:

Function that links people to the marketer through info That is used to identify/define marketing opportunities and evaluate action.

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Media:

Avenues for communicating a message.

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New media:

The Internet.

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Social media:

New media that allows 2-way interactions between a brand and its fans.

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traditional media:

Avenues outside the Internet in which a business can reach its potential customers such as TV, radio, and newspapers.

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Authenticity:

When a brand conveys that it is interested in understanding and meeting the needs in customers instead of making a one-size-fits-all sales pitch.

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Contextual advertising:

Advertising targeted to online users based upon their self-reported preferences.

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Social media:

Websites and services that allow users to interact with one another.

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Spam:

Unwanted emails from companies.

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Marketing campaign:

Methods and strategies a company uses to promote product, service or event.

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Viral marketing:

Strategy of using consumers to share an organizations message with their friends and family using social media.

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Arena:

An entertainment complex usually used for indoor sports events that has 10,000 to 20,000 seats.

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Promoter:

The individual or company who brings acts to major stadiums.

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Stadium manager:

Someone who manages the stadium, works with promoters + others to bring profitable events to a stadium.

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Stadium:

A large entertainment complex usually with more than 20,000 seats and often unroofed.

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Support act:

A band, usually newer and less known than the headlining band, that performs at a venue before the headliner.

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Backup:

A player who doesn’t play much until the starter is injured.

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Big-market teams:

Professional sports teams that earn more revenue.

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Contract:

Legal agreement that the team will pay for play.

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Draft:

when teams select amateurs to join.

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Free agency:

When a player has completed their contract and can either stay or go to another team.

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Hometown discount:

When a player signs for less than they could earn to stay on their existing team.

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Luxury tax:

A penalty a team must pay if they give a player a certain amount of money during a season. (Mostly MLB).

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Roster:

A list of players on a team.

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Salary cap:

The annual dollar limit a team may pay all of its players.

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Scouts:

Talent evaluators for a team that researches future players.

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Small-market teams:

Professional teams that do not earn as much revenue compared to big-market teams.

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Trade:

players on two or more teams, switch teams.