Consumer Behavior Chapter 3

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Last updated 9:14 PM on 9/7/26
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91 Terms

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3.1 Explain how consumer behavior is often shaped by sensory appeals that are often unnoticed

We rely on colors, odors, sounds, tastes, and even the feel of products when we evaluate them. Not all sensations successfully make their way through the perceptual process

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3.2 Outline the three

stage of perception that translate raw stimuli into meaning

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Perceptual map

A widely used marketing tool that evaluates the relative standing of competing brands along relevant dimensions

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Subliminal persuasion

Evidence of subliminal persuasion is nonexistent; consumers still believe it is a technique used in advertising

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Perceptual selection

Factors that determine which stimuli gets perceived include amount of exposure, how much attention it generates, and how it is interpreted

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Gestalt

We classify and organize stimulus, which is called a Gestalt

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Closure principle

A grouping principle where consumers tend to fill in missing parts of a stimulus to perceive a complete image

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Similarity principle

A grouping principle where consumers group similar elements together

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Figure

ground principle

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Interpretation

The final step in the perceptual process

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Symbols

Help us make sense of the world by providing interpretation

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Symbolism

The degree to which the symbolism is consistent with our previous experience

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3.3 Discuss how the field of semiotics helps us understand how consumers create meaning out of symbols

A semiotic analysis involves the correspondence between stimuli and the meaning of signs

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Semiotics

The study of how consumers create meaning out of symbols and signs

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Literal meaning

The intended meaning of a sign may be literal

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Indexical meaning

The intended meaning may be indexical if it relies on shared characteristics

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3.4 Describe how consumers play an active role in shaping brand meanings

Marketers try and communicate brand meanings by positioning themselves in a way with cues that they hope consumers will interpret in the intended manner

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Brand meanings

Ultimately meanings reside in consumers’ minds, so brand meanings take on a life of their own in the market

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Absolute threshold

The minimum level of stimulation needed for a stimulus to be detected

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Adaptation

A decrease in sensitivity to a stimulus after repeated exposure

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Aesthetic bias

A product that looks better is assumed to work better

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Antifragility

The ability to become stronger or better when exposed to stress or disorder

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Attention

How much processing they actually give it. Exposure without attention is wallpaper

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Audio mining technology

Technology used to analyze and extract information from audio

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Augmented reality (AR)

Technology that overlays digital information or objects onto the real world

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Brain drain

A deficit of cognitive resources; a tired consumer is a worse consumer for you, not a better

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Closure principle

The tendency to fill in missing parts of a stimulus to perceive a complete image

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Color forecasts

Predictions about future popular colors used by marketers and designers

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Color palette

A selected range of colors used in a product, brand, or design

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Congruence

The elements have to agree. A luxury price on a busy neon package confuses the schema and kills trust

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Contamination effect

When one attribute or association negatively affects how consumers perceive the whole product

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Contestations

Disagreements or competing interpretations over the meaning of a symbol or message

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Contrast

A difference between stimuli that makes one stimulus stand out from another

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Cross

modal effect

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Differential threshold

The smallest difference between two stimuli that a person can detect

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Endowment effect

Once you hold it, you value it more. Ownership starts before the transaction does

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Exposure

A stimulus comes within range of their senses. If it never gets there, nothing else matters

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Extended reality

A combination of virtual, augmented, and mixed reality technologies

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Eyeball economy

The competition for consumers’ visual attention

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Figure

ground principle

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Gastrophysics

The study of how sensory and psychological factors influence the experience of food and eating

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Gestalt

The way people classify and organize stimuli into meaningful wholes

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Haptic

Related to the sense of touch

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Haptic effect

The influence of touch on how consumers perceive and evaluate products

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Hedonic escalation

Each bite of something you love is rated slightly higher, up to a point, then it drops

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Icon

A sign that resembles or visually represents the thing it refers to

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Illuminance

How much light lands on the object

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Index

A sign that has a direct or causal connection to what it represents

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Inferences

Conclusions consumers draw based on available information

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Interpretation

What they decide it means. This is the part you influence but do not control

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Joint vs. separate presentation

The way products are evaluated when presented together versus separately

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Just noticeable difference (J.N.D.)

The smallest difference between two stimuli that a consumer can detect

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Location

Position, spacing, and movement relative to everything else. Shelf placement is a perception call

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Materiality

Visual texture; matte reads premium, high gloss reads cheap or playful depending on category

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Mental stimulation

Seeing it on yourself does some of the work that holding it used to do. A partial fix for the touch deficit

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Metacognitive inference

A consumer’s judgment about their own thought process or confidence in their judgment

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Multiscreening

Attention split across devices; it lowers attention to your ad and lowers their defenses against it

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Multitasking

Performing or processing multiple activities or stimuli at the same time

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Natural user interface

An interface that allows users to interact with technology in ways that feel natural or intuitive

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Need for touch (NFT)

The consumer’s desire to obtain information through physical contact with a product

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Object

The thing or entity that a sign represents

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Olfactory cues

The scent signals a brand uses on purpose

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Perception

The process through which consumers select, organize, and interpret sensory information

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Perceptual selection

The process of choosing which stimuli receive attention and are processed

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Pitch

size effect

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Positioning strategy

A strategy used to create a distinctive place for a brand in the consumer’s mind

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Pre

attentive processing

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Processing fluency

The ease with which information is processed

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Psychological ownership

The feeling of mine without a receipt. Test drives and free trials are built on it

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Psychophysics

The study of how physical stimuli are related to psychological sensations and perceptions

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Relational processing

Processing information by considering relationships among elements

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Rich media

Digital content that uses interactive or multimedia elements to engage consumers

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Schema

The set of beliefs you file a stimulus under; it decides which criteria you judge it by

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Semiotics

The study of signs and symbols and how they create meaning

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Sensation

The immediate response of sensory receptors to stimuli

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Sensorialization

Building a scent into a product that has no functional reason to smell

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Sensory marketing

Marketing that appeals to consumers through their senses

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Sensory overload

More stimuli than anyone can process, so the filter tightens and most messages never register

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Sensory threshold

The minimum level of stimulation needed for a sensory system to detect a stimulus

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Shape

The space the object occupies, set by its outer boundary

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Shrinkflation

A change engineered to sit just under the just noticeable difference

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Sign

Anything that communicates meaning or represents something else

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Similarity principle

The tendency to group similar elements together

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Sound symbolism

Hard consonants read sharp, small, and fast. Round vowels read soft, large, and slow. Consumers also recognize brand names starting with hard k or p more easily, which is why so many of them do

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Subliminal perception

Perception of stimuli that occurs below the level of conscious awareness

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Surface color

The single fastest signal a brand has; it reaches the brain before the name does

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Symbol

Something that represents or stands for something else and helps us make sense of the world

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Vestibular system

The sensory system responsible for balance, spatial orientation, and awareness of body movement

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Vicarious haptic effect

Seeing a hand touch a product transfers some of the effect. It is why product shots

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Virtual reality (VR)

A computer

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Weber’s Law

The principle that the just noticeable difference between stimuli is proportional to the original stimulus intensity