Introduction to Consumer Behavior Flashcards

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/20

flashcard set

Earn XP

Description and Tags

Vocabulary practice flashcards covering the core pillars, models, and frameworks of consumer behavior based on the lecture notes.

Last updated 3:15 AM on 9/6/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

21 Terms

1
New cards

Consumer Behavior

The study of individuals, groups, or organizations and the procedures they use to select, procure, use, and dispose of products, services, ideas, or experiences to satisfy their needs and wants, and the impacts these processes have on consumers and society.

2
New cards

Economics (Pillar of Consumer Behavior)

A core pillar explaining how consumers make purchase decisions based on price, income, and perceived value.

3
New cards

Psychology (Pillar of Consumer Behavior)

A core pillar explaining how different emotions, perceptions, attitudes, and motivations influence buying behavior.

4
New cards

Sociology (Pillar of Consumer Behavior)

A core pillar explaining how family, peers, social status, and reference groups shape consumer decisions.

5
New cards

Anthropology (Pillar of Consumer Behavior)

A core pillar explaining how culture, traditions, and societal values influence consumer patterns.

6
New cards

Market-Controlled Stimuli

External stimuli consisting of product, price, place (distribution), and promotion (communications) that trigger a consumer's need to purchase.

7
New cards

Environmental Stimuli

External stimuli including cultural, economic, technological, political, family, and reference group factors that trigger consumer needs.

8
New cards

Consumer Black Box Model

A model explaining how external marketing and environmental stimuli are processed inside the consumer's mind (the 'black box') based on consumer characteristics and decision-making processes to yield a buying response.

<p>A model explaining how external marketing and environmental stimuli are processed inside the consumer's mind (the 'black box') based on consumer characteristics and decision-making processes to yield a buying response.</p>
9
New cards

Intervening Variables

The consumer characteristics—including geographic, demographic, psychographic, and behavioral factors—that process external stimuli within the black box to determine the consumer's response.

10
New cards

Self-Concept

How a consumer views themselves, shaped by external (sociological) and internal (psychological) stimuli.

11
New cards

Lifestyle

How a consumer wants to lead their life, formed by sociological and psychological influences.

12
New cards

Framework of Consumer Behavior

A cyclical model demonstrating how external and internal stimuli build self-concept and lifestyle, driving needs and desires through the decision process, leading to post-purchase experiences that inform future stimuli.

<p>A cyclical model demonstrating how external and internal stimuli build self-concept and lifestyle, driving needs and desires through the decision process, leading to post-purchase experiences that inform future stimuli.</p>
13
New cards

7 Os Framework

A foundational marketing framework that analyzes consumer behavior across seven core dimensions: Occupant, Object, Objective, Occasion, Outlet, Organization, and Operations.

<p>A foundational marketing framework that analyzes consumer behavior across seven core dimensions: Occupant, Object, Objective, Occasion, Outlet, Organization, and Operations.</p>
14
New cards

Occupant (7 Os)

The element of the 7 Os framework that answers 'who is buying the product' in terms of demographic, psychological, and social identity.

15
New cards

Object (7 Os)

The element of the 7 Os framework that answers 'what does the consumer buy' regarding the product, brand, features, size, and variant.

16
New cards

Objective (7 Os)

The element of the 7 Os framework that answers 'why the consumer is buying the product,' covering sought benefits, satisfied needs, and underlying motives.

17
New cards

Occasion (7 Os)

The element of the 7 Os framework that answers 'when does the consumer buy the product' in terms of situation, timing, and purchase frequency.

18
New cards

Outlet (7 Os)

The element of the 7 Os framework that answers 'where is the product bought,' highlighting distribution channels, payment methods, and information gathering.

19
New cards

Organization (7 Os)

The element of the 7 Os framework that answers 'who influences the purchase' by evaluating the roles of influencers, deciders, purchasers, and end-users.

20
New cards

Operations (7 Os)

The element of the 7 Os framework that answers 'how involved the consumer is' based on the evaluation of risk associated with the purchase.

21
New cards

Consumer Involvement

The degree of interest or engagement a consumer displays in a purchase, which depends on financial, social, physical, or psychological risks.