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Early Child: Typical patterns of growth
- Body growth slows
- slim down in trunk, don't have as big a head
-skeletal growth continues (bone growth, cartilage turns to bone)
Middle Childhood: Typical patterns of growth
- slow, consistent growth
- decrease in baby fat but increase in weight due to organ and skeletal growth
Girls vs Boys development
- girls slightly smaller and lighter than boys until puberty
-girls have more fatty tissue
-boys have more muscle
What changes are occurring in brain during childhood?
- Left hem active, language devloping
- linking of areas of brain develop, see growth of synapses and dendrites
-myelination continues, increases speed and efficiency
does volume of the brain change?
Total brain volume stabilizes
Does the functioning of the brain change?
- increased cognitive control and attention
- increase in cognitive flexibility, work on one task and be able to go to another
What areas of the brain developing?
- Prefrontal cortex, helps planning and organizing
Gross motor development
- large muscle activity
- hopping, jumping, running
Fine motor skills
- painting, putting up blocks
- becoming more coordinated
Exercise for younger and older children
2 hours a day, 1 hr of structure play and 1 hr of unstructured play
Nutritional needs in childhood
What they are affects skeletal growth, body shape, and disease suseptibility
Obesity rates in early childhood?
- Middle childhood: 30%, causes Vitamin B, A and Iron deficiences
Consequences of malnutrition?
- 1 inch shorter than those who aren't
- 1 out of 5 kids in US malnorished
- harm cognitive dev. longterm, have Vitamin C, A, Ca, and Fe deficiencies
Risks related to second-hand smoke?
- linked to sleep problems and sleep-disorder breathing
- dev. of asthma and wheezing symptoms
- 22% of kids exposed to tobacco in the home
Most common disabilities
- Learning, Speech or Hearing, Intellectual, Emotional disturbance
Learning Disabilities
- Dyslexia: have trouble reading
- Dysgraphia: difficulty writing in a confined space
- Dyscalculia: trouble with math concepts
ADHD
Causes: Genetics, brain damage during development, low birth weight, cigarette and alcohol exposure
Behaviors: inattention, hyperactivity, impulsivity
IEP
Individualized Education Plan:
written statement/ lesson plan specifically tailored for the disabled student
Least restrictive environment
Setting that's as similar as possible to the one normal kids are educated in
Piaget: Preoperational vs Concrete
Preoperational: 2 to 5-7 yrs
- Things only move in 1 direction (Irreversible)
- One dimension/centration (focus on 1 thing, ignore others)
- Egocentric (things revolve around their POV)
- focused on perceptual evidence, focused on what they can see
+Concrete: 5-7 to 12 yr - Reversible
- Multidimensional
- Less egocentric
- Use of logic
- Cause and effect relationships
Symbolic Function (first preoperational thought sub stage (Piaget))
Children 2-4 can have things represent other things (drawing of a house represents home)
Intuitive thought (second preoperational thought sub stage (Piaget))
children 4-7 at this stage tend to be so certain of their knowledge and understanding that they are unaware of how they gained this knowledge in the first place (i.e., knowing by intuition)
Egocentrism
inability to distinguish between own and someone else's perspective
Concrete Operational Thinking
thinking with more logic
ages 7-11
Limits of concrete operational thought
- children need concrete info
- need to be able to see it to know it exists
- abstract concepts are still difficult
Vygotsky: Zone of Proximal devleopment
- range of tasks that a child can do with help
- otherwise too difficult for child to master aone
Vygotsky: Scaffolding
changing the level of support
- slowly backing off child's level of development, adjusting levels of supprt
Piaget vs Vygotsky
Both: Constructivist
Vygotsky: Social constructivist, emphasizes social contexts of learning
Piaget: internalized crises
Information Processing Theory
- how children process info
Attention (Executive and sustained)
Executive: plan what you're going to do, plan out actions
Sustained: focused and extended engagement with an object, task, event, or other aspect of the environment
Executive Functioning
higher order cognitive processes
-Attention, decision making, planning, morals
- how children manage their thoughts
Metamemory
knowledge of language processes
Working memory
all things you can attend to in the current moment
Rehearsal (Memory Strategy)
repetition to memorize
Organization (memory strategy)
children recognize knowledge, put in a way that makes sense
Elaboration (memory strategy)
children elaborate on what happened
External helps (memory strategy)
children help make external cues and lists to help
Generic Memories
Have a script of something - experience new event, have a general idea of how it'll work
- once they do it again and again a script is formed because it keeps recurring
-ie First Day of School for kindergartener
Episodic Memories
have one single event in memory - ability to remember different events
- more temporary
Autobiographical Memories
personal, very important memory,becomes a part of who they are, developed in early and middle childhood because infants' memory
doesn't start to set in until age 3
Fast mapping
a new concept is learned based only on a single expereince
Overextensions
apply a word too broadly (use feet for foot)
Overregularities
apply a word too broadly (mouses instead of mice)
Syntax
used to construct longer and more complicated sentences, basic grammar rules
Semantics
know what a word represents, understanding meaning of a word
Pragmatics
know when to use certain types of language
Metalinguistic Awareness
ability to be bilingual, to shift and understand different languages
Wechsler Scale
- verbal and non-verbal IQ scores
IQ Tests, reasons for and against
For:
-validity and reliability
Against:
- some children don't test well
- tests don't measure native ability
- may be biased
Sternberg's Triarchic Theory of Successful Intelligence
Analytic - do very well in school, do well with instruction and taking an objective
test
- will do very well on SAT tests
- judge material
-compare and contrast, think logically
Creative - solve novel problems in new ways
- often don't perform as well in school because they're marked wrong for things that were
answered in a new way
Contextual: better with their hands, learn through example
Cognitive/Intellectual Disability
Mild - IQ of 55-70 (89%)
• Live independently as adults, work
• Moderate - IQ of 40-54 (6%)
• Attain second grade level of skills, structured work
setting
• Severe - IQ of 25-39 (3.5%)
• Learn to talk and accomplish very simple tasks, require constant supervision
• Profound - IQ below 25 (less than 1%)
• Need constant supervision, long-term care
Gardner's Multiple Intelligences
Linguistic: wriitng, speaking
Logico-mathematic : math
Musical
Spatial: how the body is in air
Bodily-kinesthetic - good hand-eye coordination, aware of bodies
Naturalist- recognition of plants and animals
Interpersonal - between other people, working with others
Intrapersonal- knowing oneself
Gifted Children
Precocity
• Marching to their own drummer
• A passion to master
- 130 or above on an IQ test
Educating Gifted Kids
• Enrichment
• Acceleration
Erikson: 2 stages of physcosocial development in childhood
Initiative vs Guilt
Industry vs Inferiority
Real vs Ideal Self
cognitive construct of who we are
Real self
Current reality self
Ideal self
Self you wish to be (body image, smarts)
Single Represenations
one-dimensional without logical connections
Representational Mappings
Ages 5-7: Logical connections between parts of self-image, Expressed in positive all-or-nothing terms
Representational System
Ages 7+: Multi-directional, integrated
Emotional Development
- Emotional regulation, and parental role.
-Helps with improved emotional understanding, understand causes for emotions, strategies for, controlling emotions, develop empathy
Emotional regulation
helps child manage demands and conflicts with others
Emotional understanding
multiple causes, understand these causes
Kohlberg's Stages of Morality: Pre-conventional
Pre-conventional: right and wrong determined by punishment
- Stage 1: Punishment/obedience, whatever gets punishment is wrong
- Stage 2: Rewards, the right way is what's rewarded
Emotion-dismissing parents
try to ignore emotions, don't label or explain (worse than emotion-coaching)
Emotion-coaching parents
help label emotions, understand and use them (better than emotion-dismissing)
Kohlberg: Conventional
Views of others matter, avoiding blame and wanting approval
-Stage 3: good intentions, conforming to "good behavior
- Stage 4: obedience to authority, "doing one's duty"
Kohlberg: Post-conventional
Abstract notions of justice
- Stage 4: difference between moral and legal rights, rules should be broken
- Stage 5: take in views of everyone affected by a decision
Domain Theory
- reasoning comes from different experiences
Social-conventional: conventional rule, valued by society
Moral: isusses of other people, where other people matter, get intrinsic reward
Personal: things referring to your own decisions, your decisions only affect you and no one else
What kinds of domain developmental changes evident?
- young children can separate moral and social conventions
- personal domain emerges with age
Gender Identity
child acknowledges they and other people have a gender
Gender Stability
child realizes they and other people will grow up in to the same gender (girl to woman)
Gender Constancy
understand gender doesn't change by your appearance
Gender Roles
set of expectations of what males and females should do
Gender-typing
process through taking on gender roles: socialization and observation mainly
Gender Stereotypes
general ideas of what men and women do that are engrained in society
Bandura's Social Cognitive Approach to Gender
children learn gender roles through socialization
- observe and imitate parents, teachers, TV, etc
Evidence for a biological basis for gender development
genetic, hormonal, and neurological evidence, gender reassignment often fails, similar gender roles across different cultures
Gender Schema Theory
- mentally organized info that influences a category of gender, promote gender stereotypes and gender typing, children influences by outside sources, like parents, on gender schema
How do parents influence gender development?
by action and example
- cultures give moms and dads different roles
- mom = more nurturing
- dad= more playful and focused on intellectual development with their sons
How do peers influence gender development?
peers reward and punish gender behavior, may exclude those who don't conform
- gender impacts important aspects of peer relations
- girls befriend girls, boys gravitate toward boys
What styles get the best outcomes?
- Depends on the culture
- For the US, Authoritative
Sibling Deidentification Theory
teens work to define themselves differently in their relationships with parents
Reinforcement and punishment (discipline)
rewards/positive and negative reinforcement (stickers vs time out)
Corporal punishment (discipline)
physical punishment (spanking), can lead to more aggressive, problematic kids
Power assertion (discipline)
adult shows dominance
Characteristics of Only Children
- high self-esteem, acheivement motivation
-closer relationship with parents
-desireable personality traits
Induction (discipline)
play's to child's reasoning
Child-Related Outcomes of: Working parents
- children have less gender stereotypes
- more egalitarian views of gender
Love withdraw (Discipline)
Take back love
Child-Related Outcomes of: Divorced Families
- poorer adjustment
- possibly have serious emotional problems
Psychological aggression (Discipline)
calling child names, borderline verbal abuse
Sociometric Research
- based on peer nominations
-perceived popularity and record patterns
Child-Related Outcomes of: More or less $$
Lower income families have less resources than higher income families, more likely to use corporal punishment and be domineering
More income: children have more freedom
Constructive play
combines sensorimotor with constructive play
Social play
involves interaction or socialization with peers
Practice play
repetition or behavior of new skills required for games and skills
Pretend/symbolic play
transform objects into something else (pillow=car)
Sensorimotor play
allows infants to get pleasure from moving things around and experiencing things