principals of psych 2

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43 Terms

1

Sensation

Detecting physical energy (a stimulus) in the environment and converting it to neural energy.

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2

Perception

Process of organizing and interpreting sensory information.

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3

Absolute threshold

Minimum stimulation needed to detect a stimulus 50% of the time.

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4

Difference threshold

Minimal difference between two stimuli required for detection 50% of the time.

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5

Transduction

Converting one form of energy into another.

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6

Sensory adaptation

The process by which sensory receptors become less responsive to constant stimuli over time, leading to a decrease in awareness of the stimuli.

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7

Perceptual set

Predisposition to perceive one thing and not another.

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8

Context effects

How immediate context can change perception.

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9

Binocular cues

Depth cues that require two eyes, such as retinal disparity.

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10

Monocular cues

Depth cues available to either eye alone, such as relative size and interposition.

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11

Figure vs ground

The tendency to divide visual scenes into a figure (object) and ground (background).

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12

Closure

The tendency to fill in gaps to create whole objects.

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13

Rods

Photoreceptors in the retina responsible for vision in dim light.

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14

Cones

Photoreceptors in the retina responsible for color and detail in bright light.

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15

Dark adaptation

The process of adjusting to dim light.

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16

Light adaptation

The process of adjusting to bright light.

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17

Gestalt

An organized whole; our tendency to integrate pieces into a meaningful whole.

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18

Illusory conjunction

A perceptual mistake where features from multiple objects are incorrectly combined.

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19

Priming

Activation of particular associations often unconsciously.

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20

Spontaneous recovery

Reappearance of an extinguished conditioned response after a pause.

  • It suggests that learning is not completely erased but can resurface under certain conditions.

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21

Classical conditioning

an unconscious process where an automatic, conditioned response becomes associated with a specific stimulus through repetition.

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22

Operant conditioning

a learning process that uses rewards and punishments to modify behavior

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23

Law of Effect

Behaviors followed by favorable consequences become more likely.

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24

Positive reinforcement

The presentation of a stimulus that increases the likelihood of a behavior.

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25

Negative reinforcement

The removal of an aversive stimulus that increases the likelihood of a behavior.

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26

Positive punishment

adding a negative consequence to discourage an unwanted behavior.

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27

Negative punishment

The removal of a pleasant stimulus to decrease a behavior.

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28

Sensory memory

Short-lived, fast-decaying memory store.

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29

Working memory

What we are consciously thinking about right now, lasting about 10-15 seconds.

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30

Long-term memory

Essentially unlimited memory capacity for storing information.

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31

Episodic memory

Memory of personally experienced events.

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32

Semantic memory

Memory of general knowledge and facts.

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33

Implicit memory

Non-declarative memory for skills and conditional responses.

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34

Retrieval cues

Any piece of information that aids the retrieval of memories.

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35

Context-dependent memory

Improved recall when the retrieval context matches the encoding context.

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36

Proactive interference

Old information interferes with the learning of new information.

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37

Retroactive interference

New information interferes with the recall of old information.

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38

Misinformation effect

Incorporating misleading information into memory of an event.

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39

Confirmation bias

The tendency to search for and favor information that confirms preexisting beliefs.

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40

Functional fixedness

Inability to see alternative uses for an object.

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41

Availability heuristic

Judging the likelihood of something based on how easily it comes to mind.

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42

Representativeness heuristic

Judging likelihood based on how well it matches a prototype.

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43

Framing

The way information is presented can influence decisions.

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