principals of psych 2

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43 Terms

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Sensation

Detecting physical energy (a stimulus) in the environment and converting it to neural energy.

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Perception

Process of organizing and interpreting sensory information.

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Absolute threshold

Minimum stimulation needed to detect a stimulus 50% of the time.

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Difference threshold

Minimal difference between two stimuli required for detection 50% of the time.

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Transduction

Converting one form of energy into another.

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Sensory adaptation

The process by which sensory receptors become less responsive to constant stimuli over time, leading to a decrease in awareness of the stimuli.

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Perceptual set

Predisposition to perceive one thing and not another.

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Context effects

How immediate context can change perception.

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Binocular cues

Depth cues that require two eyes, such as retinal disparity.

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Monocular cues

Depth cues available to either eye alone, such as relative size and interposition.

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Figure vs ground

The tendency to divide visual scenes into a figure (object) and ground (background).

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Closure

The tendency to fill in gaps to create whole objects.

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Rods

Photoreceptors in the retina responsible for vision in dim light.

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Cones

Photoreceptors in the retina responsible for color and detail in bright light.

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Dark adaptation

The process of adjusting to dim light.

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Light adaptation

The process of adjusting to bright light.

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Gestalt

An organized whole; our tendency to integrate pieces into a meaningful whole.

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Illusory conjunction

A perceptual mistake where features from multiple objects are incorrectly combined.

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Priming

Activation of particular associations often unconsciously.

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Spontaneous recovery

Reappearance of an extinguished conditioned response after a pause.

  • It suggests that learning is not completely erased but can resurface under certain conditions.

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Classical conditioning

an unconscious process where an automatic, conditioned response becomes associated with a specific stimulus through repetition.

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Operant conditioning

a learning process that uses rewards and punishments to modify behavior

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Law of Effect

Behaviors followed by favorable consequences become more likely.

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Positive reinforcement

The presentation of a stimulus that increases the likelihood of a behavior.

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Negative reinforcement

The removal of an aversive stimulus that increases the likelihood of a behavior.

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Positive punishment

adding a negative consequence to discourage an unwanted behavior.

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Negative punishment

The removal of a pleasant stimulus to decrease a behavior.

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Sensory memory

Short-lived, fast-decaying memory store.

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Working memory

What we are consciously thinking about right now, lasting about 10-15 seconds.

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Long-term memory

Essentially unlimited memory capacity for storing information.

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Episodic memory

Memory of personally experienced events.

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Semantic memory

Memory of general knowledge and facts.

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Implicit memory

Non-declarative memory for skills and conditional responses.

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Retrieval cues

Any piece of information that aids the retrieval of memories.

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Context-dependent memory

Improved recall when the retrieval context matches the encoding context.

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Proactive interference

Old information interferes with the learning of new information.

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Retroactive interference

New information interferes with the recall of old information.

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Misinformation effect

Incorporating misleading information into memory of an event.

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Confirmation bias

The tendency to search for and favor information that confirms preexisting beliefs.

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Functional fixedness

Inability to see alternative uses for an object.

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Availability heuristic

Judging the likelihood of something based on how easily it comes to mind.

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Representativeness heuristic

Judging likelihood based on how well it matches a prototype.

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Framing

The way information is presented can influence decisions.