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Literary Devices and Elements of Plot
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Exposition
introduction/beginning of a story
Rising Action
event that builds tension, leading to the climax
Climax
big turning point of the story 'main event' main problem
Falling Action
shift after the climax on the way to resolve the problem
Resolution/Denouement
end of the story, all problems are solved
Internal Conflict
problem the character faces psychologically (piper's dad)
External Conflict
problem character faces with outside forces (kronos)
Foreshadowing
author gives hints to something that will happen later in the story/series
Suspense
methods used to build suspense: cliffhangers, dramatic irony, foreshadowing
First Person POV
narrative perspective where the narrator is a character in the story
Second Person POV
narrative perspective that addresses the reader as 'you'
Third Person Limited
limited third person omniscient is restricted to a single character
Third Person Omniscient
full access to the thoughts and feelings of all characters
Reliable Narrator
able to give an accurate account of events
Unreliable Narrator
credibility is put into question once the reader identifies that their account of events may not be true
Symbolism
use of any person, situation, or object to represent an idea
Setting
time, or place an author writes about
Mood
feeling the readers get
Voice
style, or perspective of a work
Personification
where inanimate objects or animals can speak or do things as humans can
Characterization
information provided about the characters in a story
Indirect Characterization
something the author implies about a character based on their actions
Direct Characterization
something the author deliberately tells us about a character
STEAL chart terms
Speech, Thoughts, Effects on others, Actions, Looks
Irony
contrast between reality and expectations
Verbal Irony
using words to show a meaning that is different from their literal meaning
Dramatic Irony
reader or audience knows more than the characters they are following
Situational Irony
audience may be expecting one thing but something else entirely happens
Flashback
scene that goes back in time from the current setting in the story
Dynamic Character
character who goes through internal development throughout the story
Static Character
remains the same throughout the story
Rhetorical Devices
techniques used to persuade or convey meaning
Parallelism
words or phrases in sentences that are the same
Rhetorical Questions
questions that are asked without an answer
Repetition
using the same word or phrase over and over again in a work
Ethos
gets your audience to see you/your argument as trustworthy (shows credibility of a character or speaker)
Logos
means to appeal to the audiences' sense of reason or logic
Pathos
appeal to emotion
Theme
message of a work, often about important topics, life, or society
Imagery
words that trigger the reader to recall images, or mental pictures