psychology unit 2 sem 1

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98 Terms

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Social cognition

The study of how individuals process, store, and apply information about themselves and others in social situations, influencing judgments and decisions.

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Person perception

The mental processes involved in forming impressions and evaluations of other people, including first impressions and ongoing assessments.

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Physical cues

Observable indicators such as appearance, body language, and behavior that contribute to forming impressions and social judgments of individuals.

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Halo effect

A cognitive bias where a positive initial impression of a person influences beliefs about their other qualities, often leading to overly favorable assessments.

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Body language

Nonverbal communication conveyed through gestures, postures, facial expressions, and other bodily signals, providing insights into emotions and intentions.

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Behaviour

Observable actions and reactions exhibited by individuals, which may be innate or learned from others through observation and experience.

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Salience detection

The cognitive process of identifying standout characteristics, people, or objects in a situation that capture attention due to novelty, intensity, or relevance.

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Attributions

Explanations of the causes of behavior, either related to oneself or others, influencing perceptions, expectations, and emotional reactions.

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Internal attributions

Explanations of behavior that attribute causes to personal characteristics, such as traits, abilities, and motives.

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External attributions

Explanations of behavior that attribute causes to situational factors, such as environmental constraints or social pressures.

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Cognitive bias

Systematic patterns of deviation from norm or rationality in judgment and decision-making, often resulting from mental shortcuts or heuristics.

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Fundamental attribution error

The tendency to overestimate the influence of personal factors and underestimate the impact of situational factors in explaining others' behavior.

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Actor-observer bias

The tendency to attribute one's own behavior to situational factors while attributing others' behavior to personality traits or disposition.

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Self-serving bias

The tendency to take credit for successes by attributing them to personal characteristics while blaming failures on external circumstances or others.

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Attitude

An evaluation or judgment of an object, person, or issue that influences thoughts, feelings, and behaviors toward that object, person, or issue.

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Tri-component model

A model suggesting that attitudes consist of affective (emotional), behavioral (actions), and cognitive (beliefs) components, which may or may not align.

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Affective component

The emotional reactions or feelings experienced toward an object, person, or issue, influencing overall attitude.

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Behavioral component

Actions or observable behaviors that express an attitude, reflecting a tendency to act in a certain way toward an attitude object.

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Cognitive component

Beliefs, thoughts, and knowledge held about an object, person, or issue, shaping one's attitude and evaluation.

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Stereotype

A generalized belief or expectation about the characteristics of members of a social group, often oversimplified or inaccurate.

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Cognitive dissonance

The psychological discomfort experienced when holding conflicting beliefs, attitudes, or behaviors, motivating efforts to reduce inconsistency.

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Minimizing cognitive dissonance

Strategies to reduce the discomfort from conflicting beliefs or behaviors, such as changing beliefs, attitudes, or behaviors to achieve consistency.

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Anchoring bias

The tendency to rely too heavily on an initial piece of information (the "anchor") when making decisions, causing estimates to be biased toward that anchor.

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Confirmation bias

The tendency to seek out, interpret, and remember information that confirms existing beliefs or hypotheses, while disregarding contradictory evidence.

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Misinformation effect

The impairment in memory for the past that arises after exposure to misleading information about the event.

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Optimism bias

The cognitive bias that causes a person to believe that they are at a lower risk of experiencing a negative event compared to others.

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Heuristic

A mental shortcut or rule of thumb used to solve problems and make judgments quickly and efficiently, often based on past experiences.

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Availability heuristic

A mental shortcut that relies on immediate examples that come to a given person's mind when evaluating a topic, concept, method or decision.

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Representativeness heuristic

Is used when making judgments about the probability of an event under uncertainty.

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Affect heuristic

A psychological phenomenon in which our current emotion (affect) influences our judgments and decisions.

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Prejudice

A preconceived judgment or attitude toward a person or group, often based on stereotypes and lacking sufficient evidence.

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Old-fashioned prejudice

Overt and explicit rejection of minority groups by the majority, characterized by open expression of discriminatory beliefs and behaviors.

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Modern prejudice

Subtle and often hidden rejection of minority groups, characterized by discriminatory attitudes expressed indirectly or in ambiguous ways.

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Implicit prejudice

Unconscious and unrecognized biases or negative attitudes toward certain groups, influencing behavior without conscious awareness.

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Explicit prejudice

Conscious and deliberate biases or negative attitudes toward certain groups, openly expressed and acknowledged.

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Contact hypothesis

The theory that direct contact between members of different groups can reduce prejudice under certain conditions, such as equal status and cooperation.

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Intergroup contact

Increasing direct interactions and communication between members of different groups to foster understanding, empathy, and reduce prejudice.

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Mutual interdependence

A situation in which groups depend on each other to achieve shared goals, promoting cooperation and positive intergroup relations.

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Superordinate goals

Shared goals that require cooperation and collaboration from multiple groups, fostering a sense of common purpose and reducing intergroup conflict.

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Equality of status

Groups recognizing and perceiving themselves as equally important and valued, fostering mutual respect and reducing prejudice in intergroup interactions.

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Discrimination

Differential treatment or actions directed toward individuals or groups based on personal characteristics, resulting in advantages or disadvantages.

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Direct discrimination

Unfavorable treatment of individuals or groups due to protected characteristics, such as race, gender, or religion, in a direct and overt manner.

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Indirect discrimination

Practices, policies, or rules that appear neutral but have an unreasonable and disproportionate negative impact on a particular group, leading to disadvantage.

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Prejudice vs discrimination

Prejudice refers to negative attitudes or beliefs toward a group, while discrimination involves actions or behaviors that result in unequal treatment based on group membership.

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Binocular Depth Cues

Depth cues that require the use of both eyes to perceive depth.

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Monocular Depth Cues

Depth cues that require the use of only one eye to perceive depth.

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Accommodation

The automatic adjustment of the lens to focus on objects, providing information about distance.

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Pictorial Depth Cues

Depth cues that can be represented in two-dimensional pictures.

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Gestalt Principles

Principles that describe how we organize visual elements into groups.

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Perceptual Set

A predisposition to perceive things in a certain way, influenced by prior experiences and expectations.

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Selective Attention

Focusing on specific stimuli while ignoring others.

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Divided Attention

Dividing attention between multiple tasks or stimuli.

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Sustained Attention

Maintaining focus on a task or stimulus over a prolonged period.

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Top-Down Processing

Processing that starts with higher-level cognitive processes and influences perception.

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Bottom-Up Processing

Processing that starts with sensory input and builds up to higher-level cognitive processes.

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Visual Illusions

Distortions of visual perception that misrepresent the true properties of an object or scene.

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Ames Room

A visual illusion where objects appear distorted in size due to manipulated depth cues.

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Müller-Lyer Illusion

A visual illusion where lines of equal length appear different due to the addition of arrowheads or fins.

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Linear Perspective

Parallel lines appear to converge in the distance, providing a cue for depth.

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Interposition

When one object partially blocks another, the blocked object is perceived as being further away.

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Texture Gradient

Gradual change in texture density, with finer textures perceived as being further away.

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Relative Size

Smaller objects are perceived as being further away than larger objects.

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Height in a Visual Field

Objects higher in the visual field are perceived as being further away.

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Similarity

Elements that share similar characteristics (e.g., color, shape, size) are perceived as a group

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Proximity

Elements that are close together are perceived as a group, while elements that are far apart are perceived as distinct

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Closure

The perceptual tendency to mentally ‘close up’, fill in or ignore gaps in a visual image and to perceive incomplete objects as complete (‘whole’)

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Figure ground

When we organise visual information by perceptually dividing a visual stimulus into a ‘figure’, which stands out from the ‘ground’, which is its surroundings.

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Contour

The line of separation between the figure and the ground, belongs to the figure

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Social influence

Effects of others on thoughts, feelings, behaviors.

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Social group

Collection of people interacting with shared purpose.

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Aggregation

People in one location without social structure.

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Culture

Way of life distinguishing societies or communities.

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Status

Importance of an individual's position in a group.

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Power

Ability to influence others despite resistance.

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Social power

Power involved in social interactions.

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Role

Behavior adopted in different group situations.

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Reward power

Control over rewards to influence behavior.

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Coercive power

Control over punishments to influence behavior.

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Legitimate power

Authority derived from status or position.

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Referent power

Influence through respect and admiration.

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Expert power

Influence through superior knowledge or skills.

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Informational power

Access to valuable information for influence.

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Obedience

Following commands from authority figures.

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Compliance

Following rules without authority figure presence.

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Constructive obedience

Positive outcomes from following authority orders.

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Destructive obedience

Negative outcomes from following authority orders.

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Social proximity

Closeness between individuals affecting obedience.

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Legitimacy of authority

Perceived authority increases likelihood of obedience.

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Group pressure

Influence of group support on obedience.

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Conformity

Adjusting behavior to align with group norms.

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Group size

Larger groups can increase conformity levels.

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Unanimity

Complete agreement among group members.

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Informational influence

Conformity due to need for direction.

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Normative influence

Conformity driven by social norms and acceptance.

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Social loafing

Reduced effort in group activities compared to alone.

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Cultural differences in social loafing

Variations in effort based on cultural backgrounds.

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Factors impacting social loafing

Group size, importance, and member relationships affect effort.

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Types of social influence

Destructive and Constructive