1/97
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Social cognition
The study of how individuals process, store, and apply information about themselves and others in social situations, influencing judgments and decisions.
Person perception
The mental processes involved in forming impressions and evaluations of other people, including first impressions and ongoing assessments.
Physical cues
Observable indicators such as appearance, body language, and behavior that contribute to forming impressions and social judgments of individuals.
Halo effect
A cognitive bias where a positive initial impression of a person influences beliefs about their other qualities, often leading to overly favorable assessments.
Body language
Nonverbal communication conveyed through gestures, postures, facial expressions, and other bodily signals, providing insights into emotions and intentions.
Behaviour
Observable actions and reactions exhibited by individuals, which may be innate or learned from others through observation and experience.
Salience detection
The cognitive process of identifying standout characteristics, people, or objects in a situation that capture attention due to novelty, intensity, or relevance.
Attributions
Explanations of the causes of behavior, either related to oneself or others, influencing perceptions, expectations, and emotional reactions.
Internal attributions
Explanations of behavior that attribute causes to personal characteristics, such as traits, abilities, and motives.
External attributions
Explanations of behavior that attribute causes to situational factors, such as environmental constraints or social pressures.
Cognitive bias
Systematic patterns of deviation from norm or rationality in judgment and decision-making, often resulting from mental shortcuts or heuristics.
Fundamental attribution error
The tendency to overestimate the influence of personal factors and underestimate the impact of situational factors in explaining others' behavior.
Actor-observer bias
The tendency to attribute one's own behavior to situational factors while attributing others' behavior to personality traits or disposition.
Self-serving bias
The tendency to take credit for successes by attributing them to personal characteristics while blaming failures on external circumstances or others.
Attitude
An evaluation or judgment of an object, person, or issue that influences thoughts, feelings, and behaviors toward that object, person, or issue.
Tri-component model
A model suggesting that attitudes consist of affective (emotional), behavioral (actions), and cognitive (beliefs) components, which may or may not align.
Affective component
The emotional reactions or feelings experienced toward an object, person, or issue, influencing overall attitude.
Behavioral component
Actions or observable behaviors that express an attitude, reflecting a tendency to act in a certain way toward an attitude object.
Cognitive component
Beliefs, thoughts, and knowledge held about an object, person, or issue, shaping one's attitude and evaluation.
Stereotype
A generalized belief or expectation about the characteristics of members of a social group, often oversimplified or inaccurate.
Cognitive dissonance
The psychological discomfort experienced when holding conflicting beliefs, attitudes, or behaviors, motivating efforts to reduce inconsistency.
Minimizing cognitive dissonance
Strategies to reduce the discomfort from conflicting beliefs or behaviors, such as changing beliefs, attitudes, or behaviors to achieve consistency.
Anchoring bias
The tendency to rely too heavily on an initial piece of information (the "anchor") when making decisions, causing estimates to be biased toward that anchor.
Confirmation bias
The tendency to seek out, interpret, and remember information that confirms existing beliefs or hypotheses, while disregarding contradictory evidence.
Misinformation effect
The impairment in memory for the past that arises after exposure to misleading information about the event.
Optimism bias
The cognitive bias that causes a person to believe that they are at a lower risk of experiencing a negative event compared to others.
Heuristic
A mental shortcut or rule of thumb used to solve problems and make judgments quickly and efficiently, often based on past experiences.
Availability heuristic
A mental shortcut that relies on immediate examples that come to a given person's mind when evaluating a topic, concept, method or decision.
Representativeness heuristic
Is used when making judgments about the probability of an event under uncertainty.
Affect heuristic
A psychological phenomenon in which our current emotion (affect) influences our judgments and decisions.
Prejudice
A preconceived judgment or attitude toward a person or group, often based on stereotypes and lacking sufficient evidence.
Old-fashioned prejudice
Overt and explicit rejection of minority groups by the majority, characterized by open expression of discriminatory beliefs and behaviors.
Modern prejudice
Subtle and often hidden rejection of minority groups, characterized by discriminatory attitudes expressed indirectly or in ambiguous ways.
Implicit prejudice
Unconscious and unrecognized biases or negative attitudes toward certain groups, influencing behavior without conscious awareness.
Explicit prejudice
Conscious and deliberate biases or negative attitudes toward certain groups, openly expressed and acknowledged.
Contact hypothesis
The theory that direct contact between members of different groups can reduce prejudice under certain conditions, such as equal status and cooperation.
Intergroup contact
Increasing direct interactions and communication between members of different groups to foster understanding, empathy, and reduce prejudice.
Mutual interdependence
A situation in which groups depend on each other to achieve shared goals, promoting cooperation and positive intergroup relations.
Superordinate goals
Shared goals that require cooperation and collaboration from multiple groups, fostering a sense of common purpose and reducing intergroup conflict.
Equality of status
Groups recognizing and perceiving themselves as equally important and valued, fostering mutual respect and reducing prejudice in intergroup interactions.
Discrimination
Differential treatment or actions directed toward individuals or groups based on personal characteristics, resulting in advantages or disadvantages.
Direct discrimination
Unfavorable treatment of individuals or groups due to protected characteristics, such as race, gender, or religion, in a direct and overt manner.
Indirect discrimination
Practices, policies, or rules that appear neutral but have an unreasonable and disproportionate negative impact on a particular group, leading to disadvantage.
Prejudice vs discrimination
Prejudice refers to negative attitudes or beliefs toward a group, while discrimination involves actions or behaviors that result in unequal treatment based on group membership.
Binocular Depth Cues
Depth cues that require the use of both eyes to perceive depth.
Monocular Depth Cues
Depth cues that require the use of only one eye to perceive depth.
Accommodation
The automatic adjustment of the lens to focus on objects, providing information about distance.
Pictorial Depth Cues
Depth cues that can be represented in two-dimensional pictures.
Gestalt Principles
Principles that describe how we organize visual elements into groups.
Perceptual Set
A predisposition to perceive things in a certain way, influenced by prior experiences and expectations.
Selective Attention
Focusing on specific stimuli while ignoring others.
Divided Attention
Dividing attention between multiple tasks or stimuli.
Sustained Attention
Maintaining focus on a task or stimulus over a prolonged period.
Top-Down Processing
Processing that starts with higher-level cognitive processes and influences perception.
Bottom-Up Processing
Processing that starts with sensory input and builds up to higher-level cognitive processes.
Visual Illusions
Distortions of visual perception that misrepresent the true properties of an object or scene.
Ames Room
A visual illusion where objects appear distorted in size due to manipulated depth cues.
Müller-Lyer Illusion
A visual illusion where lines of equal length appear different due to the addition of arrowheads or fins.
Linear Perspective
Parallel lines appear to converge in the distance, providing a cue for depth.
Interposition
When one object partially blocks another, the blocked object is perceived as being further away.
Texture Gradient
Gradual change in texture density, with finer textures perceived as being further away.
Relative Size
Smaller objects are perceived as being further away than larger objects.
Height in a Visual Field
Objects higher in the visual field are perceived as being further away.
Similarity
Elements that share similar characteristics (e.g., color, shape, size) are perceived as a group
Proximity
Elements that are close together are perceived as a group, while elements that are far apart are perceived as distinct
Closure
The perceptual tendency to mentally ‘close up’, fill in or ignore gaps in a visual image and to perceive incomplete objects as complete (‘whole’)
Figure ground
When we organise visual information by perceptually dividing a visual stimulus into a ‘figure’, which stands out from the ‘ground’, which is its surroundings.
Contour
The line of separation between the figure and the ground, belongs to the figure
Social influence
Effects of others on thoughts, feelings, behaviors.
Social group
Collection of people interacting with shared purpose.
Aggregation
People in one location without social structure.
Culture
Way of life distinguishing societies or communities.
Status
Importance of an individual's position in a group.
Power
Ability to influence others despite resistance.
Social power
Power involved in social interactions.
Role
Behavior adopted in different group situations.
Reward power
Control over rewards to influence behavior.
Coercive power
Control over punishments to influence behavior.
Legitimate power
Authority derived from status or position.
Referent power
Influence through respect and admiration.
Expert power
Influence through superior knowledge or skills.
Informational power
Access to valuable information for influence.
Obedience
Following commands from authority figures.
Compliance
Following rules without authority figure presence.
Constructive obedience
Positive outcomes from following authority orders.
Destructive obedience
Negative outcomes from following authority orders.
Social proximity
Closeness between individuals affecting obedience.
Legitimacy of authority
Perceived authority increases likelihood of obedience.
Group pressure
Influence of group support on obedience.
Conformity
Adjusting behavior to align with group norms.
Group size
Larger groups can increase conformity levels.
Unanimity
Complete agreement among group members.
Informational influence
Conformity due to need for direction.
Normative influence
Conformity driven by social norms and acceptance.
Social loafing
Reduced effort in group activities compared to alone.
Cultural differences in social loafing
Variations in effort based on cultural backgrounds.
Factors impacting social loafing
Group size, importance, and member relationships affect effort.
Types of social influence
Destructive and Constructive