Cisco Introduction to Networks (ITN) Modules 1-3 Vocabulary

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A set of vocabulary flashcards covering key terms and concepts across Modules 1, 2, and 3 of Introduction to Networks (ITN) v7.0.

Last updated 2:29 PM on 9/8/26
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42 Terms

1
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Shell

The user interface that allows users to request specific tasks from a computer using CLI or GUI interfaces.

2
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Kernel

The portion of an operating system that communicates between computer hardware and software, managing how hardware resources are used.

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Hardware

The physical part of a computer, including underlying electronics.

4
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Graphical User Interface (GUI)

A user interface environment utilizing graphical icons, menus, and windows to interact with a system.

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Console

A physical management port used to access a network device for maintenance and initial configuration.

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Secure Shell (SSH)

A protocol that establishes a secure, encrypted remote CLI connection to a network device over a virtual interface.

7
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Telnet

An insecure protocol that establishes a remote CLI connection to a network device, transmitting authentication and commands in plaintext.

8
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User EXEC Mode

The primary Cisco IOS command mode with limited basic monitoring commands, identified by a prompt ending with the > symbol.

9
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Privileged EXEC Mode

The Cisco IOS command mode that allows access to all commands and features, identified by a prompt ending with the # symbol.

10
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Global Configuration Mode

The Cisco IOS command mode used to access global configuration options for a device, identified by the (config)# prompt.

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Line Configuration Mode

A subconfiguration mode used to configure console, SSH, Telnet, or AUX management access lines, identified by the (config-line)# prompt.

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Interface Configuration Mode

A subconfiguration mode used to configure specific switch ports or router interfaces, identified by the (config-if)# prompt.

13
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startup-config

The saved configuration file stored in non-volatile RAM (NVRAM) that retains device configuration commands upon startup or reboot.

14
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running-config

The active configuration file stored in volatile RAM that reflects the current operating settings of a Cisco device.

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Switch Virtual Interface (SVI)

A virtual interface configured on a switch (such as VLAN 1) with an IP address and subnet mask to allow remote device management.

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Message Encoding

The process of converting information into another acceptable format for transmission across a network medium.

17
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Flow Control

A message timing mechanism that manages the rate of data transmission, defining how much information can be sent and at what speed.

18
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Response Timeout

A message timing rule that manages how long a device waits for a reply before taking corrective action.

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Unicast

A one-to-one message delivery option where a transmission is sent from a single source to a single destination.

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Multicast

A one-to-many message delivery option where a transmission is sent from a single source to a specific group of destination hosts.

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Broadcast

A one-to-all message delivery option in IPv4 networks where a transmission is sent from a single source to all devices on the local network.

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Protocol Suite

A group of inter-related protocols that work together across layered models to perform complex communication functions.

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Internet Engineering Task Force (IETF)

An open standards organization that develops, updates, and maintains internet and TCP/IP technologies.

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Internet Corporation for Assigned Names and Numbers (ICANN)

A non-profit organization that coordinates IP address allocation, domain name management, and protocol identifier assignments.

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Internet Assigned Numbers Authority (IANA)

A department of ICANN responsible for overseeing and managing IP address allocations, domain names, and protocol symbols.

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Encapsulation

The top-down process where protocols at each layer of the TCP/IP or OSI model add headers or trailers to data passed down the stack.

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De-encapsulation

The bottom-up process where receiving protocol layers strip off their respective headers and trailers as data moves up the stack.

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Protocol Data Unit (PDU)

The specific form that a data package takes at each layer of the protocol stack during encapsulation (such as Data, Segment, Packet, Frame, and Bits).

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Host

Any computer or end device connected to a network that participates directly in network communication by sending or receiving data.

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Intermediary Device

A network device, such as a switch, router, or firewall, that connects end devices and manages data flow across a network.

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Physical Topology Diagram

A network diagram that illustrates the physical locations of intermediary devices, ports, and cabling infrastructure.

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Logical Topology Diagram

A network diagram that illustrates devices, ports, and the logical IP addressing scheme of a network.

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Local Area Network (LAN)

A network infrastructure that interconnects end devices in a limited geographic area under a single administrative domain.

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Wide Area Network (WAN)

A network infrastructure that spans a broad geographical area, connecting multiple LANs typically via service providers.

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Intranet

A private network consisting of LANs and WANs internal to an organization, accessible only by authorized members.

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Extranet

An organizational network structure that provides secure access to external partners, suppliers, or collaborators.

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Converged Network

A single unified network infrastructure capable of transmitting data, voice, and video traffic under common standards and rules.

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Fault Tolerance

A network architecture characteristic that minimizes the impact of hardware or software failure by providing redundant paths for data.

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Scalability

The capability of a network to expand quickly and easily to support new users and services without degrading existing performance.

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Quality of Service (QoS)

A network management mechanism used to prioritize different traffic types (such as voice and video) to ensure reliable delivery.

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Bring Your Own Device (BYOD)

A technology trend that gives end users the flexibility to use personal devices to access organizational networks and applications.

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Cloud Computing

A technology model enabling on-demand network access to shared computing resources, applications, and data storage hosted in remote data centers.