Effective Communication – 1st Quarterly Exam Review

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62 Terms

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Communication

A systematic, ever-changing process of exchanging information, ideas, thoughts, or feelings through verbal and non-verbal symbols to create shared meaning.

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Communis

Latin root meaning common, shared, mutual – basis of the word communication.

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Communicare

Latin root meaning to make common or to share – origin of the term communication.

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Verbal Communication

The use of spoken or written words to convey a message.

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Non-verbal Communication

The transmission of meaning through tone, facial expressions, gestures, posture, eye contact, and other unspoken cues.

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Clarity

Principle of making a message easy to understand.

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Coherence

Logical and consistent organization of a message.

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Courtesy

Polite and respectful attitude in communication.

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Feedback

Information given in response to a message, helping the sender understand the effectiveness of their communication.

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Multimodal Communication

A text or message that employs more than one mode (linguistic, visual, aural, gestural, spatial) to convey meaning.

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Linguistic / Alphabetic Mode

Use of written or spoken words, including word choice, grammar, tone, and style.

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Visual Mode

Anything the audience can see, such as images, color, layout, or video.

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Gestural Mode

Body movement, facial expression, and other physical gestures that reinforce spoken language.

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Writer / Speaker (Theoretical Anchor)

Originator of the message who considers purpose and audience.

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Audience (Theoretical Anchor)

Intended receiver; their needs, background, and expectations shape the message.

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Message (Theoretical Anchor)

Actual content communicated; must be clear, organized, and meaningful.

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Context (Theoretical Anchor)

Situation or setting—including social, cultural, physical, technological factors—in which communication occurs.

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Purpose (Theoretical Anchor)

Reason for communicating: to inform, persuade, entertain, or express.

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To Inform

Purpose focused on giving facts, explanations, or instructions.

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To Persuade

Purpose aimed at convincing the audience to agree or act.

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To Entertain

Purpose of providing enjoyment or emotional engagement.

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To Express

Purpose of sharing personal feelings or thoughts.

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Sender

Person who originates and encodes the message in the communication process.

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Encoding

Process of converting ideas into words, symbols, gestures, or other communicative forms.

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Channel / Medium

Path through which an encoded message travels from sender to receiver.

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Decoding

Receiver’s translation of symbols or signals into meaningful ideas.

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Receiver

Person or group who gets and interprets the message.

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Noise

Any barrier or hindrance that distorts or interrupts the communication process.

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Feedback (Process Element)

Response sent from receiver back to sender confirming understanding.

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Transactional Model

Two-way, simultaneous exchange where communicators send and receive messages constantly.

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Dunn and Goodnight’s Model

Interdependent communication process emphasizing differences; includes people, message, encoding, decoding, channel, feedback, context, noise.

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Barnlund’s Model

Transactional model highlighting noise, feedback, and creation of shared meaning.

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Wood’s Model

View of communication as continually changing, simultaneous, and shaped by past interactions and contexts.

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Hamilton’s Model

Business-focused transactional model featuring stimulation, motivation, codes, frame of reference, environment, and noise.

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Frame of Reference

Communicator’s background and experiences influencing encoding and decoding.

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Frame of Experience

Shared overlap of backgrounds needed for accurate message interpretation.

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Code (Language)

Verbal symbols—spoken or written words—used to convey meaning.

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Paralanguage

Vocal code comprising tone, pitch, rate, volume, and emphasis.

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Non-verbal Cues (Visual Code)

Intentional or unintentional visual symbols such as facial expression, eye contact, posture.

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Communication Breakdown

Failure in transmitting or interpreting a message accurately, often due to noise.

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Physical Noise

External environmental stimuli (e.g., loud sounds, technical issues) that distract from a message.

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Psychological Noise

Internal emotional or mental barriers like attitudes, values, or anxiety disrupting communication.

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Physiological Noise

Bodily conditions (e.g., illness, fatigue) that hinder sending or receiving messages.

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Cultural Noise

Misinterpretations arising from differing customs, beliefs, or non-verbal norms between cultures.

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Semantic Noise

Confusion over word meanings, jargon, or language differences that distort messages.

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Speech Context

Environment and conditions—participants, purpose, setting, formality—surrounding a communication event.

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Intrapersonal Communication

Communication with oneself through thoughts, self-talk, or writing.

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Internal Discourse

Intrapersonal thinking processes such as daydreaming, prayer, or meditation.

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Solo Vocal Discourse

Talking aloud to oneself to clear thoughts or practice.

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Solo Written Discourse

Writing for oneself, such as diary entries, not meant for others.

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Interpersonal Communication

Communication between and among people that establishes personal relationships.

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Dyadic Communication

Direct interaction between exactly two people.

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Conversation

Informal, face-to-face exchange often for social or therapeutic purposes.

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Dialogue

Intentional, reflective exchange aimed at mutual understanding.

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Interview

Formal, purposive consultation to obtain specific information.

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Small Group Communication

Interpersonal exchange within 3–20 individuals.

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Knowledge-gaining Group

Small group formed to learn or improve skills collectively.

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Personal-growth Group

Support group focusing on members’ well-being and personal challenges.

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Social Group

Group gathered for informal interaction and relationship maintenance.

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Problem-solving Group

Task-oriented group assembled to provide solutions or make decisions.

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Public Communication

Communication between a speaker and an audience with the aim to inform or persuade.

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Mass Communication

Dissemination of messages to large audiences via media such as TV, radio, newspapers, or the Internet.