CRM Exam 3

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/37

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

38 Terms

1
New cards

Cross-Selling

Selling related but different products to existing customers. ➔ Goal: Increase share of wallet by offering complementary goods. Example: Selling a phone case and screen protector when someone buys a phone.

2
New cards

Up-Selling

Encouraging customers to purchase a higher-value or upgraded product. ➔ Goal: Maximize revenue per customer. Example: Convincing a customer to buy a MacBook Pro instead of a MacBook Air.

3
New cards

Deep-Selling (Penetration Selling)

Selling more quantity of the same product or service. ➔ Goal: Increase transaction size or usage. Example: Offering a loyalty discount for bulk coffee orders at Starbucks.

4
New cards

Cross-Promotion

Collaborating with other brands to market related products to each other's customers. Example: Spotify and Hulu offering bundled subscriptions.

5
New cards

Bundling

Combining multiple products/services together for a discounted price. ➔ Goal: Sell more products at once. Example: Cable TV, internet, and phone service package.

6
New cards

Loyalty Program (LP)

A marketing strategy where customers earn rewards based on repeat behavior or engagement.

7
New cards

Build True Loyalty

Behavioral loyalty (repeat buying) + Attitudinal loyalty (emotional connection). Customers stay with the brand even without rewards.

8
New cards

Generate Efficiency Profits

Reduce marketing and sales costs by retaining customers. Loyal customers are cheaper to serve over time.

9
New cards

Generate Effectiveness Profits

Use customer data to cross-sell, upsell, and increase the share of wallet.

10
New cards

Value Alignment

Allocate rewards and resources based on customer lifetime value (CLV).

11
New cards

Behavioral Loyalty

Observed behavior: regular repeat purchases. No emotional attachment necessarily. Example: Shopping at the nearest grocery store for convenience.

12
New cards

Attitudinal Loyalty

Positive feelings and commitment toward a brand. Example: Always recommending Tesla because you love the brand.

13
New cards

High Costs

Rewards can be expensive and outweigh profits.

14
New cards

Low Active Engagement

Many customers enroll but rarely redeem rewards.

15
New cards

Slow Reward Accumulation

Customers get frustrated and leave programs.

16
New cards

Loyalty Fatigue

Customers overwhelmed by too many similar programs.

17
New cards

Reward Mechanism

Transaction-Based: Rewards for purchases only. Engagement-Based: Rewards for actions (social sharing, reviews).

18
New cards

Reward Structure

Hard Rewards: Tangible (cash back, free gifts). Soft Rewards: Intangible (special access, VIP status).

19
New cards

Participation Requirements

Open Enrollment: Anyone can join (e.g., Sephora).

20
New cards

Closed Enrollment

Invitation-only (e.g., Amex Centurion).

21
New cards

Payment Function

Funded by a single brand or partnerships (multi-brand programs like airline alliances).

22
New cards

Sponsorship Types

Single-Sponsor LPs: One brand. Multi-Sponsor LPs: Points usable at multiple companies.

23
New cards

Cost and Revenue Considerations

Balance program cost vs. increased CLV.

24
New cards

Campaign Management

The systematic process of planning, executing, and analyzing marketing activities aimed at a specific objective.

25
New cards

Planning

Set objectives: market penetration, extension, development, or diversification. Define campaign KPIs (conversion rate, ROI).

26
New cards

Development

Identify Customer Segments: using CRM data. Create the Offer: relevant, valuable, time-sensitive. Develop the Communication Strategy: clear message across channels.

27
New cards

Execution

Coordinate departments (marketing, sales, IT). Launch campaign according to a Gantt chart schedule.

28
New cards

Monitoring and Fine-Tuning

Track early indicators (response rates). Adjust strategy mid-campaign if needed.

29
New cards

Analysis and Control

Measure success: Conversion Rate (CR) = (Responses ÷ Campaign Size) × 100; Cost Per Sale (CPS) = Campaign Cost ÷ Number of Sales; Return on Investment (ROI) = (Profit - Campaign Cost) ÷ Campaign Cost.

30
New cards

Feedback

Gather learnings. Profile responders vs non-responders. Improve next campaign.

31
New cards

Split-Run Testing

Compare two different versions of an ad or message. Used to find best-performing creative.

32
New cards

Cross-Over Testing

Test groups receive different ads at different times to minimize bias.

33
New cards

Binary Classification Tree

A data-driven model used to classify customers into 'yes' or 'no' groups (e.g., will they buy?).

34
New cards

How Binary Tree Splitting Works

Choose variable (age, gender, previous purchase) that best splits buyers vs non-buyers. Continue splitting subgroups until no meaningful improvement.

35
New cards

Misclassification Rate

Misclassified Customers ÷ Total Customers. Goal: Lowest misclassification = best tree.

36
New cards

CRM Application

Target customers with high probability of response. Avoid spending on low-response segments.

37
New cards

Loyalty Program Exercises

List common LP problems. Suggest improvements to LPs. Compare transaction vs engagement-based rewards. Design a loyalty program for a new retailer.

38
New cards

Campaign Management Exercises

Describe the phases of campaign management. Identify effective customer segmentation strategies. Develop a marketing communication offer. Calculate campaign ROI and explain campaign success measurements.