ISTQB Certified Tester Foundation Level v4.0.1 Vocabulary

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A comprehensive set of vocabulary flashcards covering the core concepts of the ISTQB® Certified Tester Foundation Level (CTFL) v4.0.1 syllabus.

Last updated 11:43 AM on 7/30/26
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40 Terms

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Software Testing

A set of activities to discover defects and evaluate the quality of software work products.

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Test Objects

Work products that are being tested.

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Verification

The process of checking whether the system meets specified requirements.

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Validation

The process of checking whether the system meets users’ and other stakeholders’ needs in its operational environment.

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Debugging

The process of finding, analyzing, and eliminating the causes of failures (defects) in software.

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Quality Assurance (QA)

A process-oriented, preventive approach that focuses on the implementation and improvement of processes.

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Defect (Fault, Bug)

An imperfection in a work product that can be found in documentation, source code, or supporting work products.

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Failure

An event in which a system or component does not perform its required function correctly.

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Root Cause

A fundamental reason for the occurrence of a problem, such as a situation that leads to an error.

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7 Testing Principles

General guidelines including: testing shows presence of defects, exhaustive testing is impossible, early testing saves time, defects cluster together, tests wear out, testing is context dependent, and the absence-of-defects fallacy.

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Test Process

A common set of test activities tailored to a given situation, typically involving planning, monitoring and control, analysis, design, implementation, execution, and completion.

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Testware

Work products produced from test activities, such as test plans, test cases, test scripts, and test results.

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Traceability

Establishing and maintaining links throughout the test process between test basis elements, testware, test results, and defects.

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Whole Team Approach

A practice where any team member with the necessary skills can perform any task, and everyone is responsible for quality.

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Shift Left

An approach suggesting testing should be performed earlier in the software development lifecycle (SDLC) to reduce costs and improve quality.

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Component Testing

A test level that focuses on testing components in isolation, also known as unit testing.

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System Testing

A test level that focuses on the overall behavior and capabilities of an entire system or product.

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Acceptance Testing

A test level focused on validation and demonstrating readiness for deployment, demonstrating that the system fulfills user business needs.

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Functional Testing

Evaluating 'what' the system should do by checking functional completeness, correctness, and appropriateness.

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Non-functional Testing

Evaluating 'how well the system behaves,' checking characteristics like performance efficiency, usability, security, and reliability.

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Confirmation Testing

Testing that confirms an original defect has been successfully fixed.

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Regression Testing

Testing to confirm that no adverse consequences or new defects have been caused by a change to the system.

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Static Testing

The manual examination of work products (reviews) or tool-driven evaluation (static analysis) without executing the code.

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Equivalence Partitioning (EP)

A black-box technique that divides data into partitions based on the expectation that all elements in a partition are processed in the same way.

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Boundary Value Analysis (BVA)

A black-box technique based on exercising the boundaries of ordered equivalence partitions.

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Decision Table Testing

A black-box technique used to document complex logic and record how different combinations of conditions result in different outcomes.

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State Transition Testing

A black-box technique that models system behavior by showing possible states and the valid events that initiate transitions.

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Statement Testing

A white-box technique where coverage items are executable statements in the code.

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Branch Testing

A white-box technique where coverage items are unconditional and conditional transfers of control (branches) in the source code.

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Error Guessing

An experience-based technique used to anticipate the occurrence of errors, defects, and failures based on the tester’s knowledge.

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Exploratory Testing

A technique where tests are simultaneously designed, executed, and evaluated while the tester learns about the test object.

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Acceptance Test-Driven Development (ATDD)

A test-first approach where test cases are created prior to implementing a user story, based on acceptance criteria.

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Definition of Ready

The entry criteria a user story must fulfill to start development and/or testing activities in Agile development.

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Definition of Done

The exit criteria defining a team’s objective metrics for a releasable item in Agile development.

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Three-point Estimation

An expert-based technique where the estimate EE is calculated as E=a+4×m+b6E = \frac{a + 4 \times m + b}{6} using optimistic (aa), likely (mm), and pessimistic (bb) values.

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Test Pyramid

A model showing that different test levels support different levels of isolation and granularity, favoring many fast, isolated tests at lower layers.

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Product Risk

Risks related to product quality characteristics, such as missing functionality, runtime errors, or security vulnerabilities.

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Project Risk

Risks related to the management and control of the project, such as delivery delays, staff shortages, or scope creep.

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Configuration Management

The discipline for identifying, controlling, and tracking work products as configuration items throughout the test process.

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Defect Report

A document logged during testing to provide information about an observed failure, including its summary, context, severity, and steps to reproduce.