autonomous-systems-summary-2024

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97 Terms

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Autonomous Systems

Systems that can operate independently and make decisions without human intervention.

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Robot

An autonomous system that interacts with the physical world, can sense its environment, and can act to achieve goals.

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Biomimetic

Imitating biological creatures or behaviors.

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Photophilic

Having an affinity for light.

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Photophobic

Avoiding or being afraid of light.

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Sensor

A device that detects and provides information about the environment and the robot.

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Actuator

Mechanism that executes actions or movements in response to commands.

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Reactive Control

Control mechanism that responds to sensory information without deliberation.

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Supervised Learning

A type of machine learning where an external supervisor provides input-output pairs for the system to learn.

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Unsupervised Learning

A type of machine learning that identifies patterns from input data without external guidance.

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Reinforcement Learning

Learning through trial and error, where an agent interacts with the environment to maximize rewards.

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Genetic Algorithms

Search optimization algorithms inspired by natural evolution that mutate and combine solutions.

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Cellular Automata

Discrete computational models that evolve over time according to a set of rules.

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Emergent Behavior

Complex behaviors that arise from simple interactions between agents.

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Degrees of Freedom (DOF)

The minimum number of coordinates needed to fully describe the motion of a mechanical system.

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Trajectory Planning

The process of determining a satisfactory path for a robot.

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Deliberative Control

Planning control where the robot considers multiple options before acting.

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Reactive Control

Control where responses are generated rapidly based on current sensor information.

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Hybrid Control

A system that integrates both reactive and deliberative control architectures.

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Behavior-based Control (BBC)

A control approach that utilizes a collection of modular behaviors for decision-making.

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Symbol Grounding Problem

The challenge of how a system can assign meaning to the symbols it processes.

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Physical Symbol System Hypothesis

Theory that proposes that symbols must be grounded in robot-environment interactions.

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Proprioceptors

Sensors that perceive internal states of a system.

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Exteroceptors

Sensors that perceive external states of a system.

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Active Sensors

Sensors that emit their own signals to measure the environment's response.

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Passive Sensors

Sensors that measure the physical properties of the environment without emitting signals.

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Noise

Unwanted disturbances that affect sensor accuracy and data quality.

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Neural Network Learning

A process where robots learn connection weights between nodes in a neural network.

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Clustering

Grouping similar data points together in unsupervised learning.

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Evolutionary Computation

A computation model that simulates biological evolution processes like natural selection.

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Baldwin Effect

Phenomenon where learned behaviors impact evolutionary fitness over generations.

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Lamarckian Learning

The idea that an organism's traits can be influenced by its behavior or experiences.

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Gait

The manner or pattern of movement of the limbs of an animal or robot.

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Static Stability

The ability of a robot to stand without falling over.

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Dynamic Stability

Active balancing required to maintain stability during motion.

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Command Arbitration

The process of selecting one action among multiple possible actions.

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Parameter

A set of adjustable values that define a model or system.

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Hyperparameter

Configurable settings that shape the architecture of a neural network.

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Fitness Function

A criterion used to evaluate the performance of potential solutions in genetic algorithms.

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Crossover

Genetic operator in operations of combining two parent solutions to create offspring.

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Mutation

Random alteration of parts of a solution in genetic algorithms to maintain diversity.

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Sensor Fusion

Combining data from multiple sensors to produce more accurate information.

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Prototyping

Creating preliminary models of a system to test ideas and functionality.

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Simulation

Using models to study and analyze the behavior of systems over time.

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Noise Filtering

Techniques for reducing noise in sensor data to improve accuracy.

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Motion Planning

The process of determining a route or series of movements for a robot.

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Collaborative Learning

Learning that occurs when agents work together to enhance each other's performance.

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Adaptive Control

Control systems that adjust their parameters based on feedback from the environment.

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Locomotion

The method by which a robot moves from one location to another.

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Manipulation

The handling and using of objects by a robot.

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Task Learning

The process through which robots acquire new skills or knowledge to perform tasks.

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Action Selection

The process of determining which action a robot should execute in a given situation.

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Search Space

The range of possible solutions in an optimization problem.

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Objective Function

A function that quantifies the goal or problem that needs to be optimized.

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Model Predictive Control

Approach in control theory to control a process by predicting future behavior.

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Simulation-based Learning

Learning that is based on simulating the environment or tasks.

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Multi-Agent Systems

Systems composed of multiple interacting agents that can be robots or individuals.

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Reinforcement Signal

Feedback used to guide the learning process in reinforcement learning.

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Gait Analysis

The study of movement patterns in legged locomotion.

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Embodied Intelligence

Intelligence that emerges from the interaction between organisms and their environment.

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Learning from Demonstration

A method where a robot learns by observing demonstrations from humans or other robots.

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Self-Organization

The process in which a system organizes itself without external guidance.

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Emergent Phenomena

Complex patterns or behaviors that arise from simple rules or interactions.

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Signal Processing

Techniques used to analyze and manipulate sensor data.

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Cross-Validation

A technique for assessing how the results of a statistical analysis will generalize.

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Feature Extraction

Process of transforming raw data into a set of usable features for analysis.

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Policy Learning

The process of learning a policy, which maps states to actions.

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Underfitting

When a model fails to capture the underlying trend of the data.

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Overfitting

When a model learns the noise of the training data rather than the intended outputs.

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Evolutionary Strategy

A type of evolutionary algorithm focusing on optimizing key parameters systematically.

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Minimum Viable Product

A product with just enough features to satisfy early customers and provide feedback.

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Task Space

The space in which a robot interacts with its environment to achieve its tasks.

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Language Game

Interactions where agents negotiate and develop shared meanings for symbols.

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Weight Alignment

Adjusting the strength of associations between words and meanings.

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Lexicon

A set of associations between symbols and their meanings constructed by a robot.

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Odometry

The use of data from motion sensors to estimate a robot's change in position.

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Chaos Theory

A branch of mathematics focusing on systems that are highly sensitive to initial conditions.

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Social Learning

Learning that occurs through observation and interaction with others.

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Adaptive Learning

Learning that evolves based on the environment and new information.

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Noise Robustness

The ability of a system to function well in the presence of noise or inaccuracies.

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Sensor Calibration

The process of adjusting sensor readings to align with true values.

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Task Representation

The way tasks are defined and understood by a robot.

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Learning Efficiency

A measure of how effectively a robot can learn new tasks.

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Feedback Loop

A system where outputs are circled back as inputs to influence future outputs.

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Trajectory Optimization

Improving the planned path for efficiency or better performance.

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Control Algorithms

Procedures followed to control the actions and movements of a robot.

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Impact of Learning

The effect that learning has on enhancing a robot's ability to perform tasks.

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Clustering Algorithm

A computer method that categorizes data into groups based on similarity.

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Learning Curves

A graphical representation of the increase in learning or performance over time.

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Mapping

The process of aligning a robot's perception with its environment.

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Self-Calibration

The ability of a robot to adjust its parameters automatically.

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Motor Control

The regulation of motor functions by the brain to perform movements.

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Hardware Integration

Combining hardware components to work reliably within a system.

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Open-Loop Control

Control action is independent of the output, without feedback.

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Closed-Loop Control

Control action is dependent on the output, using feedback to adjust actions.

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Bipedal Locomotion

A form of movement using two legs.

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Decision Forest

A machine learning model composed of decisions trees used for making predictions.