Factors Influencing Learning

0.0(0)
studied byStudied by 0 people
full-widthCall with Kai
full-widthOpen Podcast
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/52

flashcard set

Earn XP

Description and Tags

These flashcards cover key vocabulary and concepts related to learning processes and factors that influence learning as discussed in the lecture.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

53 Terms

1
New cards

Learning

A process through which experience causes a relatively permanent change in knowledge, skills, or behavior.

2
New cards

Perceptual Learning

Improvement in the ability to respond to sensory stimuli as a result of experience (e.g., recognizing The Rock’s face faster due to repeated exposure).

3
New cards

Implicit Learning

Unintentional acquisition of knowledge (e.g., learning to ride a bike as a child). Happens without conscious effort.

4
New cards

Implicit Memory

Demonstrating prior learning unintentionally (e.g., being able to ride a bike again years later).

5
New cards

Explicit Learning

Intentional and conscious effort to learn information (e.g., studying for an exam).

6
New cards

Explicit Memory

Conscious recall of specific facts or experiences (e.g., remembering a specific bike ride).

7
New cards

Encoding

The process of transforming information into a form that can be stored in memory. Requires attention.

8
New cards

Consolidation

The stabilization of a memory trace after initial acquisition — occurs during the time between learning and recall.

9
New cards

Retrieval

Bringing stored information back to mind when needed (e.g., recalling facts during a test).

10
New cards

Working Memory

System for temporarily holding and manipulating information for reasoning and problem solving.

11
New cards

Short-Term Memory

Limited-capacity store for information (5–9 items, around 20–30 seconds). Shown in the digit-span task).

12
New cards

Working Memory vs Short-Term Memory

Short-term = holding info briefly; Working = actively manipulating that info.

13
New cards

Motivation

Higher motivation enhances learning performance.

14
New cards

Organization

Structuring and connecting related ideas aids memory.

15
New cards

Anxiety

High anxiety impairs learning and recall (e.g., math anxiety).

16
New cards

Expertise

Prior knowledge improves learning in familiar domains (e.g., chess experts recall board positions better).

17
New cards

Incidental Learning

Learning without trying — happens passively (e.g., survival processing task).

18
New cards

Intentional Learning

Conscious effort to memorize information (e.g., flashcards).

19
New cards

Survival Processing Effect

Thinking about information in a survival context leads to better memory than intentional memorization.

20
New cards

Generation Effect

Better memory when you produce information yourself (e.g., filling in “fruit: or__ge”).

21
New cards

Enactment Effect

Performing or miming actions associated with concepts improves memory.

22
New cards

Production Effect

Saying words aloud improves recall.

23
New cards

Visual Imagery Effect

Creating mental images enhances learning.

24
New cards

Drawing Effect

Creating visual representations (e.g., diagrams or concept maps) boosts recall.

25
New cards

Spacing Effect

Studying material in spaced sessions improves long-term retention compared to cramming.

26
New cards

Interleaving

Mixing different topics or problem types during study improves long-term learning over blocked practice.

27
New cards

Retrieval Practice (Testing Effect)

Practicing recalling information strengthens memory more than rereading.

28
New cards

Transfer-Appropriate Processing

Memory improves when learning and retrieval conditions match (e.g., studying in a similar context as the test).

29
New cards

Classical (Pavlovian) Conditioning

Learning through association between a neutral stimulus and an unconditioned stimulus (e.g., bell + food = salivation).

30
New cards

Unconditioned Stimulus (US)

A stimulus that naturally elicits a response (e.g., food).

31
New cards

Unconditioned Response (UR)

An unlearned reaction to the US (e.g., salivation to food).

32
New cards

Conditioned Stimulus (CS)

A previously neutral stimulus that elicits a response after association with the US (e.g., bell).

33
New cards

Conditioned Response (CR)

Learned response to the CS (e.g., salivation to bell).

34
New cards

Fear Conditioning

A type of classical conditioning where a neutral stimulus is paired with something aversive (e.g., “Little Albert” experiment).

35
New cards

Extinction

Reduction of a conditioned response when the CS is repeatedly presented without the US.

36
New cards

Spontaneous Recovery

Reappearance of a conditioned response after extinction and rest period.

37
New cards

Blocking

When a previously learned CS prevents new learning about a second stimulus because it adds no new information.

38
New cards

Renewal Effect

Return of a conditioned response when the context changes after extinction.

39
New cards

Operant Conditioning (Instrumental)

Learning where behavior is influenced by its consequences (rewards or punishments).

40
New cards

Reinforcer

A stimulus that increases the likelihood of a behavior (e.g., food reward).

41
New cards

Punisher

A stimulus that decreases the likelihood of a behavior (e.g., shock).

42
New cards

Law of Effect (Thorndike)

Behaviors followed by satisfying outcomes are more likely to recur; behaviors followed by unpleasant outcomes are less likely.

43
New cards

Shaping

Gradually reinforcing behaviors that lead toward the desired behavior.

44
New cards

Real-World Example

Crows trained to pick up cigarette butts for food rewards — learned through operant conditioning.

45
New cards

Context-Dependent Learning

Memory is better when the learning and testing environments are similar (e.g., scuba divers recall better underwater if they learned underwater).

46
New cards

State-Dependent Learning

Memory retrieval is improved when internal states (e.g., mood, alertness) match between learning and recall.

47
New cards

Knowledge Emotions

Curiosity, surprise, confusion, and awe — motivate exploration and deeper learning.

48
New cards

Curiosity

Intrinsic desire to seek new information.

49
New cards

Confusion

A learning emotion that drives effort to resolve uncertainty and understand.

50
New cards

Awe

Feeling of wonder in response to vast or novel experiences; promotes cognitive accommodation.

51
New cards

Habituation

decreased response after repeated exposure.

52
New cards

Sensitization

increased response after exposure to a strong stimulus.

53
New cards

Nonassociative Learning

A change in behavior following repeated exposure to a single stimulus (includes habituation and sensitization).