inhibitory, affects mood/emotion, hunger, sleep and arousal
21
New cards
GABA (gamma-aminobutyric acid)
an inhibitory neurotransmitter, (usually associated with a calming effect), regulates the daily sleep/wake, eating disorders cycles, slows down movement
22
New cards
Glutamate
an excitatory neurotransmitter that stimulate nerve cells (involved in long term memory, learning),
23
New cards
CT Scan
a computerized scan, create pictures, rotating x ray machines, structure, locate dmg
24
New cards
MRI Scan
uses a strong magnetic field and radio waves to create a more detailed image of the inside
25
New cards
fMRI
detects which areas of the brain is active by looking at changes in blood flow
26
New cards
PET Scan
checks for diseases (function) and uses radioactive tracers/dye
27
New cards
EEG Scan
electrodes attached to scalp to record the electrical signals; good for sleep/seizure research, for function; diagnosing brain disorders and treating them
tendency of sensory receptor cells to become less responsive to a stimulus that is unchanging
52
New cards
Perceptual Set
a set of expectations and assumptions that affect how we perceive things that we sense
53
New cards
Wavelength
determines hue
54
New cards
Amplitude
brightness/loudness
55
New cards
Rods
retinal receptors that detect black, white, and gray
56
New cards
Cones
retinal receptor cells that are concentrated near the center of the retina and that function in daylight or in well-lit conditions. The cones detect fine detail and give rise to color sensations
57
New cards
Young-Helmholtz trichromatic (three-color) theory
the theory that the retina contains three different color receptors—one most sensitive to red, one to green, one to blue—which, when stimulated in combination, can produce the perception of any color.
58
New cards
Opponent-Process Theory
the theory that opposing retinal processes (red-green, yellow-blue, white-black) enable color vision. For example, some cells are stimulated by green and inhibited by red; others are stimulated by red and inhibited by green; Afterimages
59
New cards
Perceptual Constancy
a top down process that allows us to recognize objects despite its changes in color, brightness, shape or size.
60
New cards
Perceptual Adaptation
the ability to adjust to changed sensory input, including an artificially displaced or even inverted visual field
61
New cards
Prosopagnosia
complete sensation in the absence of complete perception
62
New cards
Correct order of structures as light passes through the eye (cornea, iris, pupil, lens, retina)
63
New cards
Frequency
determines pitch
64
New cards
Place Theory
Hermann Von Helmholtz; pitches depend on where the cochlea is stimulated by sound waves; only explains how we hear high pitched sounds
65
New cards
Frequency Theory
the pitch is determined by the frequency of neural impulses traveling up the auditory nerve; best explains low pitches; problem: we can hear sounds with frequencies 1000+ waves per second but a neuron cannot fire 1000+ times per second
66
New cards
Volley Principle
multiple neurons can alternate firing and resting, all neurons fire at the same time 1000+ waves per second
67
New cards
Conduction Hearing Loss
sound waves are unable to get through the outer and middle ear; muffled
occurs when a strong conditioned stimulus is paired with a neutral stimulus, causing the neutral stimulus to become a second conditioned stimulus (often weaker)
72
New cards
Shaping
the reinforcement of closer and closer approximations of a desired response
73
New cards
Cognitive Map
a mental representation of the layout of one's environment
74
New cards
Latent Learning
learning that occurs but is not apparent until there is an incentive to demonstrate it
75
New cards
Fixtation
thinking from one point of view, inability to approach a situation from different perspectives
76
New cards
"Working Memory (short-term memory)
" a new form of short term memory focusing on conscious and incoming auditory and visual information and information retrieved from long term memory storage
77
New cards
"Explicit memory (declarative memory)
" facts and experiences that you know for sure and your memory of them
78
New cards
effortful processing
" processing/encoding of memory that requires a lot of continuous effort and attention
79
New cards
"Implicit memory (nondeclarative memory)
" a type of long term memory that can affect your thought processes and behavior, independent from conscious thought (can be used and acquired unconsciously)
80
New cards
automatic processing
" automatic and unconscious processing of incidental information (ex: meanings of words, time, space, frequency)
81
New cards
"Mnemonics
" a learning technique that aids a person in retrieving memory or retaining it usually including imagery and devices
82
New cards
""Long-Term Potentiation (LTP)
" After rapid but brief stimulation, the cell's firing potential will increase (recall, recognition, relearn)
83
New cards
"Priming
" when exposed to a stimulus, you unconsciously respond to that specific stimuli and the stimuli following/after that event, it activates specific associations to memories
84
New cards
Anterograde amnesia
means not being able to create new memories
85
New cards
retrograde amnesia
means not being able to recall past memories.
86
New cards
"Proactive Interference
" when old memories disrupt your ability to encode and retrieve new information, usually when your past experiences contradict or is too similar to new information
87
New cards
"Retroactive interference
" when new memories/when you learn something new disrupts your ability to remember something from the past/something you previously learned
88
New cards
Reconsolidation
an original memory is replaced with a memory that is similar to the original but slightly different or modified.
89
New cards
"Prototypes
" the best example or mental image of a category
90
New cards
"Convergent thinking
" a type of thinking where you can narrow down all available solutions in order to determine the best solution out of all options
91
New cards
"Divergent thinking
" a more free and unstructured way to problem solve; doesn't single out options to solutions but instead expands on them
92
New cards
"Algorithms
" systems of instruction that can help someone accomplish a task or problem and provides solutions
93
New cards
"Heuristics
" a strategy for thinking that is much more simpler and quicker than algorithms but also more prone to error
94
New cards
"Mental Set
" the tendency to only approach a problem in a specific way because it worked in the past
95
New cards
"Representative heuristic
" being more likely to judge things based on how well they match specific prototypes
96
New cards
"Availability heuristic
" estimating the likelihood of events based on how mentally available they are
97
New cards
"Phonemes
" the smallest distinctive sound unit of language (ex; c, a, t)
98
New cards
"Morphemes
" the smallest unit in the language that also carries meaning for a word (boy, boyish, etc.)
99
New cards
"Binet's Mental Age
" a concept that looks at how well an individual of a specific age performed on an intellectual level and compares it to the average performance of other people their age.
100
New cards
"Intelligence Quotient (IQ)
" In order to calculate you would need to divide your mental age by your actual age and then multiply that by 100