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Perception
Sensory areas (thalamus, parietal, occipital, temporal, etc.) & interpretation via memory retrieval by hippocampus, judgement / thinking via frontal lobes, maybe emotional reaction via amygdala
Thinking
several parts of the cerebral association areas but esp. frontal lobes, parts of limbic system, esp hippocampus for memory, amygdala for emotion
Attention
RAS, Frontal lobes, brain stem for alertness, parietal lobes for spatial awareness
Memory+ learning
hippocampus encodes & retrieves, long-term storage throughout the outer layer of cerebrum, procedural storage in cerebellum
Language
Temporal lobes, Wernicke’s area, Broca’s area, Frontal lobes (incl. Motor Cortex), Left hemisphere, in general
Problem-Solving
frontal lobes, especially prefrontal cortex
Cognition
All the mental activities associated with thinking, knowing, remembering, and communicating
Metacognition
When we think about our thinking, active control and awareness of our own thinking
Concepts
an idea that represents a class of objects or events or their properties
Prototype
in concept formation, the “best” or “average” exemplar of a category.
Schema
A framework that organizes and interprets information
Assimilation
Taking in new information without changing an existing schema in light of it
Accommodation
Taking in new information and changing/adapting a schema to incorporate the new
Convergent Thinking:
A type of thinking in which an individual uses linear, logical steps to analyze a number of already formulated solutions to a problem to determine the correct one or the one that is most likely to be successful.
Algorithms
a well-defined procedure or set of rules that is used to solve a problem or accomplish a task.
Divergent Thinking:
Creative thinking in which an individual solves a problem or reaches a decision using strategies that deviate from commonly used or previously taught strategies.
Mental Set
Tendency people have to only use solutions that have worked in the past rather than looking for alternative ideas
Functional Fixedness
the tendency to perceive an object only in terms of its most common use.
Heuristics
an experience-based strategy for solving a problem or making a decision that often provides an efficient means of finding an answer but cannot guarantee a correct outcome. Some heuristics, such as the availability heuristic or representativeness heuristic, involve systematic bias.
Representativeness Heuristic
Comparing the present situation to the most representative mental prototype
Availability Heuristic
Basing decisions on examples and information that immediately spring to mind
Priming
the effect in which recent experience of a stimulus facilitates or inhibits later processing of the same or a similar stimulus.
Confirmation Bias:
A tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence
Belief Perseverance
Tendency to hold on to beliefs even when evidence proves those beliefs to be wrong
Overconfidence
Tendency to overestimate our own knowledge, skill, or judgment
Hindsight Bias
The tendency people have to view events as more predictable than they really are
Framing/Framing Effect
the process of defining the context or issues surrounding a question, problem, or event in a way that serves to influence how the context or issues are perceived and evaluated
Anchoring Bias
the tendency, in forming perceptions or making quantitative judgments under conditions of uncertainty, to give excessive weight to the starting value (or anchor), based on the first received information or one’s initial judgment, and not to modify this anchor sufficiently in light of later information.
Gambler’s Fallacy
a failure to recognize the independence of chance events, leading to the mistaken belief that one can predict the outcome of a chance event on the basis of the outcomes of past chance events.
Sunk-cost Fallacy
the tendency to pursue an inferior option because of a previous investment of resources that cannot be recovered
Executive Functions
Cognitive skills that work together, enabling us to generate, organize, plan, and implement goal-directed behavior.
Memory
the persistence of learning over time through the encoding, storage, and retrieval of information
Encoding
the conversion of a sensory input into a form capable of being processed and deposited in memory (a mental process that follows the physical process of transduction)
Storage
the process of retaining encoded information over time.
Retrieval
the process of getting information out of memory storage.
Storage
the process of retaining (keeping) encoded information over time
Retrieval
the process of getting information out of memory storage and returning it to active consciousness.
Multi-Store Model of Memory
a theory hypothesizing that information moves through and can be retained in three interacting memory storage systems
Sensory Memory
brief storage (.25-4 secs) of information from each of the senses, in a relatively unprocessed form beyond the duration of a stimulus, for recoding into another memory format (such as short-term memory)
Iconic Memory
Sensory input to the visual system goes into iconic memory (“eye-conic”)
Echoic Memory
he branch of sensory memory used by the auditory system
Short-Term Memory (STM)
the reproduction, recognition, or recall of a limited amount of material after a period of about 10 to 30 seconds
Working Memory
the short-term maintenance and manipulation of information necessary for performing complex cognitive tasks such as learning, reasoning, and comprehension.
Long-Term Memory (LTM)
an information storage system that enables one to retain, retrieve, and make use of skills and knowledge hours, weeks, or even years after they were originally learned.
Levels-of-Processing Model of Memory:
the theory that encoding into memory and therefore subsequent retention depend on the depth of cognitive elaboration that the information receives and that deeper encoding improves memory.
Elaboration
the process of interpreting or embellishing information to be remembered or of relating it to other material already known and in memory.
Shallow Processing
Encoding on a basic level based on the structure of appearance
Deep Processing
Occurs when we attach meaning to information and create associations between the new memory and existing memories
Semantic Encoding
Encode meaning & associate something with existing knowledge
Automatic Processing:
The encoding of details like time, space, frequency, and the meaning of words
Effortful Processing
Encoding that requires attention and conscious effort. You must purposely try to remember
Implicit Memory
memory for a previous event or experience that is produced indirectly, without an explicit request to recall the event and without awareness that memory is involved
Procedural memories
long-term memory for the skills involved in particular tasks. This is demonstrated by skilled performance and is often separate from the ability to verbalize this knowledge
Explicit Memory
long-term memory that can be consciously recalled: general knowledge or information about personal experiences that an individual retrieves in response to a specific need or request to do so.
Semantic Memory
These are memories of facts, concepts, names, and other general knowledge
Autobiographical memory
your memories of your own personal life history
Episodic Memory
Long-term memory that involves the recollection of specific events, situations, and experiences
Prospective Memory
Remembering to complete a task in the future
Long-Term Potentiation (LTP)
Strengthening of a synaptic connection that happens when the synapse of one neuron repeatedly fires ad excites another neuron
Chunking
the process by which the mind divides large pieces of information into smaller units (chunks) that are easier to retain in short-term memory.
Distributed Practice
a learning procedure in which practice periods for a particular task are separated by lengthy rest periods or lengthy periods of practicing different activities or studying other material, rather than occurring close together in time
Massed Practice
a learning procedure in which practice trials occur close together in time, either in a single lengthy session or in sessions separated by short intervals.
The Spacing Effect
a cognitive phenomenon in which distributing to-be-learned information across time in short, interrupted study sessions leads to better long-term retention than continuous, massed sessions. In other words, distributed practice is more beneficial than massed practice
Mnemonic
any device or technique used to assist memory, usually by forging a link or association between the new information to be remembered and information previously encoded.
Method of Loci
a type of mnemonic that involves associating items that need to be memorized with mental visualization of places on a familiar path
Serial Position Effect
When we try to retrieve a long list of words or concepts, we usually recall the last words and first items best, forgetting the words in the middle
Primacy Effect
refers to better recall of the first items from greater rehearsal
Recency Effect
refers to better recall of the last items, still in working memory
Testing Effect
the finding that taking a test on previously studied material leads to better retention than does restudying that material for an equivalent amount of time.
Maintenance Rehearsal
repeating items over and over to maintain them in short-term memory
Elaborative Rehearsal:
a memory technique where you actively connect new information to knowledge you already have, creating meaningful associations to better store and recall information in your long-term memory
Amnesia
Occurs when a person experiences the full or partial loss of memory, injury or trauma can create problems with various brain functions
Retrograde Amnesia
Cannot remember things that happened before the event that caused their amnesia
Anterograde Amnesia
Condition in which a person is unable to create new memories after an amnesia-inducing event
Infantile Amnesia
he inability of human adults to remember episodic experiences that occurred during the first few years of life (generally 0–3 years) and the tendency to have sparse recollection of episodic experiences that occurred before age 10
Alzheimer’s Disease
a progressive brain disorder that causes memory loss, confusion, and other cognitive decline. It is the most common form of dementia
Recall
Retrieving information from long-term memory with little to no external cues.
Recognition
Identifying previously learned information when it is presented with other options or connected to a cue
Retrieval Cues
a prompt or stimulus used to guide memory recall
Context-Dependent Memory
the phenomenon where memory recall is improved when the environment of the retrieval is the same as the environment where the information was learned
State-Dependent Memory
the phenomenon where memory retrieval is improved when a person is in the same psychological or physiological state as they were during the encoding of the information
Mood-Congruent Memory:
consistency between one’s mood state and the emotional context of memories recalled
Schema
a mental model that provides a frame for interpreting information entering the mind through the senses
Perceptual set
predisposition to perceive or notice some aspects of the available sensory data and ignore others
Inattentional Blindness
a failure to notice unexpected but perceptible stimuli in a visual scene while one’s attention is focused on something else in the scene
Change Blindness
a failure to notice changes in the visual array appearing in two successive scenes.
Gestalt Psychology
a psychological approach that focuses on the dynamic (changing; active) organization of experience into patterns or configurations
Figure-Ground Pattern
Tendency of the visual system to simplify a scene into the main object that we are looking at (the figure) and everything else that forms the background (or ground)
Grouping
Brains have a tendency to organize stimuli into groups in order to process the complexity of the world
Depth Perception:
The ability to perceive the world in three dimensions (3D) and to judge the distance of objects
Visual Cliff
a tool to test depth perception (pictured on the right) involving an apparent, but not actual drop from one surface to anoth
Visual Cliff
a tool to test depth perception (pictured on the right) involving an apparent, but not actual drop from one surface to another
Binocular Cues:
are those that require the use of both eyes (integrated by the brain) in order for us to perceive depth or distance
Retinal Disparity
The difference between the visual images that each eye perceives because of the different angles in which each eye views the world
Convergence
Our eyes move together to focus on an object that is close and that they would move farther apart for a distant object
Monocular Cues
Clues that can be used for depth perception that involves using only one eye. How we form 3D from 2D
Linear Perspective
Depth cue that makes parallel lines appear to converge at a vanishing point on the horizon
Interposition (Overlap)
When one object overlaps another, the object that is partially obscured is perceived as being farther away
Relative Size
If two objects are roughly the same size, the father away object will appear smaller even though the objects are still the same size
Relative Height:
We perceive objects higher in our visual field as being further away and those that are close should appear lower