Unit 5 - Innovation and Design - Dtech

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16 Terms

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Invention

The process of discovering a principle that allows a technical advance in a particular field, resulting in a new product that can be applied in digital technologies.

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Drivers for Invention

Factors that motivate invention in technology fields, such as digital disruption, user experience enhancement, and the quest for integration with modern systems.

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Intellectual Property (IP)

Legal term for intangible assets in digital technologies, including software algorithms and digital content. It encompasses patents, trademarks, copyrights, and design protections specific to the tech industry.

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Patents

Government grants that give the right to make or sell a new digital invention or software for a specified period.

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First to Market

The strategy of rushing a new digital product or technology to market before competitors to gain an early advantage.

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Innovation

The process of introducing a technical invention into the digital marketplace and achieving successful adoption.

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Disruptive Innovation

Technologies or digital products that challenge existing market structures in the tech industry and compel companies to adapt.

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Technology Transfer

Application of technological advances in digital fields to develop new systems or products.

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Market Pull

A new technology or digital product is required as a result of demand from users and the digital marketplace.

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Multidisciplinary Approach to Innovation

Involves drawing from multiple areas of expertise, including digital design, software engineering, and user experience, to drive tech innovation.

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Product Life Cycle

A tool for mapping out the stages of a digital product's commercial life: Launch, Growth, Maturity, and Decline.

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Technological Obsolescence

Existing digital technology becomes obsolete when superseded by new software or systems that offer enhanced capabilities.

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Marketing Specifications

Define the market and user characteristics for a proposed digital design, developed from data collected in the tech sector.

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Target Market

A specific group of consumers or users most likely to use a digital product, identified for effective marketing in digital channels.

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User Need

Essential requirements that a digital product must meet to satisfy the needs and preferences of users in the tech market.

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Competition

An analysis of competing digital technologies and products to understand market needs and differentiate offerings.