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what is consciousness?
The state of being aware of oneself, one’s thoughts, and/or the environment (a spectrum)
Wilhelm Wundt and Edward Titchener
founder psychology as a science based on exploring consciousness and it’s contents
structuralism
William James
propose consciousness as a “stream” that provides a sense of day-to-day continuity
Functionalism
John B Watson and BF Skinner
insisted that psychology should only study observable behavior
Cognitive Psychology
scientific study of conscious and unconscious mental processes such as thinking, problem-solving, and language
Optogenetics
technology used to search for neurons that may act as switches for different states of consciousness
Automatic Processing
some processing of sensory info occurs automatically without effort, awareness, or control
Selective Attention
the ability to focus awareness on a small segment of info that is available through our sensory systems
influenced by emotion, age
Circadian Rhythm
a 24-hour cycle of physiological and behavioral functioning
Suprachiasmatic Nucleus
located in the hypothalamus
communicates with other areas of the hypothalamus and the reticular formation, which regulates alertness and sleepiness
Larks
early riser: energized and alert early in the morning
Owls
Late riser: energy level builds slowly throughout the day
Beta waves (stage w)
brain waves that indicate an alert, awake state
Alpha waves
brain waves that indicate a relaxed, drowsy state
Non-rapid eye movement (non-REM or NREM)
nondreaming sleep that occurs during 3 stages
Theta waves
brain waves that indicate the early stage of sleep
Delta waves
brain waves that occur in slow-wave sleep, characterized by tall, low-frequency waves
Four or five multistage sleep cycles each night, each lasting about 90 minutes
Non-REM sleep: nondreaming sleep
NREM 1: lightest stage of sleep (hypnagogic hallucinations)
NREM 2: sleep spindles and k-complexes
NREM 3: deep sleep (peak time secretion of growth hormone)
REM Sleep
dreaming sleep: stage R
bursts of eye movements with brain activity similar to that of a walking state
lack of muscle tone
vivid, illogical dreams
Sleep Cycle
NREM 1 → NREM 2 → NREM 3 → NREM 2 → REM
Sleep architecture
the makeup of sleep cycles, changes throughout life
Hypnagogic Hallucinations
hallucinations that occur at the transition between sleeping and waking
Sleep Terrors
non-REM sleep disturbances primarily affecting children
crying hysterically, breathing rapidly, sweating
child has no memory of episode the next day
typically outgrown after
Nightmares
frightening dreams that occur in REM sleep
unlike sleep terrors, nightmares can often be recalled in vivid detail
people who frequently experience nightmares may be “more susceptible to daily stressors”
Why sleep?
restorative theory
evolution theory
consolidation of memories and learning
Psychoanalysis and Dreams (freud)
Freud proposed that dreams are a form of wish fulfillment, or a playing out of unconscious desires
Manifest (dream)
the remembered storyline of a dream
Latent (dream)
the hidden meaning of a dream
Activation-Synthesis Model
random neural activity in REM sleep is given meaning by our minds
Dream Content
most feature ordinary, everyday scenarios
more likely include sad events than happy ones
relatively consistent across cultures
Dream Duration
the average person starts dreaming about 90 min into sleep and then goes on to have about four-six dreams during the night
dream seem to happen in real time
Psychoactive Drugs
substances that cause changes in conscious experiences
includes caffeine, alcohol, nicotine, and prescription medication
depressants, stimulants, hallucinogens
Depressants
class of psychoactive drugs that depress or slow down activity in the central nervous system (ex. alcohol and morphine)
Opioids (depressant)
minimize perceptions of pain, induces drowsiness and euphoria, and slows breathing (morphine)
Stimulants
increase neural activity in the sympathetic nervous system, producing heightened alertness, energy, elevated mood, and other effects
Cocaine (stimulant)
produces a sense of energy and euphoria
amplifies the effects of dopamine
Physiological Dependence
with constant use of some psychoactive drugs, the body no longer functions normally without the drug
withdrawal
tolerance
Psychological Dependence
with constant use of some psychoactive drugs, a strong desire to continue using the substance occurs without the evidence of tolerance or withdrawal symptoms
urge of craving
Learning
a relatively enduring change in behavior or thinking that results from experiences
Habituation
basic form of learning evident when an organism does not respond as strongly or as often to an event following multiple exposures to it
Stimulus
event or occurrence that generally leads to a response
Classical Conditioning
2 different stimuli are associated
Operant Conditioning
connections between behaviors and consequences are made
Observational Learning
learning occurs by watching and imitating others
Pavlov’s dogs
the dogs had been conditioned to link certain sights and sounds with eating
Neutral Stimulus
stimulus that does not cause a relevant automatic or reflexive response
Unconditioned Stimulus (US)
stimulus that automatically triggers an involuntary response without any learning needed
Unconditioned Response (UR)
reflexive, involuntary response to an unconditioned stimulus
Conditioned Stimulus (CS)
previously neutral stimulus that an organism learns to associate with an unconditional stimulus
Conditioned Response (CR)
learned response to a conditioned stimulus
Acquisition
the initial learning phase in both classical and operant conditioning
Stimulus Generalization
after an association is forged between the CS and the CR, the learner often responds to a similar stimuli as if they are the original CR
Stimulus Discrimination
the ability to differentiate between a particular CS and other significantly different stimuli
Extinction
The process by which the conditioned response decreases after the repeated exposure to the conditioned stimulus in the absence of the unconditioned stimulus
Spontaneous Recovery
the reappearance of a conditioned response following it’s extinction
Conditioned-Taste Aversion
A form of classical conditioning that occurs when an organism learns to associate the taste of a particular food or drink with illness
Reinforcers
events, stimuli, and other consequences that increase the likelihood of a behavior reoccurring
Reinforcement
process of increasing the frequency of behaviors with consequences
Positive Reinforcement
The process by which reinforcers are added or presented following a target behavior, increasing the likelihood of it occurring again
Negative Reinforcement
The removal of an unpleasant stimulus following a target behavior that increases the likelihood of it occurring again
Primary Reinforcers
satisfies a biological need (water, food, physical contact)
Secondary Reinforcers
does not satisfy an biological need but often gains power through its association with a primary reinforcer (money, good grades)
Successive Approximations
method that uses reinforcers to condition, a series of small steps that gradually approach the target behavior
Shaping
process by which a person observes the behaviors of another organism, providing reinforcers if the organism performs at a required level
Continuous Reinforcement
every target behavior is reinforced
ideal for establishing new behaviors in acquisition phase
Partial Reinforcement
Target behaviors are reinforced intermittently, not continuously
works better for maintaining behaviors
Partial Reinforcement Effect
The tendency for behaviors acquired through intermittent reinforcement to be more resistant to extinction, than those acquired through continuous reinforcement
Variable-Ratio Schedule
subject must exhibit a SPECIFIC number of desired responses or behaviors before a reinforcer is given, but the number changes across trials
Fixed-Interval Schedule
A reinforcer is given for the first target behavior occurring after a specific time interval, and the target behavior tends to increase as each time interval comes to an end
Variable-Interval Schedule
The reinforcer comes after an interval of time goes by, but the length of the interval changes from trial to trial (within a predetermined range based on an average interval length.)
Goal of Punishment
to decrease or stop a behavior
Positive Punishment
something aversive or disagreeable is applied following the target behavior
ex. a fine for late library book return
Negative Punishment
taking away something valuable following a target behavior
ex. being grounded from driving after misbehaving
Prosocial Behavior
actions that are kind, generous, and beneficial to others
Latent Learning
type of learning that occurs without awareness and regardless of reinforcement
Cognitive Maps
a mental representation of physical space
Memory
The process involved in the encoding (collection), storage, and retrieval of information
Encoding
The process through which information enters our memory system
Storage
preserving information for possible recollection in the future
Retrieval
accessing information encoded and stored in memory
Levels of processing framework
Shallow
Intermediate
Deep (helps create stronger memories)
Information-Processing Model
conceptualizes memory as a flaw of information through a series of stages: sensory memory, short-term memory, and long-term memory
Ionic Memory (sensory memory)
visual impressions that are photograph-like in their accuracy but dissolve in less than a second
Eidetic memory
ability to “see” an image or object sometimes long after it has been removed from sight with amazing specificity
Echoic memory
exact copies of the sounds we hear that usually lasts from about 1 to 10 seconds
Maintenance Rehearsal (short-term memory)
technique of repeating information to be remembered, increasing the length of time it can be held in short term memory
Chunking (short-term memory)
grouping numbers, letters, or other items into meaningful subsets as a strategy for increasing the quantity of information that can be maintained in short term memory
Working Memory
The active processing of information in short-term memory, which includes the maintenance and manipulation of information
Semantic Memory
the memory of information theoretically available to anyone, which pertains to general facts about the world
Episodic Memory
The record of memorable experiences or “episodes” including when and where an experience occurred
Flashbulb Memory (episodic)
detailed account of circumstances surrounding an emotionally significant or shocking, sometimes historic, event
sometimes include inaccuracies or lack specific details
Frequently recall the precise moment you learned of an event
Implicit Memory
A memory for something you know or know how to do, but which might be automatic or unconscious
includes memories formed through classical conditioning
Procedural Memory
The unconscious memory of how to carry out a variety of skills and activities
type of implicit memory
Mnemonics
techniques to improve memory
Recall
retrieving information held in long-term memory without explicit retrieval cues
ex. short-answer test question
Recognition
matching incoming data to information stored in long-term memory
having to identify information, rather than come up with information
ex. multiple-choice test question
Serial Position Effect
the ability to recall items in a list depends on where they are in the series
Encoding Specificity Principal
memories are more easily recalled when the context and cues at the time of encoding are similar to those at the time of retrieval
State- Dependent Memory
remembering things is easier when physiological and psychological conditions, including moods and emotions, are similar at the time of encoding and retrieval
Mood Congruence
retrieval is easier when the content of a memory corresponds to our present emotional state