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sustainable competitive advantage
The ability to consistantly outperform industry averages/peers
4 critical characteristics to maintain a sustainable advantage
1)Valuable
2)Rare
3)Imperfeclty imitable(tough to imitate)
4)Nonsubstitutable
*These also help create Barriers to Entry
Micheal E. Porters book "Competitive Advantage" - Porter's 5 Forces
1- Barbaining power of customers
2- Threat of Substitues
3- Bargaining power of suppliers
4- Threat of new entrants
5- Rivarly
barriers to entry
Make it difficult for other firms to enter an industry and compete - makes. profits more sustainable
examples of barriers to entry
- Brand
- Regulation
- Distribution Channels
- Captial Intensity
- Switching Costs
- Network Effects
switching costs
A cost that a consumer incurs when switching from one product to another
Network effects
exist if the value of a network increases with the number of users (Facebook)
Porter's Value Chain Model (business structure)
(Support Functions) infrastructure: GM, planning, finance, IS
HRM: recruiting, hiring, training and development
Technology: research and development
(Primary Functions)
1) Inbound Logistics
2) Operations
3) Outbound Logistics
4). Marketing and Sales
5) Service
Operational Effectiveness
performing the same tasks better than rivals perform them
strategic positioning
performing different activities from those of rivals, or the same activities in a different way
5 models for analyzing business(The Value Chain)
1)Examine Industry Structure- Porter's 5 Forces Model
2)Choose our competitive Strategy- Porter's Model of Competitive Advantage
3)Link the parts of the value chain- Porter's Value chain model
4)streamline business processes- any business process diagram
5)Design IS - 5 Component IS Framework
- Enable business processes
- improve value chain links to increase efficiency
- support competitive strategy
- influence industry structure
Inventory Turns
The number of times inventory is sold or used during a specific period (such as a year or quarter). A higher figure means a firm is selling products quickly.
Straddling
Attempts to occupy more than one position, while failing to match the benefits of a more efficient, singularly focused rival.
imitation-resistant value chain
A way of doing business that competitors struggle to replicate and that frequently involves technology in a key enabling role.
Value Chain
The set of activities through which a product or service is created and delivered to customers.
scale advantages
advantages related to size
economies of scale
factors that cause a producer's average cost per unit to fall as output rises
Distributions Channels
The path through which products of services get to customers
Non-Practicing Entities
Commonly known as patent trolls, these firms make money by acquiring and asserting patents, rather than bringing products and services to market.
to go private
When a corporation is trying to go from a public corporation to a private corporation, where a few shareholders buy back the shares from the other shareholders via a self-tender offer
Porter's Five Forces
threat of entry, threat of substitute, supplier power, buyer power, and competitive rivalry
price transparency
the degree to which complete information is available
information asymmetry
A decision situation where one party has more or better information than its counterparty.
Supply Chain Management (SCM)
the structuring and coordination of relationships and activities across firms to deliver value in an information and technology intensive global enviroment
supply chain
a network of organizations and facilities that transforms raw materials into products delivered to customers
bullwhip effect
variability in order size and order timing increase at each stage up the supply chain
How to eliminate the Bullwhip Effect
- let all participants have access to consumer-demand info
- inner-organizational info systems are essential to sharing this data between firms
IT Effect on Supply Chain Performance
Postitive Impact:
-reduces cost of buying and selling
- sourcing, buying, coordinating much easier
- reduces bullwhip effect
Demand forecasting and inventory optimization:
- suppliers and customers can optimize inventory size and costs
Improves delivery scheduling:
- Enables just-in-time inventory
POS system
"POS" means "point of sale" or "point of service." POS refers to the place where some sort of transaction occurs. Although POS could be a retail shop or restaurant, a POS system generally indicates a computer terminal or linked group of terminals.
Vertical Integration
when a single firm owns several layers in its value chain
Value Chain
The set of activities through which a product or service is created and delivered to customers.
greige
Goods to be further customized based on designer/manager collaboration.
RFID
Small chip-based tags that wirelessly emit a unique identifying code for the item that they are attached to. Think of RFID systems as a next-generation bar code.
Logistics
Coordinating and enabling the flow of goods, people, information, and other resources among locations.
Information System
An integrated solution that combines five components: hardware, software, data, procedures, and the people who interact with and are impacted by the system.
return on investment
The amount earned as a result of that investment
Showrooming
The concept where customers browse at physical retailers, but purchase products from lower-cost online rivals.
operations
The organizational activities that are required to produce goods or services. Operations activities can involve the development, execution, control, maintenance, and improvement of an organization's service and manufacturing procedures.
network effects
Also known as Metcalfe's Law, or network externalities. When the value of a product or service increases as its number of users expands.
platforms
Products and services that allow for the development and integration of software products and other complementary goods. Windows, the iPhone, the Wii, and the standards that allow users to create Facebook apps are all platforms.
Metcalfe's Law
Value of the Internet increases with increase in the number of users
complementary benefits
Products or services that add additional value to the primary product or service that makes up a network.
exchange value
every product or service subject to network effects fosters some kind of exchange
staying power
The long-term viability of a product or service.
one-sided market
derive most of their value from a single class of users
two-sided market
derive their value from two classes of users(ebay)
TCO (Total Cost of Ownership)
An economic measure of the full cost of owning a product (typically computing hardware and/or software). TCO includes direct costs such as purchase price, plus indirect costs such as training, support, and maintenance.
positive feedback loop
Causes a system to change further in the same direction.
tipping point
when network effects are present, markets may reach a tipping point where network effects become so valuable that one winner emerges
Network effects increase ______
barriers to entry (New entrants must be very desirable
Strategy: Move early
Being first-to-market or moving early is one way to become the dominant provider
Subsidize Adoption
Paying customers to adopt tech. and build the size of your network
Redefine the Market
(IPod redefining MP3 Players by adding iTunes
Open standards refers to:
standards not owned by any company - allows the use of any company
proprietary
characteristic of a companies ownership of property; may restrict the size of the network
same-side exchange benefits
benefits derived by interaction among members of a single class of participant
cross-side exchange benefit
When an increase in the number of users on one side of the market (console owners, for example) creates a rise in the other side (software developers).
Monopoly
A market in which there are many buyers but only one seller.
Oligopoly
a market dominated by a small number of powerful sellers
technological leapfrogging
Competing by offering a new technology that is so superior to existing offerings that the value overcomes the total resistance that older technologies might enjoy via exchange, switching cost, and complementary benefits.
social proof
Positive influence created when someone finds out that others are doing something.
Blue Ocean Strategy
An approach where firms seek to create and compete in uncontested "blue ocean" market spaces, rather than competing in spaces and ways that have attracted many, similar rivals.
convergence
when two or more markets, once considered distincly seperate, begin to offer features and capabilities. Ex - the markets for mobile phones and media players are converging
Envelopment
When one market attempts to conquer a new market by making it a subset, component, or feature of its primary offering.
backward compatibility
The ability to take advantage of complementary products developed for a prior generation of technology.
adaptor
A product that allows a firm to tap into the complementary products, data, or user base of another product or service.
The Osborne Effect
When a firm preannounces a forthcoming product or service and experiences a sharp and detrimental drop in sales of current offerings as users wait for the new item.
congestion effects
When increasing numbers of users lower the value of a product or service.
binary digit (bit)
Computers represent data using binary digits (0 or 1), called BITS
Hardware
the physical component of information technology, consisting of microelectronics-based computing or telecommunication devices
the five waves of computing
1 - Wave I (1960s, room size mainframe computers)
2 - wave II (1970s, refrigerator size minicomputers)
3 - Wave III (1980s personal computers)
4 - Wave IV (1990s internet computing)
5 - Wave V - (Now, Ubiquitous computing)
the various statements of moore's law
- The speed of a computer chip doubles every 18 months (faster")
- chip performance per dollar doubles every 18 months (cheaper)
why is it called silicon valley?
- the home to the semiconductor chip making industry that uses silicon(fine sand)as a basic raw materal
- semiconductor chips are used inside most electronic computing devices
What's inside a computer?
- Motherboard
- CPU
- RAM
- Video Card
- Power supply
- hard disk
- optical drive
the STORAGE of a computer contains
- magnetic disk(hard drives)
- optical disk(CDs & DVDs)
- magnetic tape
the INPUT of a computer contains
- keyboard
- mouse
- scanner
- UPC reader
- microphone
the PROCESS of a computer contains
- CPU
- main memory
- special function cards
the OUTPUT of a computer contains
-video display
- printer
- speakers
-slide projector
- plotter
Types of Hardware
Input hardware, processing devices(CPU), Main Memory(sometimes called random access memory or RAM), Special function cards (enhance computers basic capabilities on things like video cards), output hardware, storage hardware
Random Access Memory (RAM)
- main memory
- to store data or instructions, RAM needs power
- RAM is volatile - power off, RAM contents lost
storage
-magnetic and opical disks maintain contents without power and serve as storage devices
- NONVOLATILE- turn computer off and on, contents of magnetic and optical disks is uncharged(unless is crashes)
- flash memory - nonvolatile and SOLID STATE- more robust than moving partts
Quantum computing
-quantum computer consisting of just 300 atoms would possess more sheer calculating power than a convential machine harnessing every last atom in the universe
- the largest conventional computer would need billions of years to figure it out
Internet of Things
describes a system in which everyday objects are connected to the internet and in turn are able to communicate information throughout an interconnected system
Microprossesor
the part of the computer that executes the instructions of a computer program
volatile memory
Storage (such as RAM chips) that is wiped clean when power is cut off from a device.
non-volatile memory
Refers to a kind of RAM that is stable and can hold data as long as electricity is powering the memory.
flash memory
Nonvolatile, chip-based storage, often used in mobile phones, cameras, and MP3 players. Sometimes called flash RAM, flash memory is slower than conventional RAM, but holds its charge even when the power goes out.
solid state electronics
Semiconductor-based devices. Solid state components often suffer fewer failures and require less energy than mechanical counterparts because they have no moving parts. RAM, flash memory, and microprocessors are solid state devices. Hard drives are not.
semiconductor
computer chips
price elasticity
rate at which demand for a product or service fluctuates with price change.
Microcontroller
Special purpose computers that dont have an operating system
Internet of Things (IoT)
A vision where low-cost sensors, processors, and communication are embedded into a wide array of products and our environment, allowing a vast network to collect data, analyze input, and automatically coordinate collective action.
Fabs
Semiconductor fabrication facilities; the multibillion dollar plants used to manufacture semiconductors.
multicore microprocessors
Microprocessors with two or more (typically lower power) calculating processor cores on the same piece of silicon.
supercomputer
A computer that was the fastest in the world at the time it was constructed.
massively parallel
Computers designed with many microprocessors that work together, simultaneously, to solve problems.
grid computing
A type of computing that uses special software to enable several computers to work together on a common problem as if they were a massively parallel supercomputer.
cluster computing
Connecting server computers via software and networking so that their resources can be used to collectively solve computing tasks.
Software as a Service (SaaS)
A form of cloud computing where a firm subscribes to a third-party software and receives a service that is delivered online.
Cloud Computing
Replacing computing resources—either an organization's or individual's hardware or software—with services provided over the Internet.