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Point Particle
an object whose size, shape, and internal structure are not important to us in the current context, and which we can consider to be located at a single point in space
Velocity
combination of both speed and direction (precise value at any instant)
A change of velocity (speed or direction or both) indicates…
avg vel =
the existence of an interaction
= delta r / delta t
Constant Velocity (uniform motion)
No change in speed or direction
Newton’s First Law of Motion
Every body persists in its state of rest or of moving with constant speed in a constant direction, except to the extent that it is compelled to change that state by forces acting on it.
Force
is the way in which the amount of interaction is quantified
Unit vector
every component is less than or equal to one
magnitude = 1
Each of the numbers in the triple is called a ___ of the vector
component
Vector
x y and z components, represents magnitude times direction (|r| * rhat (unit vector/direction))
Position
described by vector components
Displacement
draw r1 and rf tail to tail
draw delta r from head (arrow) of ri to head of rf
Vector subtraction
draw vectors tail to tail
if calculating “final minus initial” then it is drawn from the tip of the “initial” to the tip of the “final” vector
Vector addition
draw vectors tail to tip
sum is from tail of first vector to tip of second vector