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Psychology
Provide better understanding of natural intelligence through objective description or mechanistic analysis
Structuralism
progenitor of western European psychology
Not objective
Functionalism
Characterize everything we’re doing via functions
Behaviorism
Addressed failings of structuralism (ie non-objective)
Build theories of psychology based on objective observations of stimuli, called “observables,” and the way we respond to them (1910-1950)
Want as little inobservable things as possible
Gestalt Psychology
Surroundings are more compelx than individual stimuli
Physiological Psychology
Understand brains/nervous system to study psychology
Cognitive Psychology
Modern Psychology
Reflex
Automatic response to a specific stimulis
Startle Reflex: Defensive response to a sudden unexpected, stimulus
Habituation
When a response to a stimulus diminishes with repeated presentation of the stimulus
Classical Conditioning
When a neutral stimulus becomes associated with a stimulus
EG Pavlov’s Dogs: Person Appearing associated with Food
Original Unlearned Association
Inherent Response (eg Food → Salivate), can be just about anything
Food is Unconditioned Stimulus (UCS)
Salivation is Unconditioned Response (UCR)
New Association
Pairing is formed, once stimulus leads to certain result
Conditioned Stimulus: Person appearing
Conditioned Response: Salivaton
Extinction
When repeated presentation of a conditioned stimulus without the unconditioned stimulus, leads to the conditioned response to diminish
Spontaneous Recovery
When an extinguished response returns due to the passage of time only
Generalization
When a stimulus that is similar to an already learned stimulus elicits the conditioned response
Discrimination Training
When generalization is limited with further learning so that two different conditioned stimuli come to elicit different conditioned responses
Operant Conditioning
The learning of new responses
EG Cat in a puzzle box searching for a way out, accidentally pushes the open lever; being placed back in the box leads to them repeating the lever push faster and faster
Law of Effect
Responses that produce a satisfying effect are more likely to occur again whereas responses that produce a discomforting effect become less likely to occur
Reinforcer
Things in the environment that increase the likelihood of a behavior
Punishers
Things in the environment that decreases the likelihood of a behavior
Skinner Box
An apparatus for efficiently and precisely eliciting operant learning and measuring operant behavior
Shaping
Successive reinforcement of responses that increasingly approximate a target behavior (“you’re getting warmer”)
Schedules of Reinforcement
Continuous Reinforcement: When every operant response is reinforced
Faster initial response
Partial Reinforcement: When some but not all operant responses are reinforced
Partial Reinforcement Extinction Effect: Learning that requires more trials to extinguish under a partial reinforcement schedule
Types of Reinforcement Schedules
Ratio: Based on # of responses
Interval: Based on how much time has passed
Positive vs. Negative Reinforcement
Positive: Providing reinforcement increases behavior
Negative: Taking something away increases certain behavior
Punishment
Any event that reduces or weakens the likelihood of a behavior
Positive Punishment: Presenting something unpleasant after a behavior
Negative Punishment: Taking away something pleasant (reducing/removing)
Taste Aversion
Food aversion learning
A biologically/evolutionary determined special form of learning
Protects us from foods we can eat that are poisonous
5 Differences Between C.C. and Food Aversion
Somewhat similar to classical conditioning but…
Lasts much longer
Happens with just one trial
Much more resistant to extinction
Unconditioned stimulus and conditioned stimulus can be separated by a long time
Only happens with tastes and smell
Expectancy Effect
The conditioned stimulus leads the organism to expect the unconditioned stimulus, leading to the form of the conditioned response
Support for Expectancy Effect
Examples:
Works best when Conditioned Stimulus precedes the Unconditioned Stimulus
Blocking Effect: The Conditioned Stimulus will not come to elicit a Conditioned Response if another distinct Conditioned Stimulus already predicts the Unconditioned Stimulus
Neuron
Brain cells that transmit electrical signals
Function: Send and receive electrical signals from one neuron to another
3 Kinds of Neurons:
Sensory: Take information from the world and transmit it to your brain
Motor: Take information from your brain and transfer it to your muscles
Interneurons: Neurons that send information from one neuron to another
Parts of Neuron
Cell Body: Includes all standard cellular appartus and nucleus
Dendrites: Branch-like extensions from cell body, receive signals from other neurons and increase the surface area of the neuron
Axon: Transmits signals down the length of the neuron
Axon Terminals: Send signals to other neurons
Myelin Sheath: Provides nutritional capabilities to the cell, causes signals to transmit faster down the axon
Neural Communication
Synapse: Gap between the axon terminals of a sending neuron and the dendrites of a receiving neuron
5 Steps of Neural Communication
1. Sending neuron “fires” action potential (all or more electrical signal that travels down the axon of a neuron)
2. Action potential arrives at the axon terminals
3. Axon terminals release neurotransmitter into the synapse
Neurotransmitter: Chemical that affects the activity of another neuron or muscle
4. Neurotransmitter floats across the synapse to the dendrites of the receiving neuron
5. If the receiving neuron receives enough neurotransmitters, it fires its action potential
Nervous System
All of the neurons in your body
Consists of two components:
Control Nervous System (CNS): Brain and Spinal Cord
Peripheral Nervous System (PNS): Nerves (bundles of axons outside the central nervous system)
2 Kinds of Nerves in PNS
Spinal Nerves: From spinal cord to different aprts of the body
31 pairs
Cranial Nerves: From your brain to parts of head and some internal organs
12 pairs
PNS
2 General Functions:
Sensory: To the CNS
Motor Function: From the CNS
Accomplished by Motor Neurons
Motor Neurons
Operate on two kinds of muscle
Skeletal Muscle
Controlled by somatic portion of the Peripheral Motor System
Somatic: Initiates activity
Visceral Muscle and Glands
Autonomic: Changing activity of muscle
Two “Modes”
Autonomic Nervous System
Sympathetic: Excited, stimulated
Parasympathetic: Calm, tired
Spinal Cord
3 Functions:
Transmits information between the spinal nerves and the brain
Organize some simple rhythmic skeletal muscle activity
Organize some reflexes
Flexion Reflex: Reflex that causes you to withdraw one of your limbs after experiencing pain
Brainstem
3 Structures:
Medulla: Simple autonomic functions
Pons: Controls more complicated reflexes than the spine can handle (eg Posture Reflex)
Midbrain: Does simple survival skills (eg eating, drinking, attacking, sleeping)
Thalamus
The relay station of the brain; all sensory information will go to the thalamus first, then to the rest of the brain
Almost every action you take goes through the thalamus
Cerebellum
Means “little brain,” responsible for fine motor movements and fast ballistic movements (pre-planned, executed without further guidance)
Basal Ganglia
Responsible for gross motor movements and integrating motor movements of a sequence
Complementary Function
Cerebellum + Basal Ganglia
Limbic System
Means “border” (between evolutionary old vs. new)
Amygdala: Important for emotional function
Hippocampus: Important aspects of how our memory works
Helps us with the formation of memories
Hypothalamus: Controls the autonomic nervous system and contain drive states
Drive States: When there’s a thing you need, your behavior motivates you to get it
Cortex
Means “ bark” (cortex is outside of the brain, because everything else is sub-cortical)
Aka “Neocortical”
Wrinkly because it’s like a sheet (flat), evolution crumples up the brain so it fits in the skull
Gyri: Bulges of Cortex
Crevices of Cortex
Sulci: Small crevices
Fissures: Big crevices
Frontal Lobe
Located in front
Planning actions and changing strategies
Parietal Lobe
Means “wall,” located top middle
Spatial Perception, Somatosensation and some Language
Temporal Lobe
Closest to brainstem
Auditory Processing
Occipital Lobe
Located in back of head
Visual Processing
Functional Descriptions
Input: Primary Sensory Areas
Receive signals from your sense organs through your thalamus
Primary Visual Cortex: Responsible for things you can see (near occipital lobe)
Primary Auditory Cortex: Responsible for things you hear (near temporal lobe)
Primary Somatosensory Cortex: Responsible for body senses (near parietal lobe)
Primary Motor Areas
Last part of your cortex that sends information about some movement you want to make
Located in back of frontal lobe
Association Cortex
Everything in between (facilitates association)
More association cortices, more intelligent/complex the organism is
Principles of Cortical Organization
Principle of Topographic Organization: Things that are adjacent in the real world are represented in adjacent cortexes
Tonotopic Organization: Notes that are adjacent in the scale are adjacent in the primary auditory cortex
Principle of Cortical Magnification
The more complex or sensitive an ability, the more cortex that’s used for it
Cortical Hemispheres
Left and Right hemispheres for each lobe, separated by the midline fissure
Corpus Callosum: Connected to each other via this
Contralateral Organization
“Other Side” Organization
Everything on the left side of the world is represented in the right side, and vice versa
Hemispheric Specialization
The different things we do tend to collect in one hemisphere or another
Left Hemisphere: Ability to speak, language
Right Hemisphere: Spatial
Split-Brain Patients
Patients who have a form of epilepsy can have their Corpus Callosum severed to stop uncontrolled electrical activity that causes seizures
Unilateral presentation: “One side” presentation
Action Potential
All or none electrical signal that travels down the axon of the neuron
Elements that Allow Signal to Happen
Components:
Cell Membrane: Porous skin that allows some particles through
Channels: “Doors” that only allow certain particles through (Na+ and K+ Channels)
Surrounded by Extracellular Fluid, Intracellular Fluid inside cell
Extracellular Particles: Na+ (sodium ions) and Cl- (chloride ions)
Intracellular Particles: K+ (potassium ions) and protein molecules
Sodium Potassium Pump
2 Kinds of Forces:
Electric Force: Like charges repel, opposite charges attract
Osmotic (Concentration) Force: Particles tend to distribute themselves (want equilibrium)
Resting State
Particles distributed as follows:
K+ inside, Na+ outside
Na+ channels are closed
K+ channels slightly open so some K+ ions sneak out into extracellular fluid
At -70 mV
What Causes Na+ Channels to Open?
Two things:
Neurotransmitters: Starts Action Potential
When inside of cell starts to become more positive
Causes action potential to move
Voltage-Dependent Channels
When Sodium Channels Open
What Happens:
Na+ ions go inside
When inside of cells hit +30 mV
K+ channels open wide
Na+ channels close
Hyperpolarization
K+ channels close
Sodium-Potassium Pump moves Na+ out and K+ in
Sensation
The simple experience associated with a physical stimulus
The process by which physical energy is converted into a brain signal
Perception
Physiological, meaningless
Organization and meaningful interpretation of sensory information
Relatively psychological, meaningful
Chain of Sensation
3 Steps:
Physical Stimulus
Physiological Response
Sensory Experience
Vision
Physical Stimulus: Visible Light
Visible Stimulus: EM radiation w/ wavelengths between 400 and 700 nm
Structures of the Eye
Cornea: Thin, clear film that covers eye, protects eye and focuses light
Pupil: Black hole in middle fo eye, lets light in
Iris: Gives eye its color, muscle that changes the size of the pupil
Lens: Additionally focuses light, muscles attached to it squishes the lens to change its thickness and adjust focus
Myopia (Near-sightedness): Lens is too curved
Retina: Photosensitive layer of cells in the back of the eye
Transduction
Conversion of physical energy into a neural signal
Photoreceptors
Light-sensitive neurons in the retina
Rods and Cones: Form synapses with other cells that do processing
Photochemical: Molecule that changes its geometry in response to light; increasing charge inside the cell
Retinal Ganglion Cells
Have signals sent to them by photoreceptors
Axions of R.G. Cells form the optic nerve
Distributed across retina, come together to form optic nerve
Blind Spot: Where the optic nerve is
Located in different parts of visual field to make up for each other, also compensated for by the brains
Optic Disk: Part of reaction w/ no photoreceptors
Rods
Responsible for helping you see in dim light (only 1 kind)
Extremely light sensitive, too much light causes rods to be oversaturated
Low Acuity: Can’t make out fine patterns
Poor neural convergence
Cones
Allow you to see color (3 kinds)
Less sensitive to light, so you usually use them during the day
High Acuity: Make out fine patterns, low neural convergence
Fovea
Middle of retina hit by light from things you are looking directly at
Periphery
Outside the fovea
Function of Color Vision
Sense the surface property of objects
Unidimensional physically
Psychological Nature of Color
Even though it is unidimensional physically, it’s multidimensional psychologically
Additive color mixing
Three Primaries Law
Color sensed from any single wavelength can always be matched by mixing together three other wavelengths
The Trichromatic Theory of Color Vision
3 kinds of cones in our retina
Slightly different photochemicals in cones
Red Cones: Respond to long wavelengths
Blue Cones: Respond to short wavelengths
Green Cones: Respond to medium wavelengths
Opponent Nature of Color
Every particular color you see has an opposite color
Yellow → Blue
Green → Red
Black → White
Law of Complementarity
Any color can be additively mixed with some other color so that the result is white
The Opponent Process Theory of Color Vision
The way that you see color comes from two opponent color systems
Retinal ganglion cell activity
Collect signal and send it to brain, but strength of signal can cause the brain to interpret it as one color or another
Which Theory Works?
Both! Cone system is wired to retinal ganglion cells
Form Perception
Recognition of visual objects
Template Theory of Form Perception (?)
The way we recognize objects is by comparing a visual image to a stored memory of that visual image
Probably wrong because visual images of objects are too varied to be described by any simple set of templates
2 Kinds of Information
Bottom-Up Information: Info perceived from the world
Top-Down Information: Info that comes from an educated guess
Any time you see anything, you usually use a mix of both of these
Feature-Integration Theory
Analysis of visual info occurs in 2 steps
Detection of Features: Detect simplest visual pieces of information
Happens automatically and in-parallel
Integration of Features: Put features together
Less automatic, more serial
Gestalt Principles
Tells us how to group features of objects together based on what we know
6 Principles
Proximity
Features that are close together tend to be perceived as part of the same object
Similarity
Features that are similar tend to be perceived as being part of the same object
Closure
We tend to extrapolate or extend features to bring them into closed holes
Good Continuation
Features tend to continue on a smooth path rather than change abruptly
Common Movement
Features that move together tend to be grouped together
Good Form
Features tend to get grouped together if they are symmetrical or organized
Principle of Maximum Likelihood
Overarching principle
Organize a feature set in a way that is most likely given what you know about the world
Subjective Contour
Perceived edge of surface when there is no edge
Follows Principle of Maximum Likelihood
Recognition
By Components Theory (tolerate variability)
Multi-step process (eg recognizing words)
Detect a bunch of features
Group features into letters
Configuration of letters → Word