MKTG 300 EX 3

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103 Terms

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Consumer Products

for personal use

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Business Products

products meant for use in producing other products (raw materials

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Convenience Products

relatively inexpensive

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Shopping Products

items for which buyers are willing to expend considerable effort in planning and making purchases (TV)

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Specialty Products

items with unique characteristics that buyers are willing to expend considerable effort to obtain

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Unsought Products

items that the consumer does not know about or knows about but does not initially want (burial plots)

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Product Item

a specific version of a product that can be designated as a distinct offering among an organization's products

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Product Line

a group of closely related product items

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Product Line Depth

the number of product items in a product line

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Product Mix

all products that an organization sells

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Product Width

the number of different product lines a business manufactures or sells

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Product Modification

changing one or more of a product’s characteristics

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Product Repositioning

changing the place a product occupies in a consumer's mind relative to competitive products

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Product Line Extension or Contraction

extension = adding products to a line

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contraction = cutting low-sales products

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Brand Name

the part of a brand that can be spoken (letters

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Brand Mark

the elements of a brand that cannot be spoken

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Brand Equity

the added value a brand name gives to a product beyond functional benefits

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Global Brand

a brand with 1/3 of earnings outside home country

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Manufacturer’s Brand

the brand name of a manufacturer (Coke

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Private Brand

a brand owned by a wholesaler or retailer (Trader Joe’s)

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Captive Brand

a brand manufactured by a third party for an exclusive retailer with no evidence of retailer affiliation

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Individual Branding

each product gets a different name

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Family Branding

marketing several products under the same brand name

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Co-Branding

placing two or more brand names on a product or package

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Cooperative Branding

two brands receive equal treatment and borrow each other's equity

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Complementary Branding

co-branding where two brands encourage co-consumption (Crocs x Disney)

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New Product Categories

New-to-the-World

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New Product Lines

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Product Line Additions

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Improvements/Revisions

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Repositioned

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Lower-Priced

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New Product Development Process

seven phases: strategy

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New-Product Strategy

plan linking new-product development to company objectives

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Idea Generation

developing a pool of ideas (brainstorming

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Idea Screening

eliminates ideas inconsistent with the new-product strategy

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Business Analysis

specifies features

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Development

turns idea into prototype

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Simultaneous Product Development

team-oriented approach

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Test Marketing

limited introduction to test customer reactions

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Commercialization

launches product in full-scale production and sales

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Reasons for New Product Failure

no point of difference

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Diffusion of Innovation

how an innovation spreads over time

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Innovators

first buyers of a new product

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Early Adopters

adopt early

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Early Majority

adopt before average person

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Late Majority

skeptics who adopt when necessary

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Laggards

last adopters

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Product Life Cycle

introduction

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Introductory Stage

full-scale launch of a new product

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Growth Stage

sales increase

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Maturity Stage

sales peak

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Decline Stage

long-run drop in sales

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Service Characteristics

intangibility

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Intangibility

services cannot be touched/seen/tasted/heard like goods

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High in Search

easy to evaluate before purchase

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High in Experience

attributes known only after purchase (vacation)

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High in Credence

hard to assess even after purchase (lawyer

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Inseparability

production and consumption cannot be separated

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Heterogenous

variability in service delivery

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Perishability

services cannot be stored or inventoried

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Components of Service Quality

reliability

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Product Strategies for Services

service as process

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Service: Product

focus on experience

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Service: Place

no intermediaries

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Service: Price

indicator of quality

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Service: Promotion

demonstrations

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Non-Profit: Product

social cause or service (education

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Non-Profit: Price

affordable

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Non-Profit: Place

maximize accessibility

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Non-Profit: Promotion

community outreach

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Key Processes of Supply Chain Mgmt

supplier relationship mgmt

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product development & commercialization

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manufacturing flow

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demand mgmt

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customer relationship mgmt

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customer service mgmt

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order fulfillment

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returns mgmt

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Supply Chain Integration

firms coordinate activities to be seamlessly linked

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Relationship Integration

companies develop social connections to guide interactions

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Measurement Integration

assess supply chain performance and hold each firm accountable

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Technology & Planning Integration

IT systems connecting managers across firms

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Customer Integration

enable value-added offerings for high-value customers

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Material & Service Supplier Integration

link to suppliers to streamline processes

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Marketing Channels

organizations that ease transfer of ownership from producer to user

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Direct Channel

producer → consumers

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Retailer Channel

producer → retailer → consumers

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Wholesaler Channel

producer → wholesaler → retailer → consumers

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Agent/Broker Channel

producer → agent/broker → wholesaler → retailer → consumers

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Channel Functions

transactional

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Intensive Distribution

stocking products in as many outlets as possible

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Selective Distribution

more than one but not all intermediaries

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Exclusive Distribution

limited dealers get exclusive rights

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Factors Affecting Channel Choice

market factors

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Classification of Retail Operations

ownership

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Ownership Arrangement

independent retailer

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Level of Service

self-service

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Product Assortment

length & breadth