Operant Conditioning Lecture 4: General Principles

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Vocabulary-style flashcards covering the key terms and definitions from the lecture on operant conditioning and related concepts.

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43 Terms

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Operant Conditioning

Learning via reinforcement; consequences of past actions influence future voluntary behavior.

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Classical Conditioning

Learning via association; formation of reflexive or involuntary responses to stimuli.

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Ivan Pavlov

Pioneer of classical conditioning; demonstrated learning by association.

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B.F. Skinner

Key figure in operant conditioning; showed learning via consequences in the Skinner box.

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Shaping (successive approximations)

Reinforcing progressively closer steps toward a target behavior.

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Reinforcer

A consequence that increases the likelihood of the preceding response.

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Punisher

A consequence that decreases the likelihood of the preceding response.

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Positive Reinforcement

Adding something to increase a behavior (e.g., ice-cream for homework).

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Negative Reinforcement

Removing something to increase a behavior (e.g., relief from discomfort).

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Positive Punishment

Adding something to decrease a behavior (e.g., scolding).

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Negative Punishment

Removing something to decrease a behavior (e.g., loss of privileges).

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Discriminative Stimulus

A stimulus signaling that a particular response will be reinforced or punished.

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Three-Term Contingency

Discriminative stimulus → operant response → reinforcing/punishing outcome.

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Stimulus Control

Behavior governed by the presence or absence of a stimulus.

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Stimulus Generalisation

After reinforcement, responding to similar stimuli as if they were the trained one.

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Stimulus Discrimination

Learning to respond differently to different stimuli; precise control.

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Schedules of Reinforcement

Rules for when reinforcements are delivered; include CRF and PRF with FR, VR, FI, VI.

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Continuous Reinforcement (CRF)

Reinforcement for every instance of the target behavior.

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Partial Reinforcement (PRF)

Reinforcement only for some occurrences of the behavior.

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Fixed Ratio (FR)

Reinforcement after a fixed number of responses.

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Variable Ratio (VR)

Reinforcement after an unpredictable number of responses.

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Fixed Interval (FI)

Reinforcement for the first response after a fixed time interval.

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Variable Interval (VI)

Reinforcement for the first response after varying time intervals.

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Backward Chaining

Training the final step first and then preceding steps toward the start.

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Forward Chaining

Training the first step first and moving forward through the sequence.

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Bridging

Using a conditioned reinforcer (CS) to bridge the delay between behavior and primary reward.

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Conditioned Reinforcer

A stimulus that has acquired reinforcing value through learning.

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Real World Learning

Learning without an experimenter; adaptation to environmental feedback.

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Superstitious Behaviour

Random reinforcement can create repeated behaviors due to mistaken causal beliefs.

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Baiting

Reinforcing approximations that could lead toward the target behavior.

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Mimicry

Imitating observed behaviors as a path to learning.

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Sculpting

Gradually refining a behavior by reinforcing successive approximations.

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The Law of Effect

Responses followed by satisfaction become more likely to recur.

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Thorndike

Psychologist who formulated the Law of Effect using puzzle boxes with animals.

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Drive (Reward Variables)

Motivation or desire for the reinforcer; higher drive enhances learning.

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Size/Magnitude (Reward Variables)

Amount of the reinforcer; larger rewards often accelerate learning but show diminishing returns.

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Delay (Reward Variables)

Time between the behavior and reinforcement; shorter delays usually improve learning.

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Skinner Box

Experimental chamber used to study operant conditioning with animals.

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Reward Variables Summary

Drive, size, and delay collectively influence reinforcement effectiveness.

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Punishment vs Reinforcement

Reinforcement increases behavior; punishment decreases behavior.

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Punishment Effectiveness Guidelines

Immediate, continuous, and paired with reinforcement of incompatible behavior.

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Stimulus Control in Everyday Life

Most everyday behaviors are governed by discriminative stimuli in the environment.

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Three-Term Contingency Practical Note

Discriminative stimulus signals when a behavior will be reinforced or punished; the response and outcome follow accordingly.