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Flashcards covering key vocabulary from the lecture notes on skills, learning, movement analysis, and biomechanics.
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Skill
A voluntary, goal-directed activity that we learn through practice and experience.
Motor Skills
A special form of skill that requires movement of the body or limbs to achieve the goal.
Gross motor skills
Recruit large muscle groups, with less emphasis on precision.
Fine motor skills
Recruit smaller muscles associated with movements requiring precision.
Discrete motor skills
Have an obvious beginning and end.
Continuous motor skills
Have no definite beginning or end point.
Serial motor skills
Several separate skills are performed in a sequence.
Closed motor skills
Are performed in surroundings where the performer has the greatest control over the performance environment.
Open motor skills
Are performed in a less predictable environment where the conditions are constantly changing and the performer has limited control over their environment.
Stability skills
Skills involving balance and control of the body.
Locomotor skills
Skills that enable us to move through space.
Manipulative skills
Skills involving the control of an object.
Blocked practice
Practicing the same skill continually without changing to a different task; appropriate for beginners.
Random practice
Varied sequencing of different motor skills in the same training session; suitable for performers in the associative and autonomous stages.
Feedback
The information a performer receives about the outcome of a task.
Intrinsic feedback
Performers using their own senses; always available to the performer when they understand the goal of the task.
Augmented feedback
Feedback from a coach that can greatly enhance a performer’s own internal feedback system.
Concurrent feedback
Feedback provided during the activity.
Terminal feedback
Feedback provided after the performance.
Knowledge of results
Specific feedback about the outcome of the task.
Knowledge of performance
Feedback that concerns the characteristics of performing a task.
Cognitive stage of learning
Attention is on movement production and performance will be inconsistent; no detection and correction abilities.
Associative phase of learning
The performer makes fewer errors and is able to detect some errors.
Autonomous stage of learning
The skill is largely automatic. The performer can detect and correct errors; focus is directed on tactics.
Qualitative movement analysis
Used to improve human movement.
Affordances
Opportunities for action and are defined in terms of the capabilities of the individual.
Force
A push or a pull, anything that changes the shape, speed, direction of an object; anything that causes acceleration of an object.
Inertia
The tendency of a body to resist a change in its state of motion; proportional to mass.
Momentum
The amount of motion in an object; directly related to mass and velocity.
Impulse
The change of momentum, calculated as force multiplied by time.
Distance
The path travelled by an object from start to finish, regardless of the direction travelled.
Displacement
The change in position of an object from the starting position to the finishing position.
Speed
The time taken to cover a certain distance.
Velocity
The time taken to change position.
Acceleration
The change in velocity in a period of time.
Torque
Causes an object to rotate; results in angular acceleration.
Static equilibrium
A body that is not moving or rotating.
Dynamic equilibrium
A body that is moving with constant velocity; no change in direction or speed.
Balance
The ability to control equilibrium.
Stability
The resistance to the disruption of equilibrium.
First class levers
Axis is between the resistance and the force.
Second class levers
Resistance is closer to the axis than to the force.
Third class levers
Force is closer to the axis than to the resistance.