AP Cyber — Networking & Number Systems

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Flashcards covering key vocabulary terms and definitions from AP Cyber lecture notes on Networking Theory, Topologies, Number Systems, Cabling, Addressing, IP Assignment, OSI Model, and TCP vs UDP.

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72 Terms

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Network

Two or more computers connected to share resources (files, applications, OS, printers, etc.).

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LAN (Local Area Network)

A network designed for local sharing, typically inside an office, school, or building.

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WAN (Wide Area Network)

A network that connects multiple LANs across large geographic areas.

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Scalability

How easily a network can grow, for example, by adding new PCs.

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Fault Tolerance/Redundancy

The ability of a network to survive if one cable or switch fails.

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Latency

The time it takes a packet to reach its destination, often increased by congested links.

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Point-to-Point Topology

A network topology connecting one device directly to another, e.g., computer to printer.

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Bus Topology

A network topology where devices connect to one backbone cable; cheap, but backbone failure causes the whole network to go down.

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Ring Topology

A network topology where devices form a closed loop, and data passes in one direction using 'token passing'; outdated for modern LANs.

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Star Topology

A network topology where each device connects to a central hub/switch; common in homes, but central hub failure causes all devices to fail.

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Hub-and-Spoke Topology

Similar to a star topology but used for WANs, with branch offices (spokes) connecting to a central office hub.

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Mesh Topology

A network topology where devices connect to many others, offering very high reliability but being expensive; used in critical networks like military.

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Hybrid Topology

A network topology that combines elements of different topologies, e.g., star-bus.

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Spine-Leaf Topology

A data center network design where leaf switches connect servers, and spine switches interconnect leaves for redundancy.

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Binary (Base 2)

A number system used by computers, based on two states (0 and 1) representing off and on transistors.

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Decimal (Base 10)

The standard number system humans use, with digits 0-9.

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Hexadecimal (Base 16)

A number system using digits 0-9 and letters A-F, often used as a shorthand for binary due to being easier for humans to read.

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Octal (Base 8)

A number system using digits 0-7, often used by grouping binary bits into threes.

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ASCII

A standard that converts characters into binary numbers.

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RGB values

Binary values that represent colors, e.g., for digital images.

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Bitmaps

Digital images where each pixel stores RGB values in binary format.

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Twisted Pair Cable

Copper wires twisted together to reduce electromagnetic interference, commonly used for Ethernet.

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Cat5e Cable

An Ethernet cable category capable of speeds up to 1 Gbps.

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Cat6 Cable

An Ethernet cable category capable of speeds up to 10 Gbps.

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Coaxial Cable

A cable with a copper core and shielding, used in older broadband internet connections.

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Fiber Optic Cable

A cable that uses light pulses for data transmission, offering the fastest speeds, long-distance capabilities, and immunity to interference.

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RJ-45

A standard connector used for Ethernet cables.

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Crosstalk Interference

Electrical interference that occurs between adjacent wires, reduced by twisting wire pairs.

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MAC Address (Physical Address)

A manufacturer-assigned, unique hardware address (e.g., 00-1A-92-7C-4E-01) used at the Data Link layer.

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IP Address (Logical Address)

A numerical label assigned to each device connected to a computer network, used for identification and location (IPv4 is 32-bit, IPv6 is 128-bit).

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Port Address

A number that identifies a specific application or service on a device, e.g., TCP port 80 for HTTP.

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Application-specific Address

Addresses used at the application layer, such as URLs (www.example.com) or email addresses.

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0.0.0.0 (IPv4)

A reserved IPv4 address indicating a host without an assigned IP address.

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127.0.0.* (IPv4)

The loopback address range in IPv4, used for testing local network interfaces.

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255.255.255.255 (IPv4)

The broadcast address in IPv4, sending data to all devices on the local network.

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Private IP Block 192.168.x.x

A range of private IPv4 addresses reserved for use within local networks, not routable on the public internet.

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Private IP Block 10.x.x.x

A range of private IPv4 addresses reserved for use within local networks, not routable on the public internet.

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Private IP Block 172.16-31.x.x

A range of private IPv4 addresses reserved for use within local networks, not routable on the public internet.

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Public IP Address

An IP address assigned by an ISP, visible and routable on the internet.

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Private IP Address

An IP address used for internal networks, not routable directly on the internet.

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Static IP Address

An IP address that is manually configured and does not change.

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Dynamic IP Address

An IP address that is automatically assigned by a DHCP server and may change over time.

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Gateway

The IP address of the router used to leave the local area network (LAN) and access other networks like the internet.

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ARP (Address Resolution Protocol)

A protocol used to map an IP address to a MAC address on a local area network.

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RARP (Reverse Address Resolution Protocol)

A protocol used to map a MAC address to an IP address.

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DNS (Domain Name System)

A hierarchical distributed naming system that translates human-readable domain names (like www.example.com) into numerical IP addresses.

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SSL/TLS (Secure Sockets Layer/Transport Layer Security)

Cryptographic protocols providing communication security over a computer network, commonly used for HTTPS encryption.

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Unicast

A network communication type where data is sent from one device to one other device.

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Multicast

A network communication type where data is sent from one device to multiple subscribed hosts.

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Broadcast (Network Communication)

A network communication type (only in IPv4) where data is sent from one device to all other devices on the local network.

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Anycast

An IPv6 network communication type where data is sent from one device to the topologically 'nearest' of several potential receivers.

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DHCP (Dynamic Host Configuration Protocol)

A network management protocol used on IP networks for dynamically assigning IP addresses and other communication parameters to devices connected to the network.

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DORA (DHCP Process)

Acronym for the four steps of the DHCP process: Discover, Offer, Request, Acknowledge.

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APIPA (Automatic Private IP Addressing)

A feature that allows a device to self-assign an IP address in the 169.254.x.x range if no DHCP server is available, providing local LAN communication but no internet access.

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DHCPv6

The version of DHCP used for assigning IP addresses and other network configuration parameters to devices on IPv6 networks.

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SLAAC (Stateless Address Autoconfiguration)

An IPv6 feature allowing a host to automatically create its own IP address from a router's prefix and its own MAC address without a DHCP server.

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Global Unicast (IPv6)

Publicly routable IPv6 addresses, analogous to public IPv4 addresses (e.g., 2001:…).

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Link Local (IPv6)

IPv6 addresses (FE80:…) that only work within the local area network (LAN) and are not routable beyond it.

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Loopback (IPv6)

The IPv6 loopback address, ::1, used for testing a device's own network capabilities.

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OSI Model

A conceptual framework created in the 1980s to standardize how different network components communicate, organized into seven distinct layers.

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Physical Layer (OSI)

Layer 1 of the OSI model, dealing with the physical transmission of raw bit streams over a medium (cables, fiber, wireless signals).

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Data Link Layer (OSI)

Layer 2 of the OSI model, responsible for MAC addressing, error detection, and frame transmission between directly connected network nodes.

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Network Layer (OSI)

Layer 3 of the OSI model, responsible for routing data packets between different networks using logical IP addressing.

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Transport Layer (OSI)

Layer 4 of the OSI model, responsible for end-to-end communication, segmenting data, and ensuring reliable (TCP) or fast (UDP) delivery.

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Session Layer (OSI)

Layer 5 of the OSI model, responsible for establishing, managing, and terminating communication sessions between applications.

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Presentation Layer (OSI)

Layer 6 of the OSI model, responsible for data translation, encryption, and compression, ensuring data is in a format usable by the application layer (e.g., JPEG, MPEG).

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Application Layer (OSI)

Layer 7 of the OSI model, which provides network services directly to end-user applications (e.g., web browsing, email, streaming).

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Encapsulation (Networking)

The process where each layer of the OSI model adds its own header (PDU) to the data received from the layer above it, preparing it for transmission.

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PDU (Protocol Data Unit)

The unit of data at any given layer of the OSI model (e.g., bits at Physical, frames at Data Link, packets at Network, segments at Transport).

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TCP (Transmission Control Protocol)

A Transport Layer protocol that provides reliable, ordered, and error-checked delivery of data with a 3-way handshake; used for HTTP, FTP, Email.

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3-way handshake (TCP)

The process TCP uses to establish a connection (SYN → SYN-ACK → ACK) before data transfer begins, ensuring reliability.

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UDP (User Datagram Protocol)

A Transport Layer protocol that provides fast, connectionless, and unreliable data transmission without a handshake; used for online gaming, video streaming, VoIP.