Physical Science (Unit of Motion Test)

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Last updated 12:13 AM on 11/4/24
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44 Terms

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Speed

A scalar quantity measuring how fast an object is moving, regardless of direction.

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Velocity

A vector quantity that measures the rate of change of an object's position, including both speed and direction.

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Distance

The total length of the path traveled between two points, regardless of direction.

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Displacement

The shortest path from the starting point to the finish, found using the hypotenuse of a triangle formed by the two points.

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Acceleration

The rate of change of velocity over time.

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Constant speed

If an object moves at constant speed, it covers the same distance each second.

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X-values on a graph

Represent time on a position versus time graph.

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Y-values on a graph

Represent position on a position versus time graph.

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Balanced forces

When the sum of the forces acting on an object equals zero.

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Unbalanced forces

When the sum of the forces acting on an object does not equal zero, causing acceleration.

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Newton's First Law

An object will remain at rest or in uniform motion unless acted upon by a net external force.

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Friction

A force that opposes motion between two surfaces in contact.

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Momentum

The product of an object's mass and velocity.

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Elastic collision

A collision where both kinetic energy and momentum are conserved.

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Inelastic collision

A collision where only momentum is conserved, and the objects may not bounce away.

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Hypotenuse

The longest side of a right triangle, used for calculating displacement.

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Instantaneous speed

The speed of an object at a specific moment in time.

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Path of a ball rolling

If it rolls at constant velocity, it follows a straight path without changing speed or direction.

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Rate of change

How quickly a variable changes over time.

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Force (F)

A push or pull exerted on an object.

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Air resistance

The resistance an object experiences when moving through the air.

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Gravity

The attractive force between two objects due to their masses.

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Position

A specific point in space relative to a reference point, often expressed as coordinates.

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Hypotenuse calculation

To find the hypotenuse, use the Pythagorean theorem: a² + b² = c².

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Distance formula

Distance = Speed × Time.

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Acceleration formula

Acceleration = (Final Velocity - Initial Velocity) / Time.

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Scalar quantity

A quantity that has only magnitude, e.g., distance.

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Vector quantity

A quantity that has both magnitude and direction, e.g., velocity.

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Net force (F_net)

The total force acting on an object after all forces are combined.

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Path of least resistance

The direction an object will naturally move in response to forces.

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Motion

The change in position of an object over time.

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Variables in motion

Starting point, destination, distance, displacement, speed, velocity, acceleration.

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Trajectory

The path followed by an object moving through space.

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Collision types

Elastic, inelastic, perfectly inelastic, head-on, and oblique.

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Average speed formula

Average Speed = Total Distance / Total Time.

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Force of friction

The resistance encountered when one surface slides over another.

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Synonyms for speed

Velocity, pace, quickness.

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Constant velocity

When an object's speed and direction remain unchanged.

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Quickest path

The shortest route to a destination.

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Speedometer reading

Instantaneous speed at a particular moment.

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Track position

The specific location of an object along a path.

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Change of position

Movement from one location to another.

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Newton's second law

F = ma, demonstrating the relationship between force, mass, and acceleration.

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Downward acceleration

The acceleration experienced by an object in free fall due to gravity.