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nesting
Putting a function inside another function or a loop inside another loop. One method is contained within another one.
broadcasting
A command used to trigger or start an event or procedure in a program.
dead reckoning
A navigational method used only in the absence of data from sensors, when the start and end position of the path is fixed.
dynamic
A description of a program that can change based on inputs and conditions in the program.
operators
A symbol that represents a comparative action for a computer to take, be it an arithmetic operator (+ – / × % **), a relational operator (< > ≥ ≤ = == ≠ !=), or a logical operator (AND OR NOT).
parameter
A special kind of variable defined in a function to receive specific information.