Psych Shit | Learning

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Last updated 7:25 PM on 9/12/26
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46 Terms

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Classical Condition

learning to associate two things that repeatedly occur together.

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Neutral Stimulus

something that doesn’t cause a response (bell)

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Unconditioned Stimulus

is one that automatically elicites a response when presented (food)

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Unconditioned Response

esponse that occurs following unconditioned stimulus without learning 

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Conditioned Stimulus

the bell associated with food

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Conditioned Response

occurs following a conditioned stimulus because of learning (salivating)

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Altered Conditioning Types

  1. Delayed

  2. Temporal

  3. Simultaneous

  4. Backwards


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Delayed Conditioning

delay between neutral stimulus presentation and unconditioned stimulus (overlaps with the food)

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Temporal Conditioning

expect something because a certain amount of time has passed, rather than because of a specific external cue.

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Simultaneous Conditioning

Bell and Food come out at the same time —→ doesn’t work

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Backwards Conditioning

Food —> salivation —> bell (doesn’t work)

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Acquisition

When classical conditioning is happening

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Extinction

when your subject forgets the relationship between the neutral stimulus and the unconditioned stimulus  


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Savings

means that the reconditioning process may take less time than the original round 


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Spontaneous Recovery

when the conditioned response reappears out of the blue

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Stimulus Generalization

the inability of a subject to tell the dif between similar stimuli

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Stimulus Discrimination

the ability of a subject to tell the dif between very similar stimuli 

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Operant Conditioning

: type of learning in which behavior will be strengthened if it is followed by a reinforcer / punisher 

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Law of Effect 

Law of Effect  : states that behaviors will increase if they are followed by a reward and decrease if they are followed by a punisher 

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Skinner Box

 typically contains light, water, bar, food dispenser, speaker

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Reinforcer

any event that makes a behavior more likely

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Punishment

any event that makes a behavior less likely to occur

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Positive Reinforcement

Increases a behavior by presenting something desirable

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Negative Reinforcement

Increase a behavior by reducing negative stimuli

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Pos Punishment

decreases a behavior by giving something that you don’t like

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Neg Punishment

decreases unwanted behavior by removing a stimulus that you enjoy

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Primary Reinforcers

  1. reinforcers used to satisfy biological needs (food , water)


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Conditioned Reinforcers

  1. reinforcers that we learn to associate with primary reinforcers (money)


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Shaping

Shaping is an operant conditioning technique where you teach a new behavior by reinforcing small steps that gradually get closer to the desired behavior.

(teaching a dog how to shake your hand)

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Premack Principle

First do X, then you can do Y."

Example

You don't really want to study, but you really want to play video games.


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Continuous Reinforcement

reinforcing the desired response each and every time it occurs

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Partial Reinforcement

one where we reinforce a response only some of the time (reduces chance of extinction happening)  

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Types of Partial Reinforcement

  1. Fixed Ratio

  2. Variable Ratio

  3. Fixed Interval

  4. Variable Interval


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Fixed Ratio

🐭 Rat presses lever 10 times🍬 gets food
🐭 Rat presses lever 10 more times🍬 gets food

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Variable Ratio

fishing or gambling —> u don’t know how many time before reward

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Fixed Interval SChedule

 when we reinforce a response only after a set amount of time has passed 


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Variable interval

time is unpredictable

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Fixed Ratio is

fastest learning

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Variable Ratio

best to stop extinction

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Cognitive Learning

earning that happens through thinking, understanding, remembering, and mentally processing information, rather than simply through conditioning or rewards.

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Latent learning

learning that happens without an obvious reward or reinforcement, but the learning is not demonstrated until there is a reason to show it. —> rat max (learning happening even without reward)

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Discovery Learning

learning by exploring, experimenting, and figuring things out yourself,

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Intrinsic

makes us feel good on the inside

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Extrinsic

outside rewards ie (candy)

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Learned Helplessness

when someone learns that they cannot control or change a situation, so they eventually stop trying, even when opportunities to improve the situation appear.

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Steps of Observational Learning

  • Attention – You have to pay attention to the model.

  • Retention – You have to remember what you observed.

  • Reproduction – You have to be capable of performing the behavior.

  • Motivation – You need a reason/incentive to actually do it.