Social-Cognitive Theory Psych 150 Final/midterm

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25 Terms

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Social cognitive theory (Basic Assumptions)

1. Cognitive processes (=thinking) (Kelly)

2. People as active agents (=doers) (Rogers, Kelly)

3. Social origins of behavior =Behaviorists (& Post-Freudians)

4. Behavior as situation specific =Behaviorists (anti-Trait theory)

5. Learning complex behavior without reward =Post-behaviorist: Tolman (also  Rogers: personal growth)

6. Emphasize empirical research

(CPSBLE)

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Bandura’s equation of behavior

 B = f(P S)

Behavior influenced by the person and situation bi-directionally

Reciprocal determinism

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Reciprocal determinism

Bandura, your behaviors, personal factors, and situation all influence each other

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3 kinds of person-environment interactions

(RPE)

Reactive

Proactive

evocative

by Caspi and Bem

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Reactive

Part of Person X environment (3)

Individuals exposed to the same "objective" environment perceive and react to that environment differently (Kelly)

EX: A person dies, I do not react, but my friend laughs

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Proactive

Part of Person X environment (3)

We choose our own environments that influence our behavior

EX: I stay isolate in my room to study and this reinforces my isolationist mindset

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evocative

Part of Person X environment (3)

Our attributes give reactions on others that reinforce our behavior

EX: A grouchy person will have people react negative to them, keeping them grouchy 

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Stance on situational consistency of behavior

Social cognitive theorists believe behavior as situation specific

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Key structural concepts for social cognitive (cognitive units)

competencies and skills

beliefs and expectancies

goals

(CS BE G)

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Competencies and skills

Skills you can do

Effects how you behave in situation

(part of Key structural concepts for social cognitive) (3)

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beliefs and expectancies

Our beliefs or expectancies of others.

effects our behaviors

(part of Key structural concepts for social cognitive) (3)

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Goals

What we want to achieve

effects behavior and situation

we self regulate

(part of Key structural concepts for social cognitive) (3)

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Attributions

By Weiner

Attributions are the explanations people give for why things happened (Causes)—especially successes and failures.

2 dimensions: Stable vs unstable and internal vs internal

Stable + Internal = (I did good on test because I am smart) (Traits, ability)

Stable +External= (I did good/bad because the task was hard) (task difficulty

unstable+ internal= (With effort I did good) (effort)

unstable + external= (luck chance)

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Incremental beliefs

By carol Dweck

Belief that we can change attributes

Have a growth mindset

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Entity beliefs

By carol Dweck

Belief that attributes are fixed, cannot be changed

Fixed mindset

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Motivations in social cognitive

  1. Goals and delay of gratification

  2. Self efficacy (Bandura)

  3. What we expect and value

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Self efficacy

By Bandura

Self-perceived ability to perform specific behaviors, cope with specific situations, and reach goals


1. Selection: Which activities to engage in 

  • (select more challenging/difficult goals) 

  • 2. Greater effort, persistence, performance

  • 3. Emotion in approaching situation 

    • (less anxiety and depression)

  • 4. Coping--better able to deal with stress and disappointments

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self efficacy in emotions

Self efficacy allows for less anxiety and depression because of better coping

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Ideal self (Higgins)

by Higgins

  • loss of potential positive outcomes makes us sad, or not being close to ideal self

  • lead to sadness/dejection

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Ought self

by Higgins

not achieving one’s obligations is an impending threat

lead to agitation/anxiety

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Microanalytic research strategy

Bandura's suggested research strategy concerning the concept of self-efficacy in which specific rather than global self-efficacy judgments are recorded.

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 Cognitive-Affective Processing System (CAPS)

By walter Mischel

Believed people have behavioral signatures

Also that situations, traits, and person x enrionment effect CAPS

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Delay of gratification

Delaying a task as the reward will be better

Done in marshmallow test

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Marshmallow test

tested delay of gratification on kids

with marshmallows

Done by Mischel

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Behavioral signatures

how a person behaves due to the situation, traits, and cross effects person x environment.