IS 436 Ch.8: User Interface Design

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17 Terms

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6 principles for user interface design

  1. layout

  2. content awareness

  3. aesthetics

  4. usage level

  5. consistency

  6. minimize user effort

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layout

series of areas on the screen used consistently for different purposes

  • navigation (top)

  • status area (bottom)

  • work area (mid)

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content awareness

users should always be aware of where they are in the system and what information is being displayed

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aesthetics

interfaces should be functional and inviting

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usage level

ease of use and ease of learning

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consistency

enables users to predict what will happen before they perform a function

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minimize user effort

interface should be simple to use

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issues with touch screen design

not ideal for data entry

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navigation design

  • assume users don’t know anything

  • clear controls

  • consistent grammar order (action-object, object-action)

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input design

simply and easily capture accurate information for the system

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online processing

immediately records the transaction in the appropriate database

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batch processing

collects inputs over time, holds them temporarily, then processes all the transactions at one time in a batch

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online vs batch processing

batch simplifies data communication but master files are not updated in real time

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types of selection controls

  1. checkboxes

  2. radio button

  3. on-screen

  4. drop down

  5. combo box

  6. up-down numeric control

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input validation

ensures accuracy

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6 types of input validation

  • completeness

  • format

  • range

  • check digit

  • consistency

  • database

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output design

utilizes various report types and media to satisfy users’ output requirements