Physical Education Lecture Notes Review

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Flashcards covering key vocabulary and concepts from physical education lecture notes.

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58 Terms

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Scope

Content or subject matter, techniques of a skill; content making up a lesson, unit, or curriculum.

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Sequence

Content progressions - skill progressions, flow or sequence of content in a lesson, unit plan, or curriculum.

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Locomotor Skills

Traveling from one place to the next.

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Manipulative Skills

Directing or controlling an object.

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Stability Skills

Maintaining or gaining equilibrium or balance.

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Fundamental Movements

Skills include axial skills, springing movements, and balancing support whether stationary or moving.

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Invasion Game

Team sports where one team attempts to score by invading their opponent's territory to score, while the opposing team defends and tries to prevent them

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Net and wall games

Teams or individual players score by hitting a ball into a court space with sufficient accuracy and power that their opponents cannot hit it back before it bounces once

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Striking and fielding games

Involve teams striking an object and running to designated areas while the opposing team attempts to field the object and prevent them from scoring.

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Informing

Provides information about the concept or skill and describing how to do the tasks

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Extending

Makes the tasks more complex/difficult or easier

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Refining

Quality of movement by providing cues to help the student perform the task (qualitative aspect of the extension task)

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Applying

Provides challenges or assessments that motivate the student to want to continue to participate in the task (a competitive, self-testing, or performance focus)

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Teaching by Invitation

Inviting students to decide some parameters of a given task; students make decisions (choice) about the task they prefer to work on

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Intratask Variation

Teacher decides which tasks are most appropriate; the teacher makes the decisions to extend a task for individuals or small groups to prepare them to work in an open environment

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Extension (DAC Chart)

A task that adds complexity from the initial task. The initial task is written in the first box in the extension column.

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Refinement (DAC Chart)

Qualitative aspect of the extension task (DAC Chart)

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Application/Assessment (DAC Chart)

A competitive, self- testing of performance focus on the extension task (DAC Chart)

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ABCCD

Audience, Behavior, Critical Elements, Condition, Degree - components of objective writing

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Remember

define, list, match, repeat

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Understand

conclude, discuss, summarize

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Apply

demonstrate, develop, modify

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Analyze

compare, contrast, diagram

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Evaluate

decide, determine, evaluate

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Create

create, design, invent

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Receive

listen, observe, sense

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Respond

choose, cooperate, enjoy

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Value

adapt, believe, suggest

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Organize

clarify, examine, integrate

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Internalize value system

conclude, motivate, seek

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Imitation

copy, follow, repeat

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Manipulation

build, execute, perform

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Develop precision

demonstrate, control, perfect

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Articulate

adapt, combine, modify

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Naturalization

create, design, invent

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Dynamic Warm-Ups

A series of movement-based stretches and exercises designed to gradually raise the heart rate and warm up the muscles in preparation for more vigorous physical activity

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Instant Activities

Fun, quick, and engaging physical activities that students begin immediately upon entering the PE class

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Formative Assessment

Occurs during a lesson or throughout a unit

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Summative Assessment

Occurs at the end of a unit or term

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Product (PE)

The outcome or results of a student's performance

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Process (PE)

Focus on how the student performs the skills - form, effort, improvement

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Social-Emotional Learning (SEL)

the process through which children and adults understand and manage emotions, set and achieve positive goals, feel and show empathy for others, establish and maintain positive relationships, and make responsible decisions

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Self-Awareness (SEL)

A student’s ability to accurately recognize one’s own emotions, thoughts, and values and how they influence behavior, and to accurately assess one’s strengths and limitations, with a well- grounded sense of confidence, optimism

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Self-Management (SEL)

The ability to successfully regulate one’s emotions, thoughts, and behaviors in different situations, effectively managing stress, controlling impulses, and motivating oneself

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Social Awareness (SEL)

The ability to take the perspective of and empathize with others, including those from diverse backgrounds and cultures.

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Relationship Skills (SEL)

The ability to establish and maintain healthy and rewarding relationships with diverse individuals and groups.

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Responsible Decision-Making (SEL)

The ability to make constructive choices about personal behavior and social interactions based on ethical standards, safety concerns, and social norms

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Traumatic event

Those in which an individual experiences, witnesses, or is confronted with actual or threatened death or serious injury or threatened physical integrity of self or others

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Trauma

A shocking, scary, or dangerous experience that can affect someone emotionally and physically

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ACEs (Adverse Childhood Experiences)

Psychological, physical, and sexual abuse; physical and emotional neglect; and household dysfunction, including parental separation or divorce, violence against the mother, and a household member who was mentally ill or suicidal, a substance abuser, or imprisoned.

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Toxic stress

When a person has elevated hormone levels, cannot return to a state of homeostasis, and cannot cope with what he or she is experiencing

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Trauma inducing

A setting that not only lacks safety, but also is actively unsafe for students and/or adults

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Trauma indifferent

A setting that does not take childhood trauma into consideration in its policies and practices

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Trauma informed

A setting where stakeholders have acquired some knowledge about childhood trauma and are versed in related strategies

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Trauma invested

A setting where stakeholders have consented to act on their knowledge, truly working together to enhance safety across the board.

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CSPAP (Comprehensive School Physical Activity Program)

Provide school-based physical activities to help students reach 60 minutes of moderate- to-vigorous daily physical activities

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Pedometers and accelerometers

Record the number of steps taken, motivates people to be more active

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Exergaming Technology

Interactive video games are popular