WSC 2025 - No Backup, But Restore

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91 Terms

1

Ragtime

  • A musical first launched in 1998

  • Originally a novel by E. L. Doctorow in 1975

  • Set as three castes in New York

  • Produced by Garth Drabinsky in 1998

  • Restaged in 2009 in Broadway’s Neil Simon Theatre directed by Marcia Milgrom Dodge

  • Rewritten by Terrence McNelly

  • Involved several historical figures in the plot: Evelyn Nesbit, Emma Goldman, Booker T. Washington, J.P. Morgan, Henry Ford, and Harry Houdini

  • The costumes have been reinvented to be intricate for many characters

  • The set has been simplified as a series of exposed beams, tiers, and steps

  • The tiers signify class

  • The revival is rated significantly better than the original, with more “edge" from its better directing and writing

2

Garth Drabinsky

  • A producer of Ragtime in 1998

  • Received a seven-year prison sentence for an accounting scandal

3

E. L. Doctorow

  • An American novelist

  • Wrote “Ragtime” in 1975

4

Terrence McNally

  • An American playwright

  • Created a new libretto for a second production of “Ragtime”

  • Masterfully cut down the numerous plotlines of the novel into a musical that would be easier to follow yet still powerful in its storytelling

5

Marcia Milgrom Dodge

  • An American director

  • Directed “Ragtime” in 2009

  • Acclaimed for keeping the actors in the play moving

6

Wheels of a Dream

  • A song by Brian Stokes Mitchell and Audra McDonald in 1998

  • Recreated in 2009 in the Kennedy Centre independently of the play

  • Part of the musical “Ragtime”

  • The characters Coalhouse Walker Jr. and Sarah sing about the dreams they have for their newborn boy in a more just America

7

Brian Stokes Mitchell

  • An American actor and singer

  • Performed “Wheels of a Dream” in 1998 and 2009

  • Played the character Coalhouse Walker Jr. in “Ragtime”

8

Audra McDonald

  • An American actress and singer

  • Performed “Wheels of a Dream” in 1998 and 2009

  • Played the character Sarah in “Ragtime”

9

Martin Guerre

  • A musical and book by Claude-Michel Schönberg and Alain Boubill in 1996

  • Loosely based off the real life historical story of a soldier going missing and an imposter—Arnaud du Thil—assuming his role

  • Deviates toward the end as Arnaud was executed in real life, but was spared at trial and only after was killed by an angry mob

10

Claude-Michel Schönberg

  • A French playwright

  • Wrote “Martin Guerre” in 1996

  • Also produced the music for the play

11

Alain Boubill

  • A French playwright

  • Wrote “Martin Guerre” in 1996

  • Also wrote the lyrics for the play

12

I Will Make You Proud

  • A song by Jérôme Pradon in 1996

  • Part of the musical “Martin Guerre”

  • Sang by Guillame, a Catholic who discovers the beliefs of Arnaud and Bertrande and riles up a mob to kill them

13

Jérôme Pradon

  • A French actor

  • Sang “I Will Make You Proud” in 1996

14

Justice Will Be Done

  • A song by Jérôme Pradon in 1999

  • Part of the musical “Martin Guerre”

  • Performed first during the UK and US tour

  • Same instrumental and overall purpose as “I Will Make You Proud”

  • Adds some background vocals and some lyrical changes

15

Mulan

  • A movie directed by Barry Cook and Tony Bancroft in 1998

  • An animated musical coming-of-age action-adventure Disney film

  • Based on the Chinese legend, with the change that she was revealed as a woman during her service in the army

16

Barry Cook

  • An American film director

  • Directed “Mulan” in 1998 with Tony Bancroft

17

Tony Bancroft

  • An American film director

  • Directed “Mulan” in 1998 with Barry Cook

18

Reflection

  • A song by Lea Salonga in 1998

  • Part of the film “Mulan”

  • Sees Mulan contemplate her purpose and identity after being shamed in a matchmaking process

  • Conflicting identity with family appeasement

19

Lea Salonga

  • A Filipina singer and actress

  • Sang “Reflection” in 1998

  • Sang “Written in Stone” in 1998

20

Written in Stone

  • A song by Lea Salonga in 1998

  • A cut song originally for the film “Mulan”

  • Deleted when writer Stephen Schwartz was removed from the project after refusing to leave his duties in “The Prince of Egypt”

  • Performed by Mulan as she announces her fateː transforming into a soldier going against the traditions that have held for centuries

21

Ironic

  • A song by Alanis Morissette in 1995

  • Outlines a series of dramatically ironic situations (heavily criticized for not being situationally ironic)

22

Alanis Morissette

  • A Canadian singer

  • Made “Ironic” in 1995

  • Covered the song “Ironic” in 2015 on the Late Late Show with James Corden

23

Ironic (2015 cover)

  • A song performed by Alanis Morissette and James Corden in 2015

  • Performed on the Late Late Show

  • Alters the lyrics to include more modern cultural references

  • Self aware of its lack of “actual irony”

24

James Corden

  • A host of the Late Late show

  • Performed the 2015 cover of Alana Morissette’s ironic

25

Surrender (End Title)

  • A song by k.d. lang in 1997

  • Part of the James Bond film “Tomorrow Never Dies”

  • Relegated to the end credits after Sheryl Crow’s “Tomorrow Never Dies” won the spot of theme song

  • Acts as a power run, appropriate for a spy movie

26

k.d. lang

  • A Canadian singer

  • Sang “Surrender (End Title)” in 1997

27

Tomorrow Never Dies (film)

  • A spy film in 1997

  • The 18th in the James Bond series

28

Tomorrow Never Dies (song)

  • A song by Sheryl Crow in 1997

  • Part of the James Bond film of the same name

  • Acts as the film’s theme song

  • Contains the same melody as “Surrender (End Title)” by k.d. lang

  • More seductive than “Surrender (End Title)”

29

We Didn’t Start The Fire

  • A list song by Billy Joel in 1989

  • Contains 119 brief references to significant events between 1949 and 1989, mainly in chronological order

  • Chorus notes the “fire” as the idea of conflict and strife among people of the time

30

Billy Joel

  • An American musician

  • Made “We Didn’t Start The Fire” in 1989

31

We Didn’t Start the Fire (cover)

  • A list song by Fall Out Boy in 2023

  • Contains references from 1989 to 2023

  • Very negative critical reception, due to missing many events like COVID-19, abandoning the approximate chronology, and the overall tone and content (George Floyd, Metroid)

32

Fall Out Boy

  • An American rock band

  • Made a cover of Billy Joel’s “We Didn’t Start The Fire” in 2023

33

Heather Fenoughty

  • An English composer

  • Offers a “recipe” for creating sci-fi music

  • Uses major, minor, and lydian modes

  • Uses the tritone in suspended chords

  • Create major chord melodies

  • Use notes outside of the typical scale

  • Use brass, particularly french horns

  • Use a large variance of dynamics

  • Use acousmetre and electroacoustic sound design

  • Use mechanical and repetitive counterpoints (melodic “answers”)

34

A TV Show Called Earth

  • A song by Philip Labes in 2021

  • Posits what aliens might enjoy most if they were to watch our society

  • Falls under a very acoustic/indie genre, with an unnerving panning vocal chop outro

35

Philip Labes

  • An American musician

  • Made “A TV Show Called Earth” in 2021

36

Tetris theme

  • A song by Hirokazu Tanaka in 1989

  • Made in the chiptune genre; was a pioneer in this genre

  • Created for the 1989 Nintendo Game Boy video game based on Alexey Pajitnov’s original

  • Melody based off of the Russian folk song Korobeiniki

37

Hirokazu Tanaka

  • A Japanese composer

  • Made “Tetris theme” in 1989 for the Nintendo Game Boy video game Tetris

  • Pioneered chiptune music

38

Korobeiniki (song)

  • A Russian folk song

  • Widely known as the Tetris theme melody

  • Tells of a peddler (drummer) meeting a girl, with seductive themes

  • Based off the poem of the same name

39

Korobeiniki (poem)

  • A poem by Nikolay Nekrasov in 1861

  • Follows Ivan, a peddler, seducing Katerina, and his brother Tikhonych feeling remorseful for his lies and deceit he has made to his customers

  • They both are killed by a murderer in the end

40

Tetris

  • A game originally by Alexey Pajitnov in 1985

  • Adapted to the Nintendo Game Boy in 1989

  • Added music by Hirokazu Tanaka

41

Alexey Pajitnov

  • A Russian video game designer

  • Created the video game Tetris in 1985

42

Chiptune

  • A genre of electronic music

  • Characterized by the use of sounds that old computers, consoles, or arcade machines would make

  • Usually have limited polyphony, simple waveforms for sounds, and techniques like arpeggios

  • Created out of the restraint of early gaming consoles like the NES, Game Boy, and early home computers like the Commodore 64

  • Artists today include Anamanaguchi, Chipzel, Sabrepulse, Bit Shifter, and Trash80

  • Softwares commonly used include LSDJ, Famitracker, DefleMask, and Nanoloop

43

Demoscene

  • An international computer art subculture

  • Focused on producing smaller computer programs that produce audiovisual presentations

  • One of the earliest platforms for the creation of the chiptune genre

44

Little Sound DJ

  • A sequencer software

  • Created for the Nintendo Game Boy

  • Enabled artists to produce more complex digitized music for video game consoles

  • Helped push the boundaries as to what the chiptune genre could hold

45

8-bit music

  • A subgenre of chiptune

  • Uses specifically 8-bit sound chips often found in video game consoles

46

Blip Festival

  • A music festival in New York City

  • Notable for playing chiptune songs

  • Concluded in 2012

47

Square Sounds Festival

  • A music festival

  • Currently reflects the international appeal of chiptune music

48

Space Invaders

  • An arcade game in 1978

  • First game to feature a continuous “soundtrack” (a collection of noises that would play throughout the game)

49

Ti SN76477

  • A complex sound generator

  • Made by Texas Instruments

  • Consisted of a noise generator, VCO, SLF oscillator, mixer, noise filter, A/D circuitry, audio amplifier, and control circuitry

  • Used in early video games to produce music

50

Rally-X

  • An arcade game in 1980

  • First game to feature a continuous melodic soundtrack

  • First game to use a digital-to-analog converter to produce sampled tones

51

Super Mario Bros

  • A video game in 1985

  • Created by Nintendo for the NES

  • Used a Ricoh 2A03 to create music

52

Ricoh 2A03

  • A sound generator

  • Used on the NES to produce music

  • Consisted of five mono channels: two pulse waves, one triangle wave, one noise generator, and one DPCM channel

  • Explains the similarity between soundtracks in games using that console

53

MOS 6581

  • A sound interface device chip

  • Used on the Commodore 64 to produce sound and music

  • Featured three mono audio channels, with each being able to produce a triangle, pulse, sawtooth, or noise waveform

  • Programmers were able to hack the chips to reassign waveforms on a channel at any time

54

Sony Sound and Music Processor

  • A sound processor

  • Used on the Super Nintendo

  • One of the first of the 16-bit era

  • Consisted of the SPC-700 and 64KB of SRAM

  • The SRAM limited music programmers to a small selection of a soundtrack and sound effects (less than half a second of CD-quality audio)

55

David Wise

  • A British video game composer

  • Composed music for games on the Super Nintendo

  • Used a technique known as wave sequencing to cut down on the SRAM that the audio files would take up

  • Used the Korg Wavestation

56

Wave sequencing

  • A technique in music composition

  • Constitutes crossfading a wavelength type from one to another within the same note

  • Used by David Wise to compose music for the Super Nintendo and reduce the storage the audio files took up

  • Used on the Korg Wavestation

57

Korg Wavestation

  • A synthesizer

  • Used by David Wise to produce music for the Super Nintendo

  • Used a technique known as wave sequencing

58

YM2151

  • A single-chip FM synth

  • Made by Yamaha

  • Used in games such as Marble Madness

59

FM synth

  • A sound producer that can modulate the frequency of its wavelengths with other wavelengths

  • Spearheaded in popularity by Yamaha in the 1980s

60

Yamaha DX7

  • A synthesizer

  • Used in the Sega Genesis sound system

61

Nintendo 64

  • A game console

  • Made by Nintendo

  • Notable for using a 64-bit processor and no sound chip for its games, despite its contemporaries having music from their CDs

62

FL Studio

  • A digital audio workspace

  • Made by Sony

  • Originally known as Music 2000

63

AdLib

  • A music synthesizer

  • Revolutionized PC game audio quality

  • Used a Yamaha YM 3812—an FM sound chip with 11 channels

64

Roland MT-32

  • A MIDI module

  • More expensive and bulky than the AdLib

  • Smoother and higher quality sound

65

Sound Blaster

  • An audio card

  • Made by Creative Labs

  • Used for PC gaming

  • Utilized a Digital Sound Processor

66

Inon Zur

  • An Israeli composer

  • Renowned for pioneering music programming

  • Worked with live orchestras for games like Syberia and Starfield

67

Synchronization

  • A term in neurology referring to the ability of one to keep a beat

  • Individuals who stutter have worse beat tracking

  • Basal ganglia and cerebellum display activity when performing this task

68

Rhythm game

  • A game that focuses on beat tracking and synchronization, with measures of temporal accuracy

  • Have been thought to improve neural connections and activity in these areas

  • Idea of being helpful inspired by movement based games on the Wii or Kinect (“Exergaming”)

  • Full body movements (e.g. Just Dance) cannot be used to train specific rhythmic skills, but have interesting applications in physiotherapy

  • Rhythmic Tablet Finger Tapping (e.g. Beat Sneak Bandit, Rhythm Cat) should add feedback on the rhythmic performance of the player, and add accuracy to its timing software

  • Rhythmic Key Finger Tapping (e.g. Guitar Hero, Osu) low temporal precision if on a tablet, but on computers, promising

  • Singing (e.g. Everyone Sing) AKA karaoke; combines a bit of rhythmic training but mainly on verbal and vocal training

  • None fit the purpose completing, either due to adding visual stimulations, not changing the rhythmic characteristics to increase difficulty, and/or the player’s response not targetting the rhythmic aspects of the stimuli

  • Could still help train timing rather than rhythm, or spatial or pitch accuracy

69

Dance Aerobics

  • A rhythm game in 1987

  • Made by Nintendo for the Power Pad

  • First rhythm game

70

Beatmania

  • An arcade rhythm game in 1996

  • Developed by Konami

  • Gameplay involved a DJ booth-style control system and matching the inputs of a chosen song for a score

71

PaRappa the Rapper

  • A rhythm game in 1996

  • Developed independently by NanaOn-Sha for the PlayStation

  • Similar to Dance Aerobics, except added the ability for players to improvise

72

NanaOn-Sha

  • A video game developer

  • Developed PaRappa the Rapper in 1996

73

Bemani

  • A division of Komani

  • Specifically for music game development

  • Made Guitarfreaks, Pop N’ Music, and Dance Dance Revolution

74

Dance Dance Revolution

  • A rhythm video game in 1997

  • Developed by Konami (Bemani)

  • Uses pads on the floor to have the player dance inputs matching the beat of the song of choice

75

Drummania

  • An arcade rhythm game

  • Focused on drumming

  • First game to introduce co-op performing

76

Harmonix

  • An American video game company

  • Released FreQuency in 2001 and Amplitude in 2003

  • Approached by Konami to create Karaoke Revolution in 2004

  • Released Guitar Hero in 2005 and Rock Band in 2007

77

Konami

  • A Japanese video game company

  • Developed Beatmania in 1996

  • Approached Harmonix to create Karaoke Revolution in 2004

78

Guitar Hero

  • A rhythm game in 2005

  • Made by Harmonix

  • Involves using a guitar-shaped game controller to simulate playing a guitar to a selected track

79

Rock Band

  • A rhythm game in 2007

  • Made by Harmonix

  • Extends upon the Guitar Hero gameplay with drums and vocals

80

osu!

  • A rhythm game in 2007

  • Created by Dean Herbert for PC

  • Involves clicking notes over a song’s runtime

  • Allows levels to be created by users

  • Tends to be played with a key to click and a drawing tablet to move the cursor

81

Dean Herbert

  • An Australian video game developer

  • Developed osu! in 2007

82

Beat Saber

  • A VR rhythm game in 2019

  • Developed by Beat Games

  • Involves using two sabers to hit specific blocks in a specific way on beat

83

Beat Games

  • A video game developer

  • Developed Beat Saber in 2019

84

maimai

  • An arcade rhythm game in 2012

  • Developed by Sega

  • Mainly available in Japan

  • Supports single and multiplayer

  • Involves the player tapping, holding, or sliding on the touchscreen or surrounding buttons in time with the music

85

Sega

  • A video game developer

  • Developed maimai in 2012

86

Deemo

  • A rhythm game in 2013

  • Developed by Rayark for both PlayStation and mobile platforms

  • A tapping game that uses perspective falling blocks over a black line

87

Rayark

  • A video game developer

  • Developed Deemo in 2013

88

Just Dance

  • A rhythm game series beginning in 2009

  • Developed by Ubisoft for console and PC

  • A motion-based dance game for multiple players

  • Involves following the models’ dances as a song progresses, with the score based on the accuracy of the player to the model

  • Could also be considered a fitness game

89

Ubisoft

  • A video game developer

  • Developed Just Dance in 2009

90

Tap Tap Revenge

  • A rhythm game in 2008

  • Developed by Nate True for iOS

  • Contains 4 installments, the original is removed from the App Store

  • Involves tapping coloured balls when the reach the bottom of the screen

  • Originally called Tap Tap Revolution (required jailbreaking to play)

91

Nate True

  • A video game developer

  • Developed Tap Tap Revenge in 2008