1/106
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
|---|
No study sessions yet.
Motivation
the set of forces that initiates, directs, and makes people persist in their efforts to accomplish a goal
Needs
the physical or psychological requirements that must be met to ensure survival and well-being
situational constraints
are factors beyond the control of individual employees, such as tools, policies, and resources that have an effect on job performance.
job performance
(Motivation) x (Ability) x (Situational constraints)
The basic model of motivation
in which effort leads to job performance
Motivation
is effort, the degree to which someone works hard to do the job well.
According to Maslow,
needs are arranged in a hierarchy from low (physiological) to high (self-actualization). Within this hierarchy, people are motivated by their lowest unsatisfied need. As each need is met, they work their way up the hierarchy from physiological to self-actualization needs.
different needs theories
suggest different needs categories
Ability
is the degree to which workers possess the knowledge, skills, and talent needed to do a job well.
three well-known needs theories
Maslow's Hierarchy of Needs; Alderfer's ERG Theory and McClelland's Learned Needs Theory
Maslow's Hierarchy of Needs
suggests that people are motivated by physiological (food and water), safety (physical and economic), belongingness (friendship, love, social interaction), esteem (achievement and recognition), and self-actualization (realizing your full potential) needs.
there are two basic kinds of needs categories.
Lower-order needs and higher-order needs
We always try to hire people who yearn to be master craftspeople,
that is, designers who want to be great designers, not managers of designers; developers who want to master the art of programming, not management."
Lower-order needs
are concerned with safety and with physiological and existence requirements
By contrast, Alderfer
says that people can be motivated by more than one need at a time. Furthermore, he suggests that people are just as likely to move down the needs hierarchy as up, particularly when they are unable to achieve satisfaction at the next higher need level.
higher-order needs
are concerned with relationships (belongingness, relatedness, and affiliation), challenges and accomplishments (esteem, self-actualization, growth, and achievement), and influence (power).
it is important to remember that ability and situational constraints
affect job performance as well.
Alderfer's ERG Theory collapses
Maslow's five needs into three: existence (safety and physiological needs), relatedness (belongingness), and growth (esteem and self-actualization).
Persistence of effort .
is concerned with the choices that people make about how long they will put forth effort in their jobs before reducing or eliminating those efforts
Studies generally show that higher-order needs
will not motivate people as long as lower-order needs remain unsatisfied
McClelland argues
that the degree to which particular needs motivate varies tremendously from person to person, with some people being motivated primarily by achievement and others by power or affiliation.
McClelland's Learned Needs Theory
suggests that people are motivated by the need for affiliation (to be liked and accepted), the need for achievement (to accomplish challenging goals), or the need for power (to influence others).
Initiation, direction, and persistence
are at the heart of motivation.
McClelland says that
needs are learned, not innate.
two kinds of rewards
extrinsic and intrinsic
Extrinsic rewards
are tangible and visible to others and are given to employees contingent on the performance of specific tasks or behaviors.
Intrinsic rewards
are the natural rewards associated with performing a task or activity for its own sake. For example, aside from the external rewards management offers for doing something well, employees often find the activities or tasks they perform interesting and enjoyable.
Examples of intrinsic rewards include
a sense of accomplishment or achievement, a feeling of responsibility, the chance to learn something new or interact with others, or simply the fun that comes from performing an interesting, challenging, and engaging task.
Companies are now beginning to apply
"gamification"—meaning levels, points, time limits, and friendly competition—to organizational tasks like training, data entry, sales leads, car pooling, etc.
satisfy lower-order needs first this means
providing the equipment, training, and knowledge to create a safe workplace free of physical risks, paying employees well enough to provide financial security, and offering a benefits package that will protect employees and their families through good medical coverage and health and disability insurance.
Recall that intrinsic rewards
such as accomplishment, achievement, learning something new, and interacting with others are the natural rewards associated with performing a task or activity for its own sake.
one way for managers to meet employees' higher-order needs
is to create opportunities for employees to experience intrinsic rewards by providing challenging work, encouraging employees to take greater responsibility for their work, and giving employees the freedom to pursue tasks and projects they find naturally interesting.
Extrinsic rewards
a reward that is tangible, visible to others, and given to employees contingent on the performance of specific tasks or behaviors
Intrinsic rewards
a natural reward associated with performing a task or activity for its own sake
Equity theory
a theory that states that people will be motivated when they perceive that they are being treated fairly
Equity theory
says that people will be motivated at work when they perceive that they are being treated fairly.
In particular, equity theory stresses
the importance of perceptions. So, regardless of the actual level of rewards people receive, they must also perceive that, relative to others, they are being treated fairly.
The basic components of equity theory are inputs, outcomes, and referents.
Inputs
in equity theory, the contributions employees make to the organization
Inputs are the contributions employees make to the organization. They include education and training, intelligence, experience, effort, number of hours worked, and ability.
. Outcomes are what employees receive in exchange for their contributions to the organization. They include pay, fringe benefits, status symbols, and job titles and assignments.
referents are other people with whom people compare themselves to determine if they have been treated fairly.
According to equity theory, employees compare their outcomes (the rewards they receive from the organization) with their inputs (their contributions to the organization).
This comparison of outcomes with inputs is called the outcome/input (O/I) ratio.
When people perceive that their O/I ratio is equal to the referent's O/I ratio, they conclude that they are being treated fairly.
But when people perceive that their O/I ratio is different from their referent's O/I ratio, they conclude that they have been treated inequitably or unfairly.
Inequity can take two forms
, underreward and overreward
Underreward occurs
when a referent's O/I ratio is better than your O/I ratio.
Underreward
In other words, you are getting fewer outcomes relative to your inputs than the referent you compare yourself with is getting.
overreward
occurs when a referent's O/I ratio is worse than your O/I ratio.
overreward
In this case, you are getting more outcomes relative to your inputs than your referent is
Outcomes
in equity theory, the rewards employees receive for their contributions to the organization
referents
in equity theory, others with whom people compare themselves to determine if they have been treated fairly
outcome/input (O/I) ratio
in equity theory, an employee's perception of how the rewards received from an organization compare with the employee's contributions to that organization
Underreward
a form of inequity in which you are getting fewer outcomes relative to inputs than your referent is getting
overreward
a form of inequity in which you are getting more outcomes relative to inputs than your referent
Maslow's Hierarchy of Needs suggests that people are motivated by physiological (food and water), safety (physical and economic), belongingness (friendship, love, social interaction), esteem (achievement and recognition), and self-actualization (realizing your full potential) needs.
(FLSA)
Fair Labor Standards Act
Another method of restoring equity
is to rationalize or distort inputs or outcomes. Instead of decreasing inputs or increasing outcomes, employees restore equity by making mental or emotional adjustments in their O/I ratios or the O/I ratios of their referents.
Another method of restoring equity
is to rationalize or distort inputs or outcomes
Changing the referent
is another way of restoring equity
Changing the referent
In this case, people compare themselves with someone other than the referent they had been using for previous O/I ratio comparisons
equity theory
makes us aware that an employee's sense of fairness is based on subjective perceptions
distributive justice
the perceived degree to which outcomes and rewards are fairly distributed or allocated
Equity theory focuses
on distributive justice
procedural justice
the perceived fairness of the process used to make reward allocation decisions
Expectancy theory
the theory that people will be motivated to the extent to which they believe that their efforts will lead to good performance, that good performance will be rewarded, and that they will be offered attractive rewards
The three factors that affect those choices
are valence, expectancy, and instrumentality
Valence
the attractiveness or desirability of a reward or outcome
Expectancy
the perceived relationship between effort and performance
Instrumentality
the perceived relationship between performance and rewards
Reinforcement theory
the theory that behavior is a function of its consequences, that behaviors followed by positive consequences will occur more frequently, and that behaviors followed by negative consequences, or not followed by positive consequences, will occur less frequently
Expectancy theory holds that
for people to be highly motivated, all three variables—valence, expectancy, and instrumentality—must be high
Motivation
= Valence (x) Expectancy (x) Instrumentality
empowerment is a feeling .
of intrinsic motivation in which workers perceive their work to have meaning and perceive themselves to be competent, to have an impact, and to be capable of self-determination
Reinforcement theory
the theory that behavior is a function of its consequences, that behaviors followed by positive consequences will occur more frequently, and that behaviors followed by negative consequences, or not followed by positive consequences, will occur less frequently
reinforcement
the process of changing behavior by changing the consequences that follow behavior
Reinforcement has two parts:
reinforcement contingencies and schedules of reinforcement
Reinforcement contingencies
cause-and-effect relationships between the performance of specific behaviors and specific consequences
schedule of reinforcement
rules that specify which behaviors will be reinforced, which consequences will follow those behaviors, and the schedule by which those consequences will be delivered
There are four kinds of reinforcement contingencies:
positive reinforcement, negative reinforcement, punishment, and extinction
Positive reinforcement
reinforcement that strengthens behavior by following behaviors with desirable consequences
Negative reinforcement
reinforcement that strengthens behavior by withholding an unpleasant consequence when employees perform a specific behavior
Negative reinforcement
is also called avoidance learning because workers perform a behavior to avoid a negative consequence
punishment
reinforcement that weakens behavior by following behaviors with undesirable consequences
Extinction
reinforcement in which a positive consequence is no longer allowed to follow a previously reinforced behavior, thus weakening the behavior
There are two categories of reinforcement schedules:
continuous and intermittent
continuous reinforcement schedules
a schedule that requires a consequence to be administered following every instance of a behavior
intermittent reinforcement schedules
a schedule in which consequences are delivered after a specified or average time has elapsed or after a specified or average number of behaviors has occurred
there are four types of intermittent reinforcement schedules
Two of these are based on time and are called interval reinforcement schedules; the other two, known as ratio schedules, are based on behaviors.
fixed interval reinforcement schedules
an intermittent schedule in which consequences follow a behavior only after a fixed time has elapsed
variable interval reinforcement schedules
an intermittent schedule in which the time between a behavior and the following consequences varies around a specified average
fixed ratio reinforcement schedules
an intermittent schedule in which consequences are delivered following a specific number of behaviors
variable ratio reinforcement schedules
an intermittent schedule in which consequences are delivered following a different number of behaviors, sometimes more and sometimes less, that vary around a specified average number of behaviors
there are five steps to motivating workers with reinforcement theory:
identify, measure, analyze, intervene, and evaluate critical performance-related behaviors
Identify means
singling out critical, observable, performance-related behaviors
Measure means
determining the baseline frequencies of these behaviors
Analyze means
studying the causes and consequences of these behaviors
Intervene means
changing the organization by using positive and negative reinforcement to increase the frequency of these critical behaviors.
Evaluate means
assessing the extent to which the intervention actually changed workers' behavior