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Hawthorne Studies
Viewed and managed how people worked on certain conditions and aimed to improve worker conditions, and realized that workers became more productive when they realized they were being observed, regardless of the actual working conditions.
Formal Organization
Official part of business.
Informal Organization
Less visible part of business.
Organizational Context (Open Systems View of Business)
Task - Structure - People - Technology.
Power Distance
Distance between bosses and employees.
Individualism / Collectivism
Working for whole or for individual.
Masculinity vs Femininity
Task oriented versus relationship prioritizing.
Indulgence vs Restraint
Fun vs work.
Long vs Short Term
Refers to the time orientation of goals.
Uncertainty Avoidance
Willingness to change.
Consequential Theories of Ethics
Emphasizes the consequences of an action determine whether it is right or wrong.
Rule-Based Theories
Emphasizes the character of the act itself, not its effects.
Character Theories of Ethics
Emphasizes the character of the individual and the intent of the actor, instead of the character of the act itself or its consequences.
Guanxi
A person's network of social connections, that are used for mutual benefit and involve personal trust.
Abilities
Describe natural capacities that allow for an individual to perform a particular job or task successfully.
Skills
Are talents that have been acquired through deliberate and sustained effort to carry out activities or job functions including ideas (cognitive skills), things (technical skills), and people (interpersonal skills).
G Factor
Measure of an individual's general mental ability (IQ).
The Big 5 Personality
Includes Extraversion-Introversion, Agreeableness-Disagreeableness, Conscientiousness-Disorganized, Neuroticism-Emotional Stability, Openness to Experience-Cautious.
Positive Affect
An individual's tendency to accentuate the positive aspects of themselves, other people, and the world in general.
Negative Affect
Opposite of Positive Affect.
Emotions
Are instinctive mental states resulting from one's circumstances or mood.
Emotional Labour
The effort needed to manage your emotions to perform your job effectively.
Emotional Dissonance
Refers to the contradiction between emotions that are experienced with the emotions that are expressed.
Emotional Intelligence
Refers to the ability to recognize and label one's own feelings as well as others and use that information to guide behaviour.
Emotional Display Rules
Different groups/cultures of people have different expectations about what emotions are appropriate to express in specific situations.
Emotional Contagion
Process which one person's emotions and related behaviours provoke similar emotions in others.
ABC Model of Attitudes
Includes Affect, Behavioural Intentions, and Cognition.
Cognitive Dissonance
The tension produced by a conflict between attitudes and behaviour.
Types of Organizational Commitment
Includes Affective, Continuance, and Normative commitment.
Scientific Management
How to motivate individual productivity through rewarding increased performance with increased compensation.
Hawthorne Studies (repeated)
Found that peer influence and social expectations have at least as much influence over productivity as compensation and incentives.
Maslow's Needs Theory
Includes Physiological Needs, Security Needs, Love/Social Needs.
Love/Social Needs
Needs related to interpersonal relationships and connections.
Esteem needs
The need to feel important and recognized.
Self-Actualization
The process of discovering one's true potential.
Theory X
The belief that employees are inherently lazy, will avoid responsibility, and dislike work, requiring supervision and a system of rewards and punishments.
Theory Y
The belief that employees are self-directed and internally motivated by higher-order needs.
ERG Needs Theory
A theory that categorizes needs into Existence, Relatedness, and Growth.
Achievement (McClelland's Needs Theory)
The motivation derived from competition, challenging goals, persistence, and overcoming difficulties.
Power (McClelland's Needs Theory)
The desire to influence others, change people or events, and make a difference.
Affiliation (McClelland's Needs Theory)
The urge to establish and maintain warm, close relationships with others and to be part of groups.
Equity Theory
A theory stating that motivation is a function of perceived fairness in social exchanges, where inequity is a significant motivator.
Expectancy Theory
The theory that people expect certain outcomes from behavior and performance and believe there is a relationship between effort and outcomes.
Goal Setting Theory
The principle that people with specific, challenging goals will outperform those with general goals or none at all.
Stressor
A person or event that triggers the stress response.
Stress
The unconscious preparation to fight or flee that a person experiences when faced with any demand.
Distress
The adverse psychological, physical, behavioral, and organizational consequences that may arise from stressful events.
Cognitive Appraisal Approach
The approach that suggests perception and cognitive appraisal determine what is stressful, whether a threat or a challenge.
Person-Environment Fit approach
The approach that examines confusion in role expectations or when a person's skills do not meet the demands of their social role.
Homeostatic approach
The approach that states external demands upset the body's equilibrium or steady-state balance.
Psychoanalytic Approach
The approach that focuses on the discrepancy between the ego ideal and real self-image.
Programmed Decisions
Routine decisions that are made regularly.
Nonprogrammed Decisions
Unique problems that require new solutions.
Rational Model
A decision-making model characterized by emotionless and unbiased decisions, consistent preferences, perfect information, and known probabilities of success.
Bounded Rationality Model
A more realistic decision-making model that recognizes conceptual limitations and chooses from limited alternatives.
Vroom-Yetton-Jago Normative Model
A decision-making model that includes deciding, consulting individually, consulting a group, facilitating, and delegating.
Z-Model
A decision-making model based on four MBTI preferences: examining facts (Sensing), generating alternatives (Intuition), analyzing alternatives (Thinking), and weighing impact (Feeling).
Garbage Can Model
A model of decision-making characterized by organizational anarchy, uncertain preferences, and unclear organizational processes.
Escalation of Commitment
continuous providence of resources even when a course of action is not ideal and working out
Halo Effect
conclude that a person who does x well will do Y and Z well too (and vice versa)
Recency Effect
value the newest and most current information
Confirmation Bias
look for information that confirms our own views
Central Tendency
tend towards leniency as we avoid extremes in assessments
Groupthink
Deterioration of mental efficiency, reality testing and moral judgements resulting from in-group pressures
Illusions of invulnerability
members are above criticism
Illusions of group morality
members feel moral in their actions
Illusions of unanimity
members believe there is unanimity
Rationalization
members concoct explanations for their decisions
Stereotyping the enemy
competitors are stereotyped as stupid
Self-censorship
members do not express their doubts or concerns
Peer pressure
members who express doubts are pressured
Mindguards
members who protect the group from negative feedback
Group Polarization
Members become more extreme after a group discussion, either the individuals favour the decision much more strongly, or they disagree with the decision much more strongly
Devils Advocacy
a technique used in group decision making
Brainstorming
a technique used in group decision making
Dialectical Inquiry
Debate between two opposing sets of recommendations
Nominal Group Technique
Individuals silently list their ideas, ideas are written on a chart one at a time until all are listed, discussion is permitted but only to clarify the ideas, a written vote is taken
Participative Decision Making
when those who are affected by a decision attempt to influence those that are making the decision
Interpersonal Communication
communication between two or more people in an organization
Communicator
person originating the message
Encode
to convert information into a form that may be transmitted
Message
the thoughts/feelings/ideas that the communicator is attempting to elicit in the receiver
Transmits
the way that an encoded message is conveyed to another
Receiver
the person receiving a message
Decode
to interpret a message that has been received
Perceptual Screen
subconscious filters which we interpret our world through
Language
the words, their pronunciation, and methods of combining them used
Data
uninterpreted and unanalyzed facts
Information
data that have been interpreted, analyzed and have meaning
Feedback Loop
the pathway that completes a two-way communication
Richness
the ability of a medium or channel to elicit or evoke meaning in the receiver
Defensive Communication
communication that can be aggressive, attacking or angry
Nondefensive Communication
more focused on the message and restoring the relationship
Subordinate Defensiveness
Character by passive, submissive, withdrawing behaviour
Dominant Defensiveness
characterized by active, aggressive behaviour
Passive-Aggressive Behaviour
appears passive but masks underlying aggression and hostility
Power Play
finish this report or lose your promotion
Insulting
a capable manager would be done already
Labelling
Morgan must be insane, never trust his work
Raising Doubts
Is morgan really trustworthy?