Unit 1 – Introduction to Theories of Learning

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/38

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards summarizing foundational terms and concepts from Unit 1: Introduction to Theories of Learning. These cards cover definitions, research types, philosophical roots, major psychological approaches, and conditions influencing learning.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

39 Terms

1
New cards

Learning

An experiential process resulting in a relatively permanent change in mental representations or behavior due to experience, not maturation or temporary states.

2
New cards

Experiential Process

Learning that arises from direct experience rather than instruction alone.

3
New cards

Relatively Permanent Change

A lasting (though not necessarily lifelong) alteration in knowledge or behavior produced by learning.

4
New cards

Temporary States

Short-lived conditions such as fatigue, drugs, or mood that can alter behavior but do not constitute learning.

5
New cards

Innate Response Tendencies

Inborn, automatic behaviors—instincts—that are not learned.

6
New cards

Instinct

A fixed, inherited pattern of behavior present without prior learning.

7
New cards

Mental Representations

Internal cognitive structures or associations formed in the brain through learning.

8
New cards

Maturation

Biological growth processes that produce natural behavior change independent of experience.

9
New cards

Unlearning

The reduction or elimination of previously acquired behaviors or associations; usually harder than initial learning.

10
New cards

Process of Learning

The active sequence involving senses, brain, body, and often social interaction that leads to knowledge acquisition.

11
New cards

Product of Learning

The observable outcomes—skills, knowledge, attitudes—resulting from the learning process.

12
New cards

Cognitive Domain

Learning outcomes related to knowledge and understanding (knowing, reasoning, remembering).

13
New cards

Psychomotor Domain

Learning outcomes related to physical skills and motor processes (doing).

14
New cards

Affective Domain

Learning outcomes involving interests, attitudes, values, and emotions (feeling/believing).

15
New cards

Basic Research

Curiosity-driven, theoretical investigation aimed at expanding fundamental knowledge under controlled conditions.

16
New cards

Applied Research

Practical investigation designed to solve real-world problems in natural settings.

17
New cards

Quantitative Research

Objective study that gathers numerical data and uses statistical analysis to draw conclusions.

18
New cards

Qualitative Research

Subjective study that explores complex verbal or behavioral data to gain in-depth understanding.

19
New cards

Ethics of Learning Research

Guidelines ensuring humane treatment, minimizing pain or harm to human and animal subjects, and weighing benefits against risks.

20
New cards

Behaviorism

Theory focusing on observable stimulus–response relationships to explain learning and behavior.

21
New cards

Social Learning Theory

Perspective emphasizing learning through observing and imitating others’ behavior.

22
New cards

Gestalt Psychology

Approach highlighting whole-pattern perception and problem solving rather than isolated elements.

23
New cards

Cognitive Psychology

Scientific study of mental processes such as memory, reasoning, and knowledge construction.

24
New cards

Social Cognitive Theory

Extension of social learning that incorporates cognitive processes and self-regulation in observational learning.

25
New cards

Sociocultural Theory

View that cognitive development is shaped by social interaction, culture, and use of tools.

26
New cards

Cognitive Neuroscience

Field examining how brain structures and activity influence, and are influenced by, learning and behavior.

27
New cards

Readiness to Learn

Learner’s motivation, psychosocial adaptation, and active participation level for successful learning.

28
New cards

Ability to Learn

Learner’s developmental, physical, and cognitive capabilities that enable learning.

29
New cards

Learning Environment

External factors—privacy, noise, lighting, temperature, furniture—that affect the learning process.

30
New cards

Learning Principle

A consistently observed factor influencing learning and describing its specific effects.

31
New cards

Learning Theory

An organized set of ideas that explains and predicts how learning occurs under certain conditions.

32
New cards

Structuralism

Early psychology school analyzing conscious experience into its basic components via introspection.

33
New cards

Functionalism

Early movement focusing on the purpose of consciousness and behavior in adapting to the environment.

34
New cards

Introspection

Method of self-observation where individuals report their conscious thoughts and feelings.

35
New cards

Stimulus–Response Relationship

Core behaviorist concept linking external events (stimuli) to observable actions (responses).

36
New cards

Rationalism (Plato)

Philosophical view that truth and knowledge are innate and discovered through reason within the mind.

37
New cards

Empiricism (Aristotle)

Philosophical stance that knowledge originates from sensory experience of the external world.

38
New cards

Tabula Rasa

John Locke’s idea that the mind is a ‘blank slate’ at birth, filled through experience.

39
New cards

Constructivism

View that learners actively construct meaning and understanding from experiences.