Standard Commands

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25 Terms

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4 parts of a Standard Command

  1. Command

  2. Reply

  3. Report

  4. Acknowledgement

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Correcting Incorrect Orders

Issue proper order, NOT “Belay my last”

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3 Parts of a Rudder Order

  1. Direction (right, left, amidships)

  2. Amount of rudder in degrees

  3. Course to steer (optional)

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Repeat

“Orders to the Helm/Lee Helm”

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Standard

15*

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Full

30* (25* on YP)

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Hard

35* (30* on YP)

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Format of Order with Hard Rudder

Hard - direction - course (optional)

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Move the rudder to the higher amount

“Increase your rudder right/left x degrees”

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Move the rudder to the lower amount

“Ease your rudder to right/left x degrees”

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Place the rudder at 0*

“Rudder amidships”

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Move rudder to the opposite direction at the same amount

“Shift your rudder”

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Steer the heading of the ship when the command was given

“Steady as she goes”

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Pay attention

“Mind your helm”

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Do not allow the ship’s course to drift

“Steer nothing to the right left of x”

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Helmsman responds with the degree of his rudder at time of order

“How is your rudder?”

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Helmsman reports the ship’s course at time of order

“Mark your head”

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Engine Orders

  1. Engine Desired (Port/Starboard)

  2. Direction desired (Ahead, Back, Stop)

  3. Bell desired (1/3,2/3, Standard, Full, Flank)

  4. Exact speed/revolutions desired (optional)

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Man the lines and make them ready

“Stand by your lines”

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Pass the line(s) to the pier, place the eye over the appropriate bollard, but take no strain

“Over line X” or “Over all lines”

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Take tension off the line and let it hang loosely

“Slack the X line”

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Do not allow anymore line to go out, even at the risk of parting

“Hold line X”

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Hold heavy tension on the line but let it slip as necessary to prevent it from parting

“Check line X”

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Line handlers on the pier will cast off the lines

“Cast off all lines”

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Cast the line off from the pier and bring it aboard the ship

“Take in line X" or “Take in all lines”