Grade 9 Music & Arts and P.E. & Health Vocabulary

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Vocabulary flashcards covering key terms and definitions from Grade 9 Music & Arts and P.E. & Health lecture notes.

Last updated 2:39 AM on 9/1/26
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16 Terms

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Cultural Adaptation

Using ideas or styles from another culture and changing or combining them with your own culture.

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Pop Art

An art style that uses images from mass media, advertising, comic books, and everyday consumer products to challenge traditional ideas of fine art.

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Digital Audio Workstation (DAW)

Software used to create and edit music, which can record vocals, arrange instruments, adjust volume, add effects, and mix music.

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Audio Mixing

The process of balancing sounds by adjusting audio levels, such as when vocals are louder than background instruments.

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Digital Poster

An electronic visual display shown on a screen instead of paper, utilizing typography, photographs, graphics, and layout software.

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Multimedia Production

The process of creating content that combines text, audio, images, animation, video, and interactive elements to tell a story or share information.

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Unity

A principle of design where the different parts of an artwork look like they belong together.

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Contrast

A principle of design that makes important elements easier to see, such as dark text on a light background.

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Emphasis

A principle of design that makes the most important part stand out, such as making a campaign title large and easy to see.

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White Space

The empty space around design elements that helps make a poster cleaner, easier to read, less crowded, and more organized.

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Coordination

A performance requirement where performers work together and stay synchronized.

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Intentional Injury

An injury caused on purpose by oneself or another person.

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Invasion Game

A type of game where players move into the opponent's area to score points, such as basketball, soccer, or football.

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P-A-S-D Strategy

The basic strategy principles for invasion games: Possession (keep control of the ball), Advance (move toward the target), Space (create space for teammates), and Defense (quickly move to defend).

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Cyberbullying

Bullying that happens using digital devices like cell phones, computers, and tablets through social media, messages, and online platforms.

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Target Games

Physical activities where players throw, slide, roll, or strike an object to hit a specific target area while avoiding obstacles.