Week 18 - User Centred Design (UCD)

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Flashcards covering key concepts and methodologies from User Centred Design and Usability Engineering.

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10 Terms

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User Centred Design (UCD)

A design philosophy that places the user at the center of the design process to create usable and understandable products.

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Usability Engineering

A discipline focusing on improving the usability and user-friendliness of interactive systems.

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Waterfall Model

A sequential software development methodology with distinct steps that cannot be revisited once completed.

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Boehm’s Spiral Model

A software development model that incorporates risk management and allows for flexibility in revisiting phases.

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Agile Approach

A flexible software development methodology emphasizing close collaboration with stakeholders and adaptability to change.

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Participatory Design (PD)

An approach that actively involves users in every stage of the design process to ensure it meets their needs.

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Double Diamond

A structured design approach consisting of four phases: Discover, Define, Develop, and Deliver, emphasizing both divergent and convergent thinking.

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Soft Systems Methodology (SSM)

A systems methodology that uses a holistic approach to understand and solve complex problems early in the design lifecycle.

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Prototyping

The process of developing preliminary models of a product to test and refine functionalities before final implementation.

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Usability Goals

The objectives that guide the design process to ensure functionality is user-friendly and meets user needs.