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Flashcards covering key concepts and methodologies from User Centred Design and Usability Engineering.
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User Centred Design (UCD)
A design philosophy that places the user at the center of the design process to create usable and understandable products.
Usability Engineering
A discipline focusing on improving the usability and user-friendliness of interactive systems.
Waterfall Model
A sequential software development methodology with distinct steps that cannot be revisited once completed.
Boehm’s Spiral Model
A software development model that incorporates risk management and allows for flexibility in revisiting phases.
Agile Approach
A flexible software development methodology emphasizing close collaboration with stakeholders and adaptability to change.
Participatory Design (PD)
An approach that actively involves users in every stage of the design process to ensure it meets their needs.
Double Diamond
A structured design approach consisting of four phases: Discover, Define, Develop, and Deliver, emphasizing both divergent and convergent thinking.
Soft Systems Methodology (SSM)
A systems methodology that uses a holistic approach to understand and solve complex problems early in the design lifecycle.
Prototyping
The process of developing preliminary models of a product to test and refine functionalities before final implementation.
Usability Goals
The objectives that guide the design process to ensure functionality is user-friendly and meets user needs.