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Attention Determines Working Memory- Does Attention Influence WM through selection, precision or both?
deBettencourt, Keene, Awh & Vogel (2019)
Attention fluctuates, more optimal and suboptimal times, predict attentional state what can get into WM
Sustained attention task
See 6 circles, sometimes see 6 squares, press button
Decide whether circles or squares
Majority circles as opposed to squares
Nulled in
Lapses in attention because all seem to be circles, small percentage are squares
Compute 2 different measures
Calculating how fast at responding across entire experiment
Second measurement what is RT for just last 3 trials
In general performance. Last 3 trials, RT capture to some degree what state people are in.
If performance on this trial is within general average that means in general performance
Interested in attention fluctuating
RT captures what state people are in
Ability to respond, how attention in last 3 trials versus across entire experiment
If performance is within general average: in general performance band
Interested in attention fluctuating, average measure of attention
Last 3 trials, lower, in the zone
Not mindlessly, slowing down making decision, optimal state of attention
Out of zone: lower, faster than average, mean nulled into quickly pressing the buttons
Define both in the zone and out of the zone states
How attentional state determines how well you remember those items
Out of zone: just pushing button
In zone: Making conscious decisions
When probed on WM
Fast = out of zone
Slow = in the zone
Expect WM is better when in the zone, actually paying attention
WM better when in zone vs. out of the zone
Picking up on individual person in and out, going with rhythm of participant
Attention has limits
Have rhythmic sampling of environment
Our attention drifts, naturally in or out of the zone
Attention determines the number of items that gets stored in WM

Does attention influence WM through selection, precision or both?
Measure precision
Reduce to set size 1, 6 items, sustained attention task, 1 colour, participants use colour wheel to respond
How far off colour is than it actually was
1 colour
Must be due to precision if do worse
Limiting manipulation, any change in memory, response error how far off colour, related to precision
Not attention as gateway but testing precision of that memory
Quality of representations
No difference between in the zone and out of zone for how off they are
Attention does not determine precision of items
More of a gateway of what gets stored
When in zone, store more items & maintain them in WM
Does not mean storing them at higher precision or resolution
Attention does not determine the precision of items that gets stored in WM
Working Memory Creates an encoding “Bottleneck”
Fukuda & Vogel (2019)
Capacity limit
Showing participants 6 real world objects and did change detection
Probed on one of the items & asked “Is it old or new”
2 encoding
Incidental: change detection task
Intentional: try to remember objects, told tested on it & did change detection task
For LTM test had to say whether item was old or new. Item recognition test
Change detection, calculating WM with k
Split participants into high k and low k
High k: high capacity
Low k: low capacity
People who have higher capacity, wanted to see how increase from 2-4-6 & how different encoding conditions affect STM & LTM
Higher capacity how increase from 2-4-6, able to do that
Larger number of items able to do that, 4-6 plateaus

Working Memory Creates an encoding “bottleneck”
Low capacity individuals show lower capacity to store
2 items good
At 4 upper limit of capacity already see a difference between people who have higher capacity vs. lower
Individual difference measure
Trying to see if these encoding limits, bottleneck transfers & shows same pattern of limitation in LTM memory task
We see for 2 items, when 2 items presented at encoding for change detection, everyone detected changes of items & remembered seeing those 2 items
Both low & high have no difference
No bottleneck
2 very doable
Critically didn’t matter if it was incidental or explicit, groups high & low capacity diverged as set size increased
As set size increased from 2-4 items, low capacity didn’t remember seeing additional items
Bottleneck affecting what they can remember & what gets into LTM
Original bottleneck at WM, carried through to what people can report in LTM
WM limits the “bandwidth” of encoding to LTM, even when we are trying to learn. And the size of the bottleneck is related to individual WM capacity
Pattern goes down when increasing set size, LTM goes down
Size of bottleneck related to individual WM capacity
LTM performance shows separation in performance between people with smaller bucket & larger bucket

Is it actually bottleneck at LTM or perceptual limitation?
If given more time, do we do better?
Does memory store for visual WM or LTM task, this is results of memory based on when masked at encoding
Is it perceptual bottleneck or bottleneck of getting info into LTM
Giving people more time to encode information before hide the answers, does that help people get into WM
confirms bottleneck at WM, not perceptual
Memory is best at 600ms
Takes about 600ms, ideal amount of time to see items on screen, WM encoding tasks to have better memory
Bigger question is bottleneck at WM affecting what we can remember in LTM?
Pattern of results
Blue & red follow each other
Performance in VSTM mimicked during LTM
Not just got in or didn’t for WM, that information continues to travel into LTM, whatever go affected by WM affects what’s in LTM
This “bandwidth” limit is due to WM encoding, NOT perceeption

Why can we only remember 3-4 items in WM?
What is the Slot Model- JuiceBox Analogy
Fixed # of slots
Slots store with equal precision
Either in memory or guessing
Give juice to students 1-4, 5-6 students stay dehydrates
Idea is that only 4 items get into WM, anything else that surpasses doesn’t get in, starts looking like guesses
Increases uniform distribution

What is the Equal Resource Model?
Continuous pool of resources (no limit)
Resources divided equally across items
All in memory, no guessing
Egalitarian
Pour into 1 jug and give same amount to every child
Idea here is everyone gets a little bit of juice
No guessing
All items get into WM, but at lower precision
Little bit of juice/resources dedicates

What is the Discrete Representation Model?
Fixed # of quanta (like combinable slots)
Precision varies by # of quanta per item
In memory or guessing
Which child has a cookie and take a bribe.
More juice if trade cookie
2 juice to one child, 1 to other, other 3 get none
Slot model says everyone gets 1
This model idea is more flexible, juice boxes allocated
Dedicate one item more, more quanta
Anything that doesn’t get in is pure guessing
Some go without juice

What is the Variable Precision Model?
Continuous pool of resources (no limit)
Resources unequal across items
All in memory, no guessing
Pour juice into one pool of resources/jug, everyone gets juice
All items represented, no guessing
Less precision
Some get more juice than others
First 2 children get a lot, later get a little but still getting somsething
Earlier models do not account for precision
That’s where discrete & variable comes in

What are the different models?

Adam, Vogel et al Experiment on Discrete Representations or variable precision
In favour of discrete vs. variable precision
Given a memory array, 6 different squares of varying colours, choose square want to report, report & then go to the next
As go alone, longer since saw array so get worse
Expect that set size 1 is easier, than set size 6 have to hold in mind
First respond well, idea of what colour they saw
Peak lower in set size 6, shows widening, lower precision, worse when 6 things need to hold in mind
Second square report we see broadening/widening of the peak & flattening of the peak until the last 2
The last 2 look more so like guessing, uniform distribution
Looked at guessing parameter & confidence judgement
Low confidence = guessing
Guessing rates estimated by the mixture model were strongly correlated with guessing rates reported by participants
Correlation between what model suggested was guessing & what people saying they were guessing
Evidence to suggest line truly flat & not uniform distribution

Possible may not be enough data to estimate & differentiate between something flat & something broad
Simulation to try to understand in 10, 20 & 30 percentile (strong to weak memory) for algorithm to distinguish between lower percentile & higher percentile
10 million trials needed to dissociate between a flat uniform distribution & shallow, flat peak
Take half a year to run that experiment
Unfalsifiable


Distinguishing guessing from fuzzy memories
Ngiam, Foster, Adam, & Awh (2023)
Create situation in which guessing is still unrelated to the target, but no longer random?
Guesses vs. weak memories
Distinction between guesses & weak memories, guesses can be right memory by accident
Had a standard condition: see all orientations, full circle with line in direction remember seeing it
Background condition: has different colours & quadrants, biasing people. There is a tick mark to show orientation. If people forget what say, fall back on quadrant/background that has nothing to do with the orientation they saw
For angle they saw & thought they saw, perfect good memory should correlate really well
If randomly guessing, should be everywhere no correlation

In background condition might see random guessing, might see people don’t need to fall back on background. But might see fall back on the orientation of the grid. Get clear different pattern of result that is still guessing but systematic guessing
In standard condition as people made more responses, more precise but got worse. Uniform distribution
In background condition, weaker, weaker then looks like random guessing
For first 3 responses within WM capacity, see good diagonal like get getting noisier & noisier
Guessing not just a vague memory
