Factors Affecting CPU Performance and Embedded Systems

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42 Terms

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Clock speed

The speed at which a processor operates, measured in hertz (Hz), indicating the number of cycles per second.

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Hertz

The unit of frequency that measures the number of cycles per second.

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Gigahertz (GHz)

A unit of frequency equal to one billion hertz, used to measure clock speed.

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Typical clock speeds for a PC

Between 2GHz and 4GHz.

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Cache memory

A small amount of much faster memory used to temporarily store frequently used instructions or data, acting as an intermediary between main memory and the CPU.

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Random Access Memory (RAM)

Main memory used for reading from and writing to, which is slower than the speed at which the processor can work.

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Cache size

The amount of cache memory available in a computer, which affects how much data and instructions can be held for quick access.

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Number of cores

The number of processing units within a CPU that can execute instructions independently.

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Bottleneck

A limitation in a system that slows down overall performance, such as a slow component in a computer.

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Compromise between speed and cost

The balance that must be struck when choosing memory technologies, where faster memory increases cost.

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Typical RAM size in 2020

A typical PC might have 8 or 16GB of RAM.

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Typical cache memory size

A typical PC might have 2MB of cache memory.

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Data access speed

The speed at which data can be read from or written to memory, which affects CPU performance.

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Processor performance

The efficiency and speed at which a CPU can execute instructions, influenced by clock speed, cache size, and number of cores.

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Memory technologies

Different types of memory used in computers, which can vary in speed and cost.

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Accessing main memory

The process of retrieving or storing data in RAM, which is slower than accessing cache memory.

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Improving CPU performance

Can be achieved by increasing cache memory, allowing more data and instructions to be held for quick access.

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Electrical current changes

The rate at which the electrical signals in the processor circuits change, which is measured in hertz.

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Three-lane motorway analogy

An analogy used to explain how a bottleneck can limit overall speed, similar to traffic flow being limited by a single-lane road.

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Fetch, decode, and execute

The three primary stages of instruction processing that occur on the clock cycle of a CPU.

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Units of measurement

There are 1000 megabytes in a gigabyte, highlighting the difference in scale between cache memory and RAM.

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Level 1 cache

Extremely fast but small cache memory, typically between 2-64KB, that speeds up the Fetch-Execute cycle.

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Level 2 cache

Fairly fast cache memory, much faster than RAM, with a medium size of 256KB-2MB.

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Level 3 data cache

An additional cache level present in some CPUs.

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Clock speed

The speed at which a CPU can execute instructions, affecting overall computer performance.

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Cache memory

A type of fast memory that stores frequently accessed data to speed up processing.

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Dual-core processor

A CPU with two processing units, allowing for parallel processing of instructions.

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Quad-core processor

A CPU with four processing units, enabling simultaneous execution of multiple instructions.

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Parallel processing

The ability to execute multiple instructions at the same time, facilitated by multi-core processors.

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Embedded system

A small computer built into a piece of equipment designed to perform a specific function.

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Characteristics of an embedded system

Reliability and minimal resources such as ROM, timers, sensors, and actuators.

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ROM in embedded systems

The memory where the controlling program is held, which cannot be changed.

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Machine-efficient language

A programming language designed to use minimal memory and execute quickly, often used in embedded systems.

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Assembly language

A low-level programming language used for critical parts of embedded system programs.

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Embedded operating system

A simple operating system that does not need to be loaded at startup, as it is stored in ROM.

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Single application

The capability of an embedded operating system to run only one application at a time.

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User interface in embedded systems

Typically very simple, such as buttons on a microwave or washing machine, and may be absent in some systems.

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Sensors in embedded systems

Devices designed to measure external stimuli and react accordingly, such as in a central heating system.

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Fetch-Decode-Execute cycle

The basic operational process of a CPU where it fetches, decodes, and executes instructions.

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Multi-core processor

A CPU that contains multiple cores, allowing for faster operation by executing many tasks simultaneously.

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Performance of a computer

The speed and efficiency with which a computer can execute tasks, influenced by factors like clock speed and cache memory.

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Expensive memory type

The type of memory that costs the most to manufacture and implement in computing systems.