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These flashcards cover key concepts in physics related to waves, motion, and equilibrium.
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Resonance
Pushing a system at its natural frequency to get a big response
Frequency
The number of repeats in an interval of time
A wave
A moving disturbance that transports energy
A transverse wave
A wave where the disturbance is perpendicular to the direction of energy transport
Constructive interference [in the context of waves]
When two waves in the same space add to make a bigger wave
Destructive interference
When you add two waves so that peaks line up with troughs and you get a smaller wave as a result
Explain briefly what the doppler effect is for a source moving towards you
When a source is moving towards you, the wavelength gets compressed and therefore the frequency is greater.
What is meant by the “Period” for simple harmonic motion (SHM)
The time it takes for the motion to repeat exactly
What does the moment of inertia of an object tell you?
How hard it is to get an object to change its rotation
What are the conditions for an object to be in static equilibrium
Net force and net torque are both zero
distance (d)
a scalar that measures the how far something traveled with no direction
displacement (∆x)
a vector pointing from the initial to final position of an object (how far and which way)
average velocity
the displacement over a period of time divided by that period of time
a vector quantity
acceleration
the change per unit time in how fast and which way an object is going
the rate at which the velocity changes
instantaneous speed
magnitude of the instantaneous velocity
gives how fast an object is going at a given instant in time
instantaneous velocity
the displacement per unit time calculated over a very small time interval ∆t about the time we care about
The average velocity over a very small time-window around the time we care about. A vector that points in the direction the object is going at that instant.
average speed
the distance traveled divided by the time taken to travel that distance
spending more time at the top of their path
The object’s y-component of velocity is zero at the top of their path, because they change y-direction. This means that their y-velocity is small at the top, so it takes longer to travel any deltay then at the bottom, where their y-component of velocity is large
If you toss something straight upward it spends more time in traveling the last 5 cm to reach the top of its path, then the 5 cm right after you release the object. Explain, briefly, why that is the case
Because the velocity and acceleration point opposite directions on the way up the object is slowing down. At the top when it changes direction the velocity is zero, in the y-direction, for an instant. Near the top the magnitude of the velocity is therefore the smallest, so it takes the longest to cover a fixed distance.
Normal force
Force perpendicular to a surface that keeps objects from occupying the same space
An inertial reference frame
A choice for where to measure position from where Newton’s 1st law holds
Tension
force transmitted by a rope, cable, or chain
static friction force
A force that keeps objects from starting to slip over each other.
Weight force
Force due to the mass of the Earth pulling on the mass of an object
Kinetic friction force
Force along a surface that fights slip once an object is already slipping
Centripetal acceleration
Acceleration towards the center of a turn that changes the direction of the velocity without changing the magnitude
A conservative force
A force where the work done by that force is independent of the path
Potential energy
The energy due to the arrangement of objects
Impulse
The average force times the duration the force acts.
Also the change in momentum
kinetic energy
the scalar energy associated with motion
An internal force
a force whose 3rd law pair also acts on an object in our system
Work
A transfer of energy between systems or types