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Vocabulary flashcards covering key terms, definitions, components, conceptual frameworks, and sectors introduced in PRTM 3450 Tourism Management.
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UNWTO Tourism Definition (1995)
The official definition stating that tourism comprises the activities of persons traveling to and staying in places outside their usual environment for a specified period of time whose main purpose of travel is for reasons other than for the exercise of an activity remunerated from the places visited.
Tourism Management
The oversight of all activities related to tourism and hospitality, including enterprises, associations, and public authorities that market tourism services to potential travelers.
Accommodation Component
Living arrangements provided to travelers, such as hotels, resorts, cabins, camping areas, and homestays.
Accessibility Component
Transportation and travel arrangements used by travelers, including aeroplanes, cars, trains, public transit, buses, and cruises.
Attractions Component
Tourist destinations and features, such as historical sites, natural resources, or theme parks.
Tourism as a Phenomenon
A multi-faceted concept involving the movement of people for various reasons and the residual impacts of such movement, which can be social, cultural, political, environmental, or economic.
Tourism as an Industry
The constellation of businesses, public agencies, and non-profit organizations that create products to facilitate travel and activity for people away from their home environment.
Tourism as a System
The processes, activities, and outcomes arising from the relationships and interactions among tourists, tourism suppliers, host governments, host communities, and surrounding environments involved in attracting and hosting visitors.
VFR
An abbreviation for 'visit friends & relatives,' listed as one of the primary reasons people travel.
Sectors of the Tourism Industry
The primary operational areas of tourism, consisting of Transportation, Accommodations/Lodging, Attractions, Food and Beverage, Tourism Services, Travel Trade, MICE, and Activity Providers.