D635 Exam

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Last updated 6:59 AM on 9/5/26
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43 Terms

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Individuals with Disabilities Education Act (IDEA)

A federal law that helps students with disabilities receive the support they need to succeed in school.

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Universal Design for Learning (UDL)

An educational framework for designing flexible learning environments and curricula that provide all students–including those with disabilities

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Section 504

A civil rights law that ensures that students with disabilities have equal access to education; prohibits discrimination against individuals with disabilities in any program or activity that receives federal financial assistance. 

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504 Plan

A plan that provides accommodations and supports that remove barriers to learning and ensure equal access to education for students with disabilities.

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Accommodations

Changes or supports that help students access the same learning materials and complete the same assignments as their peers.

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Modifications

Changes to the content and skills that students are expected to learn or master.

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Title III

Federal legislation that focuses explicitly on English language acquisition to support academic success for ELs.

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English Learners (ELs)

Individuals who are learning English as a second (or third, etc.) language and thus have varying levels of proficiency in English and may need additional support to access the curriculum.

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Home Language Survey

 Helps determine students needing language support services upon enrollment.

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Special Education

Provides extra help to students who need it because of differences in how they learn or behave; this help is tailored to each student’s needs, is documented in an IEP, and may include different teaching methods, unique materials, or extra support in the classroom. 

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Disability

A condition that affects a person’s body or mind, resulting in activity limitation (when certain activities are more challenging) and participation restrictions (limits to their interaction with the world around them). 

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Impairment

When something is wrong with a person’s body or mind like losing a limb, vision, or memory. 

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Activity Limitation

Difficulty with tasks such as seeing, hearing, walking, or solving problems. 

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Participation Restrictions

Limitations on everyday activities like working, socializing, enjoying recreational activities, or getting healthcare. 

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Physical Disability/Mobility Impairment

Impedes a person’s ability to move around freely or perform certain tasks independently due to limitations in physical function or mobility; can manifest as difficulty walking, standing, or using limbs effectively to grasp or lift objects. 

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Other Health Impairments (OHI)

A range of medical conditions that adversely affect a person’s health and educational performance; examples of OHI include but are not limited to ADHD, asthma, and epilepsy.

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Dyslexia

A learning disorder that affects a person’s ability to read, write, and spell accurately and fluently.

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Dyscalculia

 A learning disorder that affects a person’s ability to understand and manipulate numbers and mathematical concepts.

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Dysgraphia

A learning disorder that affects a person’s ability to write coherently and effectively. 

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Fragile X Syndrome

A genetic disorder caused by changes in the FMR1 gene, resulting in the absence or deficiency of the FMRP protein; characterized by intellectual disability, learning disabilities, and behavioral challenges.

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Acquisition-Learning Hypothes

Separates language learning into two processes: acquisition and learning; acquisition happens naturally, like how children learn their first language by listening and interacting; learning, on the other hand, involves consciously studying grammar rules and vocabulary.

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Monitor Hypothesis

Describes how people use what they have learned to correct themselves; the monitor is like a little editor in the mind, checking language use.

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Input Hypothesis

Individuals learn languages best when they understand what is said or written

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Affective Filter Hypothesis

A hypothesis that is all about how feelings affect learning

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Natural Order Hypothesis

The idea that languages have a natural order in which people learn different parts; some components, like basic words and sentences, come first, while more complex grammar rules come later

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Six Stages of Second-Language Acquisition

  • Pre-production: also known as "the silent period," when the learner absorbs the new language but does not yet speak it

  • Early Production: when the individual begins to speak using short words and sentences, but the focus remains on listening and absorbing the new language

  • Speech Emergent: when speech becomes more frequent, with longer words and sentences; however, the learner still heavily relies on context clues and familiar topics

  • Beginning Fluency: when the individual achieves fairly fluent speech in social situations with minimal errors

  • Intermediate Fluency: when communication in the second language becomes fluent, especially in social settings

  • Advanced Fluency: stage in which the individual communicates fluently across all contexts, navigating successfully in new situations and when exposed to new academic information


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Culturally Responsive Teaching

A proven method that connects students’ cultures, languages, and life experiences with what they learn in school.

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Universal Design for Learning (UDL)

An educational framework for designing flexible learning environments and curricula that provide all students–including those with diverse cultural and linguistic backgrounds–equitable access to learning opportunities. 

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Giftedness

A blend of potential and opportunity; a unique blend of cognitive and affective traits; students with giftedness process information quickly, think abstractly, and show intense curiosity; their advanced language skills and original thinking set them apart.

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Equality

Treating everyone equally without regard to individual differences or needs.

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Equity

Recognizing that not all students start from the same place or have the exact same needs; giving individuals what they need to succeed.

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Multi-tiered Systems of Support (MTSS)

A comprehensive, evidence-based framework used in education to provide targeted interventions and support to students based on their individual needs

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Tier 1 Interventions

Provided universally to meet the needs of all students within the general education classroom.

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Tier 2 Interventions

Targeted interventions provided to students who demonstrate mild to moderate academic or behavioral challenges that universal supports alone do not address adequately.

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Tier 3 Interventions

Highly individualized interventions provided to students who have yet to respond adequately to Tier 1 and Tier 2 supports. 

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Positive Behavior Interventions and Support (PBIS)

Implementing proactive strategies to establish a positive school climate and promote positive behavior among students.

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Universal Screening

Implementing regular assessments to identify students who may require additional support or intervention early on.

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Progress Monitoring

Using tools to track students’ progress and identify areas where additional support is needed.

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Differentiated Instruction

  • Adjusting teaching methods to meet individual student needs.

    • Content Differentiation: Modifying what students learn.

    • Process Differentiation: Adjusting how students learn. 

    • Product Differentiation: Focusing on how students demonstrate their learning. 

    • Learning Environment Differentiation: The physical and emotional context of learning. 


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Direct Instruction

Explicitly teaching a specific skill or concept systematically and sequentially.

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Systematic Instruction

Breaking down complex skills or tasks into smaller, more manageable steps.

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Explicit Instruction

Highly structured; clearly states learning objectives, provides direct explanations and demonstrations, and offers guided and independent practice opportunities.

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Examples of PBIS

  • Behavior Expectations: Establishing clear and concise behavior expectations for different settings within the classroom.

  • Behavior Matrix: Outlines specific behaviors expected in various classroom settings and situations, along with corresponding positive reinforcement strategies for demonstrating those behaviors. 

  • Reward System: A system that acknowledges and reinforces positive behaviors. 

  • Check-in/Check-out: A system in which students receive daily feedback on their behavior from a designated staff member. 

  • Social Skills Instruction: Teaches students essential skills such as communication, problem-solving and conflict resolution.