MKTG 409, FOM 9ED, TB, CH. 6, CONSUMER BUYING POWER, FALL 22 .docx

0.0(0)
studied byStudied by 3 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/80

flashcard set

Earn XP

Description and Tags

Marketing

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

81 Terms

1
New cards

Consumer Buying Behavior

Understanding why and how consumers make purchasing decisions to predict responses to marketing strategies.

2
New cards

Ultimate Consumers

Purchasers who buy products for personal or household use, not for business purposes.

3
New cards

Consumer Buying Decision Process

The stages include problem recognition, information search, evaluation of alternatives, purchase, and post-purchase evaluation.

4
New cards

Problem Recognition

When a consumer becomes aware of a difference between a desired state and an actual condition.

5
New cards

Internal Search

Stage in the consumer buying decision process where the buyer retrieves information from memory about potential solutions to a problem.

6
New cards

Problem Recognition

Stage in the consumer buying decision process where the consumer becomes aware of a need for a product.

7
New cards

Information Search

Involves internal and external searches for information about products to resolve a problem.

8
New cards

Internal Search

Initial search stage in the consumer buying decision process where the buyer retrieves information from memory.

9
New cards

Consideration Set

Group of brands viewed as possible alternatives by a buyer during the information search stage.

10
New cards

Purchase

Stage in the consumer buying decision process where the consumer decides from which seller to buy the product.

11
New cards

Consideration Set

Set of brands a buyer considers during the evaluation of alternatives stage.

12
New cards

Consideration Set

Brands a buyer evaluates during the consumer buying decision process.

13
New cards

Evoked Set

Group of brands considered as alternatives for purchase by a consumer.

14
New cards

Evaluative Criteria

Objective and subjective standards used to assess brands within the consideration set.

15
New cards

Evaluative Criteria

Attributes a buyer considers important when evaluating brands within the consideration set.

16
New cards

Marketer-Dominated Sources

Information sources controlled by marketers like salespeople, advertising, packaging, and displays.

17
New cards

Framing

Describing product alternatives and attributes in a way that influences consumer evaluations.

18
New cards

Framing

Influences the decision process of inexperienced buyers during the evaluation of alternatives stage.

19
New cards

Purchase

Stage in the consumer buying decision process where the consumer decides on the brand and seller.

20
New cards

Postpurchase Evaluation

Stage where doubts about the purchase decision may arise, leading to cognitive dissonance.

21
New cards

Cognitive Dissonance

Doubts about a purchase decision that may occur after buying a product.

22
New cards

Cognitive Dissonance

Doubts arising post-purchase, questioning the correctness of the purchase decision.

23
New cards

Influences on Consumer Buying

Categories include situational, social, and psychological influences.

24
New cards

Level of Involvement

Importance and intensity of interest in a product in a particular situation.

25
New cards

Level of Involvement

Determining factor based on interest and importance of a product for an individual.

26
New cards

Enduring Involvement

Intense interest affecting the purchase decision, as seen in Charles and Melody's search for a health club.

27
New cards

Situational Involvement

Influence on purchase decisions based on specific circumstances, as seen in Clarissa's luggage purchase.

28
New cards

Consumer Decision Making

Types include limited problem solving, extended problem solving, and routinized response behavior.

29
New cards

Routinized Response Behavior

Purchase process characterized by habitual buying behavior, like Brandon buying his favorite energy drink.

30
New cards

Routinized Response Behavior

Decision-making process likely used for routine purchases like toothpaste.

31
New cards

Extended Decision Making

Used for significant purchases like a new suit, while limited decision making is for less critical purchases like bed sheets.

32
New cards

Routinized Response Behavior

Buying frequently purchased, low-cost items that need little search effort.

33
New cards

Limited Decision Making

Occurs when a consumer purchases products occasionally or needs information about an unfamiliar brand in a familiar product category.

34
New cards

Extended Decision Making

The most complex decision-making behavior, which comes into play when a purchase involves unfamiliar, expensive, or infrequently bought products.

35
New cards

Selective Exposure

Admitting only certain inputs into consciousness.

36
New cards

Perception

The process of selecting, organizing, and interpreting sensations received through the sense organs.

37
New cards

Selective Retention

Remembering inputs that support personal feelings and beliefs and forgetting those that do not.

38
New cards

Perceptual Organization

The assignment of meaning to organized information inputs.

39
New cards

Closure

Mentally filling in missing elements in a pattern or statement during perceptual organization.

40
New cards

Motivation

Buyers' actions are affected by internal energizing forces geared toward satisfying needs, known as motives.

41
New cards

Selective retention

Consumers tend to remember information inputs that support their feelings and beliefs and forget inputs that do not.

42
New cards

Interpretation

Inputs that reach awareness are organized to produce meaning, and this meaning is interpreted in light of what is familiar to the individual.

43
New cards

Maslow's hierarchy of needs

Refers to the five levels of needs that humans seek to satisfy, from most to least basic to survival.

44
New cards

Attitude

One's evaluation, feelings, and behavioral tendencies toward an object or idea.

45
New cards

Patronage motives

Psychological influences that determine where a person purchases products on a regular basis.

46
New cards

Learning

The changes in thought processes and behavior caused by new information.

47
New cards

Attitude scale

A means of measuring consumer attitudes by gauging the intensity of individuals’ reactions to adjectives, phrases, or sentences about an object.

48
New cards

Social influences

The forces that other people exert on one's buying behavior.

49
New cards

Reference group

A group whose values, attitudes, or behaviors are adopted by an individual.

50
New cards

Reference Group Influence

Product for which purchasing and brand decisions are strongly influenced by reference groups.

51
New cards

Digital Influences

Online review sites and social networks reduce risk in trying an unknown product by providing information from others.

52
New cards

Word-of-Mouth Referrals

Digital influences have largely replaced word-of-mouth referrals from neighbors, coworkers, and friends.

53
New cards

Opinion Leader Effectiveness

An opinion leader is likely to be most effective when the follower has values and attitudes similar to the opinion leader.

54
New cards

Social Class

A social class is an open aggregate of people with similar social ranking.

55
New cards

Subculture

An open aggregate of people with similar social ranking is referred to as a subculture.

56
New cards

Social Class Grouping

Factors like occupation, education, income, and possessions are used to group people into social classes.

57
New cards

Subculture Division

A culture can be divided into subcultures based on geographic regions or human characteristics like age or ethnic background.

58
New cards

Subcultural Influence

Subculture influences consumer buying decisions, such as Jewish people consuming a majority of bagels in New York City.

59
New cards

Consumer Misbehavior

Shoplifting is an example of consumer misbehavior.

60
New cards

Consumer Fraud

Purposeful actions to take advantage of or harm others during a transaction are best described as consumer fraud.

61
New cards

Limited Decision Making

Kate's decision-making process for selecting an auto repair shop is an example of limited decision making.

62
New cards

Subcultures

Different groups within a society that share common values, customs, and behaviors, such as Hispanic families targeted by Toyota.

63
New cards

Evaluation of alternatives

The phase in the consumer buying process where individuals compare different options based on criteria like gas mileage, as seen with Alicia and Carlos.

64
New cards

High; low

Varying levels of involvement in buying behavior, like high involvement in purchasing cars and low involvement in shopping for groceries.

65
New cards

Situational influences

External factors affecting the consumer buying decision process, such as fatigue impacting decision-making.

66
New cards

Selective distortion

A psychological influence where consumers twist or change information to fit their personal beliefs, as seen in Tierra's perception of Apple.

67
New cards

Consumer misbehavior

Behavior credit card companies aim to prevent, like fraudulent purchases or stolen cards, through monitoring.

68
New cards

Problem recognition; information search

Stages in the traditional consumer buying decision process, where recognizing the need for a new car leads to seeking information.

69
New cards

Extended problem-solving behavior

Behavior exhibited by high involvement purchases like choosing a college or buying a first home.

70
New cards

Social needs

According to Maslow's hierarchy, the need for love and affection falls under this category of human needs.

71
New cards

Tangible items; intangible items

Components of culture that marketers must understand, including physical items like clothing and intangible aspects like social customs.

72
New cards

Consumer misbehavior

Lisa sharing her family's Netflix subscription with friends, costing the electronics and entertainment industries over $50 billion annually.

73
New cards

Enduring; situational involvement

Caleb's deep interest in football compared to Shang's temporary excitement during the Super Bowl.

74
New cards

Limited decision making

Kaitlyn's likely decision-making process when considering purchasing an ice tea maker from Teavana.

75
New cards

Information search

The stage in the consumer buying decision process that comes after problem recognition.

76
New cards

External information search; evaluation of alternatives

Sonya seeking advice from a friend when buying a car and weighing the benefits of different vehicles.

77
New cards

Postpurchase evaluation

Cognitive dissonance is most likely to occur during this part of the decision-making process.

78
New cards

Selective retention

Alberto's confidence in Chipotle's safety measures despite past incidents of E. coli outbreaks.

79
New cards

Social surroundings

Nicole being influenced by the presence of loud children at a restaurant despite other positive aspects.

80
New cards

Patronage motives

Samson's frequent visits to REI due to its product selection, staff friendliness, and environmental activism.

81
New cards

Dissociative reference group; aspirational reference group

Anna's negative view of jocks and admiration for those embracing the Gothic lifestyle.