CHAPTER 1

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/58

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

59 Terms

1
New cards

simuland

is the real - world item of interest. It is the object, process, or phenomenon to be simulated

2
New cards

model (schematic)

is a representation of a simuland.

3
New cards

Mechanical diagram

is used to develop a mathematical model for the car suspension system

4
New cards

Differential equations

are programmed for computer solution using a “continuous simulation” software tool

5
New cards

continuous simulation

Differential equations are programmed for computer solution using a “__” software tool

6
New cards

Simulation

is the process of executing a model over time

7
New cards

Attribute

A significant or defining property or characteristic of a model or simulation.

8
New cards

• Fidelity • Resolution • Scale

Three important attributes

9
New cards

Fidelity

. Accuracy of model’s representation or simulation’s results.

10
New cards

Fidelity

AKA validity.

11
New cards

 Reality  Representation  Requirements

Fidelity is relative to:

12
New cards

Reality

- How closely does the model match reality? - How consistent are the simulation results and the real world in the same scenario?

13
New cards

Representation

- Some aspects of modeled system represented, others not, more or less; fidelity varies by aspect

14
New cards

 Requirements

- Different applications require different levels of fidelity

15
New cards

Resolution

. The degree of detail with which the real-world is simulated. More detail is higher resolution

16
New cards

Resolution

. AKA granularity.

17
New cards

Scale.

Size of the overall scenario or event the simulation represents.

18
New cards

Scale

AKA level

19
New cards

 Component  Equipment

Typical scales for manufacturing systems:

20
New cards

Component

 - System, subsystem, or single unit of a factory

21
New cards

 Equipment

- 1, 10 or 100 machines

22
New cards

VV&A Verification, Validation, and Accreditation

The process of determining if a model is correct and usable; the process of developing and delimiting confidence that a model can be used for a specific purpose.

23
New cards

Verification

. The process of determining that a model implementation accurately represents the developer’s conceptual description and specifications.

24
New cards

Verification

Is it coded right? Does the implementation match the design?

25
New cards

Verification

This is software engineering quality. General software testing methods apply

26
New cards

Validation

. The process of determining the degree to which a model (and data) is an accurate representation of the real world from the perspective of the model’s intended usage.

27
New cards

Validation

Is the right thing coded? Does the model match reality (i.e., fidelity)?

28
New cards

Validation

This is modeling quality. Special validation methods are necessary.

29
New cards

Verification and validation techniques

knowt flashcard image
30
New cards

Accreditation

. Official certification by a responsible authority that a model is acceptable for a specific purpose

31
New cards

Accreditation

 For a specific purpose or function

 Not a blanket or general-purpose approval

 Authority is agency or person responsible for results or use of model, not developer

32
New cards

• Static or Dynamic

• Continuous-State or Discrete-State

• Time-Driven or Event-Driven

• Deterministic or Stochastic

• Continuous-Time or Discrete Time

» System Classification

33
New cards

state of a system

» The __ at time to is the information required at to such that the output y(t), for all t>to , is uniquely determined from this information and from the input x(t) for t>to

34
New cards

state variables.

» This state information is usually represented by a vector q(t) whose components are called

35
New cards

state space

» The __ of a system, denoted by Q, is the set of all possible values that q(t) may take.

36
New cards

Static System

• A system in which the output depends only on the input and is independent of the system state

• A system without memory

37
New cards

Dynamic System

• A system in which the output depends on both the input and the system state

• A system with memory

38
New cards

Continuous-State System

A system in which the state space Q consists of vectors which can assume a continuum of values. We say that q(t) ε R (reals).

39
New cards

Discrete-State System

A system in which the state space Q consists of vectors which can assume only a discrete set of values. We say that q(t) ε I (integers). As a consequence, state changes occur at distinct time instants.

40
New cards

event

An __is a specific instantaneous action or occurrence which results in an instantaneous change of system state.

41
New cards

event-driven

An event is a specific instantaneous action or occurrence which results in an instantaneous change of system state. We call such systems “__” systems.

42
New cards

time-driven

The system response varies as a continuous function of time, even when there is no change in the system input. Thus, the system state appears to evolve simply because time advances. We call these systems “__” systems

43
New cards

Deterministic System

: A system in which all variables are deterministic. It will produce the same output from a given starting condition or initial state.

44
New cards

Stochastic System

: A system in which one or more variables has uncertainty or variability.

45
New cards

Stochastic System

In this case, the system state becomes a random variable and a probabilistic framework is required to describe system behavior

46
New cards

Continuous-Time System

: A system in which the time variable is represented by a continuous variable; t ε R.

47
New cards

Discrete-Time System

: A system in which the time variable is represented by a discrete variable, t ε I. Usually, the intervals between time values are equal. The discrete time points are labeled to , t1 = to+T, t2 = to+2T, … .

48
New cards

Discrete Event System (DES)

A __ is a discrete-state, event-driven system.

49
New cards

Discrete Event System (DES)

, state evolution depends entirely on the initial state of the system and the occurrence of asynchronous discrete events over time

50
New cards

discrete state space Q and the discrete event set E

» Important characteristics of a DES are the

51
New cards

Continuous System

is a continuous-state, time-driven system.

52
New cards

Continuous System

Many physics-based systems are modeled as

53
New cards

» Monte Carlo Simulation » Discrete Event Simulation » Continuous Simulation » Agent-Based Simulation

Simulation Paradigms

54
New cards

» Monte Carlo Simulation

• Static systems modeled using probability • Simulation of a random experiment • Implemented using spreadsheets and the relative frequency interpretation of probability

55
New cards

» Discrete Event Simulation

• Dynamic systems modeled as queuing systems

• Simulation of discrete-state, event-driven systems

• Implemented using spreadsheets or DES tools (Arena)

56
New cards

» Continuous Simulation

• Dynamic systems modeled using differential equations

• Simulation of continuous-state, time-driven systems

• Implemented using spreadsheets or CS tools (Matlab-Simulink)

57
New cards

» Agent-Based Simulation

• Generally a bottom up approach to represent human and social systems

• Usually stochastic in nature

• Implemented in various ways from a computational standpoint (ex. Netlogo)

58
New cards
knowt flashcard image
59
New cards
knowt flashcard image