Child Development Lecture: Methods Replication

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Last updated 11:11 PM on 9/27/26
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14 Terms

1
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Scientific Method

  • the process of testing ideas about the world by

    • setting up situations that test our ideas

    • making careful, organized observations

    • analyzing whether the data fit with our ideas

  • observation, ask a question, formulate a hypothesis, experiment to test the hypothesis, record data/analyze, draw a conclusion


2
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Confounding Variables

  • Variables other than the independent variable/s that may also potentially explain the outcome

  • Rule these out and control for them


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Correlational Designs

  • to determine how (if at all) variables are related to one another

    • correlation: the association between two variables

      • positive and negative relationships


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Correlation ≠ Causation

  • Direction-of-causation problem

    • it is not possible to tell from a correlation which variable is the cause and which is the effect

  • Third-variable problem

    • a correlation between two variables may arise from both being influenced by some third variable


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Experimental Designs

  • Allow inferences about cause and effect

  • Make systematic changes in certain factors and observe changes that occur in other factors


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Quasi-Experimental Design

Quantitative research approach used to find cause-and-effect relationships when you cannot randomly assign participants to groups


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Cross-Sectional Design

  • Compare different children of different ages, at ONE point in time

    • pros:

      • fast, cheap, low risk of dropout

    • cons:

      • can’t track change in an individual

      • cohort effects: a group of people who share a common life event (like year they were born) or when they lived through a major historical event—develop shared traits, behaviors or knowledge


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Longitudinal Design

  • follow the same children over time

  • Pros

    • real individual change is tracked

    • no cohort confound

  • Cons

    • slow, expensive, lose participants


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Microgenetic Design

  • Study children repeatedly, over a short window, while a specific skill is actively changing

  • Pros

    • captures the actual process of change, not just before-and-after snapshots

    • rich, detailed picture of how change unfolds

  • Cons:

    • only works if you can identify children right on the cusp of specific change

    • intensive to run

    • Findings may not generalize beyond that narrow transition window


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Between-Subjects Designs

  • Different children, different conditions. Each child sees only one

    • Pros

      • no carryover between conditions

    • Cons

      • individual differences between group can muddy the comparison

      • needs more total participants


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Within-Subjects Design

  • The same children experience every condition

  • Pros:

    • each child is their own control

    • Needs fewer total participants

  • Cons

    • order effects

    • fatigue, practice, boredom

    • carryover between conditions


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Replicability

  • do independent studies, using the same method, get the same results?

  • replication is the only way to tell the difference if the original results were true


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Replicability Crisis

  • methodological challenge in which researchers cannot repeat or duplicate the results of published scientific studies


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Many Babies Project


  • Collaborative project for replication and best practices in developmental psychology research

  • goal to bring researchers together eto address difficult outstanding theoretical and methodological questions about the nature of early development and how it is studied