Management Information Systems and Technology Review

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Vocabulary flashcards generated from the course transcript covering basic MIS concepts, technology laws, data characteristics, systems architecture, analytics, and prompt engineering.

Last updated 3:13 AM on 9/24/26
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76 Terms

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Abstract reasoning

Thinking about concepts or ideas that aren't directly observable; generalizing from specific examples.

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Systems thinking

Looking at how parts of a system interact and affect the whole system.

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Collaboration

Working with others to accomplish a shared goal.

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Experimentation

Testing an idea or solution to see what happens.

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Hardware

Physical technology such as computers, phones, servers, and keyboards.

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Software

Programs and instructions that tell hardware what to do.

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Data

Raw facts and figures collected by a system.

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Procedures

Rules or processes for how a system is used.

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People

Users and other people who interact with or manage a system.

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Management Information Systems (MIS)

An information system designed to support organizational management and decision-making.

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Information System (IS)

A system that collects, processes, stores, and distributes information.

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Accurate data

Data that is correct and free from errors.

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Complete data

Data that contains all necessary information.

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Consistent data

Data that does not contradict itself across sources.

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Timely data

Data that is available when needed and up to date.

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Relevant data

Data that is directly useful for the task or decision.

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Accessible data

Data that can be easily obtained by authorized users.

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Moore's Law

Computing power roughly doubles every two years while cost stays similar.

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Metcalfe's Law

A network's value increases as the number of connected users increases.

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Nielsen's Law

Internet connection speeds increase rapidly over time.

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Kryder's Law

Storage capacity and density increase rapidly while the cost per unit of storage decreases.

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Bell's Law

New classes or types of computers emerge approximately every decade.

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Central Processing Unit (CPU)

Executes instructions and performs calculations.

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Random Access Memory (RAM)

Temporary working memory used by currently running programs.

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Volatile storage

Data disappears when power is turned off.

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Non-volatile storage

Keeps data even when power is turned off.

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Binary

Number system using only 0 and 1.

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Virtual Reality (VR)

A fully immersive computer-generated environment.

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Augmented Reality (AR)

Adds digital information or elements to the real world.

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Mixed Reality (MR)

Digital objects interact with and respond to the physical environment.

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Virtual Machine (VM)

Software that creates a virtual computer running inside a physical computer.

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Internet of Things (IoT)

Internet-connected physical devices that collect and exchange data.

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Edge computing

Processing data close to where it is generated instead of sending everything to a central cloud.

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Industrial Internet of Things (IIoT)

Internet of Things technology used in industrial and manufacturing environments.

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Client Operating System (OS)

Operating system running on a user's device.

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Server Operating System (OS)

Operating system running on a server that provides services or resources to clients.

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Native application

An installed application designed for a specific operating system or device.

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Web application

An application accessed through a web browser.

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HyperText Markup Language (HTML)

Defines the structure and content of a webpage.

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Cascading Style Sheets (CSS)

Controls the appearance and style of a webpage.

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JavaScript

Adds behavior and interactivity to webpages.

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Firmware

Software embedded in hardware that controls the hardware.

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Open-source software

Software whose source code is available to inspect, modify, and distribute under its license.

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Bring Your Own Device (BYOD)

Using a personal device for organizational purposes.

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Porter's Five Forces

Competition, threat of new entrants, threat of substitutes, bargaining power of buyers, and bargaining power of suppliers.

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Cost leadership

Compete by having lower costs or prices.

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Differentiation

Compete by offering something unique.

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Focus

Target a specific market segment or niche.

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Best-cost strategy

Offer good differentiation at a relatively low cost.

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Value chain

Activities a company performs to create value for customers.

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Primary activities

Activities that directly create and deliver the product or service.

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Supporting activities

Activities that enable and support primary activities.

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Business Intelligence (BI)

Using data to understand business performance and support decisions.

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Business Analytics (BA)

Using data and statistical methods to analyze problems and predict or optimize outcomes.

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Recency, Frequency, Monetary (RFM)

A method for evaluating customers based on how recently, how often, and how much they purchase.

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Online Analytical Processing (OLAP)

Analyzes data from multiple dimensions; used for analysis and complex queries.

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Online Transaction Processing (OLTP)

Used for everyday transactions.

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Granularity

The level of detail in data.

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Data warehouse

A centralized repository of structured data used mainly for analysis and reporting.

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Data mart

A smaller data warehouse focused on a specific department or function.

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Data lake

Stores large amounts of raw structured, semi-structured, and unstructured data.

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Supervised data mining

Uses labeled data to predict or classify outcomes.

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Unsupervised data mining

Uses unlabeled data to discover patterns or groups.

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Four Vs of Big Data

Volume, Velocity, Variety, and Veracity.

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MapReduce

A method for processing large datasets by dividing work across multiple computers.

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Static report

Fixed information that does not automatically change or allow interaction.

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Dynamic report

Updates with current data and/or allows interaction.

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Zero-shot prompt

Ask the AI to perform a task without providing examples.

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One-shot prompt

Give one example before asking the AI to perform the task.

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Few-shot prompt

Give multiple examples before asking the AI to perform the task.

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Chain-of-thought prompt

Prompts the model to reason through a problem step-by-step.

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System prompt

Instructions that define how the AI should behave.

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User prompt

The user's request or instructions to the AI.

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Temperature

Controls the randomness or creativity of AI responses.

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Top-k

Limits the model's choices to the k most likely next tokens.

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Top-p

Limits the choices to the smallest group of tokens whose combined probability reaches the specified probability value.